Commit message (Collapse) | Author | Files | Lines | ||
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2012-03-31 | minor: small message adjustment and unnecessary code elimination when ↵ | Justin Clark-Casey (justincc) | 2 | -2/+2 | |
notifying client of no build permission | |||||
2012-03-31 | fix Infinite loading on No Rez http://opensimulator.org/mantis/view.php?id=5932 | PixelTomsen | 2 | -1/+12 | |
2012-03-30 | minor: remove some now unneeded code from FriendsCommandsModule | Justin Clark-Casey (justincc) | 1 | -55/+0 | |
2012-03-30 | Make default "show friends" console command show friends fetched from the ↵ | Justin Clark-Casey (justincc) | 3 | -8/+86 | |
friends service. There is no a --cache option which will show friends from the local cache if available. | |||||
2012-03-30 | refactor: Move "friends show cache" console command out into separate ↵ | Justin Clark-Casey (justincc) | 4 | -97/+205 | |
FriendsCommandsModule. Expose required methods on IFriendsModule. Rename GetFriends() -> GetFriendsFromCache() for self-documentation | |||||
2012-03-30 | Add simple login test with online friends. Add IFriendsModule.GrantRights() ↵ | Justin Clark-Casey (justincc) | 5 | -64/+102 | |
for granting rights via a module call. Rename IFriendsModule.GetFriendPerms() -> GetRightsGrantedByFriend() to be more self-documenting and consistent with friends module terminology. Add some method doc. | |||||
2012-03-29 | refactor: Stop passing both IClientAPI and agentID to friend event ↵ | Justin Clark-Casey (justincc) | 4 | -27/+58 | |
listeners, these are redundant. Replace a few magic numbers with FriendRights enum already used elsewhere. | |||||
2012-03-29 | Add simple regression test for logging in with offline friends. Don't ↵ | Justin Clark-Casey (justincc) | 1 | -1/+46 | |
expect to receive any in this instance. | |||||
2012-03-29 | Add back parts of reverted changes that were not concerned with child agent ↵ | Justin Clark-Casey (justincc) | 6 | -6/+14 | |
caching. This adds ScenePresence to IClientAPI.SceneAgent earlier on in the add client process so that its information is available to EventManager.OnNewClient() and OnClientLogin() Also add a code comment as to why we're caching friend information for child agents. | |||||
2012-03-29 | Also add OSS header to interface | Melanie | 1 | -1/+28 | |
2012-03-29 | Change namespace on CallingCardModule and correct interface file placemant. ↵ | Melanie | 2 | -2/+42 | |
Also ass OpenSource header | |||||
2012-03-29 | Revert "Simplify friends caching by only doing this for root agents - no ↵ | Justin Clark-Casey (justincc) | 7 | -29/+53 | |
functions require caching for child agents." We need to cache child agents so that friends object edit/delete permissions will work across boarders on regions hosted by different simulators. This reverts commit d9f7b8549b3cb9699eb8bd54242d31aac0f8241a. | |||||
2012-03-29 | Revert "Add comment about setting client.SceneAgent in AddNewClient()" | Justin Clark-Casey (justincc) | 1 | -3/+0 | |
This reverts commit 964cae4f37120db34d0d3e2f08ab998215237dfd. | |||||
2012-03-29 | Committing the Avination calling card module | Melanie | 1 | -0/+286 | |
2012-03-29 | Pushing the Avination Calling card hooks. Module to follow. | Melanie | 1 | -4/+17 | |
2012-03-29 | Add comment about setting client.SceneAgent in AddNewClient() | Justin Clark-Casey (justincc) | 1 | -0/+3 | |
2012-03-28 | Simplify friends caching by only doing this for root agents - no functions ↵ | Justin Clark-Casey (justincc) | 7 | -53/+29 | |
require caching for child agents. This allows us to avoid unnecessary multiple calls to the friends service. All friends functions originate from the root agent and only go to other root agents in existing code. This also allows us to eliminate complex ref counting. | |||||
2012-03-28 | HG 2.0 Suitcase inventory: proof of concept now working properly with the ↵ | Diva Canto | 1 | -10/+11 | |
heavy SendBulkInventoryUpdate message. Waiting for Melanie to finish the light-weight version of that message. | |||||
2012-03-28 | HG 2.0: added the beginning of HGSuitcaseInventoryService. Plus moved the ↵ | Diva Canto | 2 | -23/+61 | |
hack away from ScenePresence. This is better but it still doesn't restore the inventory upon arrival. | |||||
2012-03-27 | More on switching the root folder from under the viewer. More experiments. | Diva Canto | 2 | -15/+18 | |
2012-03-28 | Typo fix | Melanie | 1 | -1/+1 | |
2012-03-27 | HG: Switch root folders from under the viewer. Towards HG 2.0. This is ↵ | Diva Canto | 2 | -14/+55 | |
guarded by an obscure config that no one but me should be using at this point. | |||||
