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2007-08-03OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs, ↵Brian McBee2-14/+14
OpenSim/Region/Environment/Scenes/ScenePresence.cs Fix for array out-of-bounds error in basicphysics.
2007-08-03changed the properties so that most of them only take up one line per get/set.MW2-127/+38
2007-08-03* Changed some nameslbsa712-42/+42
2007-08-03ATTENTION!!! Change to default to "sandbox" (did we come up with a better ↵Brian McBee1-5/+5
name yet?) mode. Added -gridmode switch to run that way.
2007-08-03Changes to prepare for future possible configuration of separate logdir, ↵Brian McBee2-8/+22
configdir, datadir.
2007-08-03Yet another commit related to the SceneObject rewrites.MW2-5/+12
2007-08-03Yet another commit related to the SceneObject rewrites.MW1-4/+13
2007-08-03and more work on those classes. Think they are just about ready to begin ↵MW3-5/+107
hooking them up.
2007-08-03Ditto...More work on the AllNewSceneObject* classes.MW2-6/+75
2007-08-03More work on the AllNewSceneObject* classes.MW3-2/+125
2007-08-02Fixes flying glitch (hang) when crossing region boundariesBrian McBee1-4/+4
2007-08-02* Terrain load variables now work. HiRAW exporter works wonderfully. :DAdam Frisby1-5/+8
2007-08-02* Fixed several issues with TerrainAdam Frisby1-8/+13
* RAW/HiRAW export modes now work again * Filename variables (such as %x%) now work correctly when loading or saving multiple tiles.
2007-08-02* Added new "terrain add" command.Adam Frisby1-0/+5
2007-08-02Some more work on SceneObject/ Primitive rewrites (slowly getting there)MW2-11/+127
2007-08-02Changed a couple of method in PermissionManager from private to protected to ↵MW2-4/+3
fix the error that ckrinke just reported
2007-08-02* Added support for CreateLink to LSL Interpreted APIAdam Frisby2-1/+111
* Added new "PermissionManager" which handles access to protected resources for users. (ie editing other peoples objects, etc)
2007-08-01* Fixed Issue#249 - Terrain reverting without baking crashes the simulator.Adam Frisby1-0/+1
2007-08-01* Attempted to Fix an issue whereby X and Y coordinates on terrain brushes ↵Adam Frisby1-6/+6
were reversed.
2007-08-01* Fixed terrain fill commandAdam Frisby1-0/+11
* Added "terrain smooth" command * Added "terrain clip" command
2007-08-01* Fixed an assorted group of bugs with tiled terrain import.Adam Frisby1-6/+6
2007-08-01* Added load-tile terrain command to correspond with previous commit.Adam Frisby1-0/+13
2007-08-01* F32 Terrain load function written to support loading tiles from a larger ↵Adam Frisby1-0/+42
heightmap.
2007-08-01* Terrain engine now knows the region coordinates - this can be later used ↵Adam Frisby2-2/+12
to allow loading of single terrain files for multiple regions.
2007-08-01* Applied issue#254 - startpingcheck should not be reliable if it's being ↵Adam Frisby1-1/+3
resent anyway. (Thanks Babblefrog!)
2007-08-01Little bit more work on AllNewSceneObjectPart2MW9-1024/+1061
2007-08-01few small changes.MW4-8/+35
Updated libsl to latest version.
2007-08-01Some more work on SceneObject/primitive rewrites (AllNewSceneObjectGroup2 ↵MW14-124/+561
/Part2). Updated the JavaVM to a later version I did (basically some clean up and a little bit more functional). Added SendLoadURL method to IClientAPI.
2007-07-31* Fix for issue#246/251 - Rescaling primitives has offset problems. (Thanks ↵Adam Frisby1-0/+5
DharmaVoyager!)
2007-07-31clear userAgent state on client shutdown, which fixes the issueSean Dague2-1/+8
where you could only login once with a given id in standalone mode.
2007-07-30* Fixed a bug where the simulator could crash if the userserver was ↵Adam Frisby1-8/+8
particularly busy.
2007-07-30mass update of files to have native line endingsSean Dague15-3268/+3268
2007-07-30added OnDisconnectUser event to required classesSean Dague2-0/+2
2007-07-29* Raised ping timeout to 150 secondsAdam Frisby1-2/+2
* Ping checks are now sent every 5 seconds instead of every one if no other packets are recieved.
2007-07-29Deleting objects should now work. But beware they aren't send to your trash ↵MW8-202/+244
folder or anything so there is at the moment no way to recover deleted objects.
2007-07-29* Primitives no longer walk around while being rescaled.Adam Frisby1-19/+0
2007-07-29* Experimental fix for random walking of resized prims.Adam Frisby1-0/+5
2007-07-29* Fixed a potential div by zero with terrain commands.Adam Frisby1-4/+17
2007-07-29* Switched back to NullStorage until crazy DB4o error is fixed.Adam Frisby1-1/+1
2007-07-29Commit 1/2Adam Frisby6-13/+23
* DB4o no longer crashes the sim on Startup * DB4o now crashes the sim on shutdown. * Variety of console verbosity fixes.
2007-07-29* Fixed an issue with Mono/UNIX filenames and DB4o storage engine.Adam Frisby1-1/+1
2007-07-29* Assorted minor fixes (DB4o now properly commits saves on shutdown)Adam Frisby1-1/+2
2007-07-29* Db4o Datastore is now the default.Adam Frisby1-1/+1
2007-07-29* Highly experimental: Added DB4o DataStore support. Untested.Adam Frisby1-7/+39
2007-07-29* OpenSim now performs compatibility checks at startup and warns the user if ↵Adam Frisby1-1/+13
the Operating System or Platform version they are using is unsupported.
2007-07-29* Applying issue#230 - Avatar stuck at region edge (Thanks Babblefrog!)Adam Frisby2-35/+29
* Fix for issue #237 - Sim startup cannot read a terrain file (Reported by CutterRubio)
2007-07-29* Applying issue#238 - Console help is incomplete. (Thanks CutterRubio)Adam Frisby1-2/+10
2007-07-28fixed the problem with other avatar's clothes being white.MW1-0/+1
2007-07-28You should now see the correct Avatar for other users, including their ↵MW2-11/+49
clothes, although their still seems to be a few problems with the clothes, in that sometimes other avatar's default clothes are white. At last, removed the need for the avatar-texture.dat file. (Please never come back).
2007-07-27Should now have version 0.1 of our new ruth default avatar. At the moment, ↵MW3-7/+67
you only see your own avatar correctly, all other user's avatars show up as the old ruth. This will be fixed soon. We also need better clothing for the new ruth and to edit the body shape. To get this working you will need to delete your asset yap file and also in grid mode the user server needs to be updated.