2012-03-28 | Fix typos | Melanie | 1 | -2/+2 | |
2012-03-28 | Add "friends show cache <first-name> <last-name>" command for debugging ↵ | Justin Clark-Casey (justincc) | 3 | -2/+120 | |
purposes. This adds a reverse lookup (name -> ID) to IUserManagement instead of hitting the UserAccountService directly. | |||||
2012-03-28 | Start on Bulk inventory update via CAPS. Not functional yet. HG v2 | Melanie | 1 | -0/+48 | |
2012-03-28 | Add a corresponding method for items. HG v2 | Melanie | 1 | -0/+38 | |
2012-03-28 | Add SendRemoveInventoryFolders which allows to remove one or more | Melanie | 1 | -1/+40 | |
folders from the viewer's inventory view. For HG v2.0. More to come | |||||
2012-03-28 | minor: Add some documentation to OnNewClient and OnClientClosed events | Justin Clark-Casey (justincc) | 1 | -2/+10 | |
2012-03-27 | Let grided simulators retrieve the user's inventory skeleton | Diva Canto | 1 | -1/+1 | |
2012-03-27 | minor: clean up some code formatting in VivoxVoiceModule.cs | Justin Clark-Casey (justincc) | 1 | -54/+25 | |
2012-03-27 | Two new scripting functions osInviteToGroup(userID) and ↵ | Snoopy Pfeffer | 5 | -23/+183 | |
osEjectFromGroup(userID) that invite/eject users to/from groups the object containing the script is set to. These functions also work for closed groups. | |||||
2012-03-27 | User level based restrictions for HyperGrid teleports, asset uploads, group ↵ | Snoopy Pfeffer | 6 | -23/+117 | |
creations and getting contacted from other grids. Incoming HyperGrid teleports can also be restricted to local users. | |||||
2012-03-27 | When loading objects from DB, first add to scene, then call ↵ | Dan Lake | 1 | -1/+1 | |
TriggerOnSceneObjectLoaded. | |||||
2012-03-27 | HG: beginning of a more restrictive inventory access procedure (optional). ↵ | Diva Canto | 3 | -3/+37 | |
Experimental: we'll try switching the root folder from under the viewer. | |||||
2012-03-27 | In TerrainModule.cs, the command terrain save-tile is modified to remove an ↵ | Garmin Kawaguichi | 1 | -2/+0 | |
unnecessary double argument "minimum Y tile" | |||||
2012-03-26 | BulletSim: make avatar animations update properly. | Robert Adams | 3 | -9/+48 | |
It seems that ODE calls the avatar collision handling routine even if there are no collisions. This causes the animation to be updated. So, for instance, going from HOVER to FLY is caused by the physics engine calling the collision routine each frame with 0 collisions. | |||||
2012-03-26 | Add some more overloads to allow registering overloaded methods and lists | Melanie | 2 | -4/+16 | |
of methods. | |||||
2012-03-26 | BulletSim: fix typo introducted by previous checkins (git merge sometimes ↵ | Robert Adams | 1 | -3/+0 | |
makes mistakes) | |||||
2012-03-26 | Add a hust UUID to the script invocations | Melanie | 5 | -9/+25 | |
2012-03-25 | Fix compile error in ScriptModuelComms and add some debugging into the modInvoke | Mic Bowman | 1 | -2/+12 | |
routines to simplify finding method registration issues. | |||||
2012-03-26 | Fix the omission on the interface declaration | Melanie | 1 | -1/+1 | |
2012-03-26 | Further simplify ScriptComms | Melanie | 1 | -1/+3 | |
2012-03-26 | Dynamically create the delegate type to reduce complexity in the caller | Melanie | 2 | -2/+23 | |
2012-03-26 | Correct the design error I introduced into ScriptComms. Untested but about to | Melanie | 2 | -18/+25 | |
be. | |||||
2012-03-25 | Simplify the module invocation registration. The types and method name | Melanie | 2 | -3/+20 | |
can be pulled fromt he delegate so we don't need to pass them explicitly | |||||
2012-03-24 | Add support for key, vector, rotation and list types for both | Mic Bowman | 4 | -74/+237 | |
arguments and return values to the modInvoke family of functions. See http://opensimulator.org/wiki/OSSL_Script_Library/ModInvoke | |||||
2012-03-24 | Allow the user to enter help topics in upper or lowercase. | Justin Clark-Casey (justincc) | 1 | -5/+6 | |
Forcing uppercase (e.g. help Assets) is too annoying. Thanks to WhiteStar for pointing this out. | |||||
2012-03-24 | Hack example on to "terrain save-tile" extended help. | Justin Clark-Casey (justincc) | 1 | -0/+6 | |
Thanks to Garmin Kawaguichi for the initially suggested text. | |||||
2012-03-24 | Use system provided temporary file in "terrain save-tile" to avoid problems ↵ | Justin Clark-Casey (justincc) | 1 | -3/+3 | |
with drive letters on windows Thanks to Garmin Kawaguichi for picking up on this and providing an initial solution (which I adapted). | |||||
2012-03-24 | Give feedback when "terrain save-tile" is not successfully invoked. | Justin Clark-Casey (justincc) | 2 | -30/+52 | |