Commit message (Collapse) | Author | Files | Lines | ||
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2012-01-24 | Reverse the spawn point distance vector | Melanie | 1 | -1/+1 | |
2012-01-24 | Correct a coordinate to make the viewer like it | Melanie | 1 | -1/+1 | |
2012-01-24 | Correct a coordinate to make the viewer like it | Melanie | 1 | -1/+1 | |
2012-01-24 | Change Telehubs to store only the data that is really needed and not | Melanie | 2 | -83/+65 | |
additional redundant information. | |||||
2012-01-23 | Add update to Telehub position and rotation before adding SpawnPoints | BlueWall | 1 | -4/+11 | |
2012-01-23 | Cleanup | BlueWall | 1 | -3/+6 | |
2012-01-23 | Cleanup unused parts, add some error handling | BlueWall | 1 | -53/+52 | |
2012-01-23 | Fix llLookAt the right way | Melanie | 1 | -19/+24 | |
2012-01-22 | Move Telehub tables and data from EstateSettings to RegionSettings. | Melanie | 2 | -30/+28 | |
This is damage control es EstateSettings is not the place this can be put. EstateSettings is nt unique to a region and therefore would introduce a hard limit of one telehub per estate, completely shutting off the option of having SL style telehubs, e.g. one per region. Whole estate teleport routing can still be implemented id desiresd, this way all options are open while the other way most options get closed off. | |||||
2012-01-21 | Telehub Support: | BlueWall | 3 | -70/+105 | |
Telehub settings now persist to the database and are saved across sim restarts. So-far this only works on MySQL. this is a work in progress, teleport routing is not yet implemented. | |||||
2012-01-20 | Telehub Support: | BlueWall | 5 | -4/+241 | |
Support for viewer side of telehub management. Can manupulate Telehubs and SpawnPoints from the viewer estate managemnt tools. This is a work in progress and does not yet persist or affect teleport routing. | |||||
2012-01-19 | Allow a viewer UDP image request retry to trigger another asset fetch if an ↵ | Justin Clark-Casey (justincc) | 2 | -6/+32 | |
existing fetch hasn't responded before a timeout. This is to stop a high priority image/texture request from blocking the entire download queue if its asset fetch got dropped for some reason. | |||||
2012-01-19 | Add image not in database test for LLImageManager | Justin Clark-Casey (justincc) | 3 | -13/+52 | |
2012-01-19 | refactor: separate out common parts of LLImageManagerTests | Justin Clark-Casey (justincc) | 1 | -48/+40 | |
2012-01-19 | Add LLImageManager regression test for discard case | Justin Clark-Casey (justincc) | 1 | -0/+53 | |
2012-01-19 | Add "image queues clear <first-name> <last-name>" console command | Justin Clark-Casey (justincc) | 2 | -15/+80 | |
This allows a way to manually clear pending image queue requests for debug purposes | |||||
2012-01-19 | Add osGetGridHomeURI function | BlueWall | 3 | -0/+28 | |
Add osGetHomeURI function to the family of osGetGrid* functions. Returns the SRV_HomeURI setting from the [LoginService] configuration. | |||||
2012-01-19 | Add basic request and send image regression tests for LLImageManager | Justin Clark-Casey (justincc) | 5 | -7/+99 | |
2012-01-18 | RegionReady: | BlueWall | 2 | -1/+7 | |
Back out some of the oar monitoring for the time being. Need to find a better way to get feedback. Will re-visit this soon. | |||||
2012-01-17 | Add function osGetGridCustom | BlueWall | 3 | -1/+34 | |
Add function osGetGridCustom to take an argument for the GridInfo kpv to retrieve from the GridInfoService | |||||
2012-01-17 | Update osGetGrid**** functions | BlueWall | 1 | -3/+69 | |
The osGetGrid**** functions will now get the grid settings from the GridInfoService. Set the GridInfoURI in your ./bin/config-include/GridCommon.ini [GridInfo] section. | |||||
2012-01-17 | Add some logging | Melanie | 1 | -0/+41 | |
2012-01-17 | Fix prim calculations so that > 32767 prims are supported | Melanie | 2 | -3/+5 | |
2012-01-17 | Spin off NPC deletion into a thread to avoid it being done on a script | Melanie | 1 | -1/+3 | |
microthread. A stab at fixing exceptions. | |||||
2012-01-16 | Allow retrival of multiple user records in one operation, analog to presence | Melanie | 2 | -0/+9 | |
2012-01-16 | Comment out noisy log lines I accidentally included in the nant build target ↵ | Justin Clark-Casey (justincc) | 2 | -7/+7 | |
adjustment commit. Left in the method doc. | |||||
2012-01-16 | Remove monocov and other obsolete nant build targets. | Justin Clark-Casey (justincc) | 2 | -6/+11 | |
monocov was a code coverage attempt 3 years ago which no longer works. other removed targets have been commented out or unused for a very long time | |||||
2012-01-16 | Add methods to allow the groups modules to query online status and last login | Melanie | 2 | -0/+9 | |
2012-01-15 | Disable using an agent ID to clone NPCs. The griefing potential is too great | Melanie | 1 | -7/+7 | |
2012-01-14 | protect the region ready alerts for loading oarfiles if no post URI is set | Mic Bowman | 1 | -2/+5 | |
2012-01-14 | commented out redundant land owner checks for osTeleportAgent there is | nebadon | 1 | -14/+24 | |
no need for these checks just use Allow_osTeleportAgent = PARCEL_OWNER also increased function to severe threat level to make it harder to accidently enable it for everyone. | |||||
2012-01-14 | Allow SmtpClients and other SSL users to work with our cert handler installed | Melanie | 1 | -9/+25 | |
2012-01-14 | Fix merge | Melanie | 2 | -61/+1 | |
2012-01-14 | Allow SmtpClients and other SSL users to work with our cert handler installed | Melanie | 1 | -9/+25 | |
2012-01-14 | Extend scripts show command to accept a single item UUID parameter to ↵ | Justin Clark-Casey (justincc) | 1 | -40/+47 | |
display one script's status Usage is now scripts show [<script-item-uuid>] | |||||
2012-01-14 | Register the UrlModule for script engine events OnScriptRemoved and ↵ | Justin Clark-Casey (justincc) | 4 | -13/+21 | |
OnObjectRemoved just once in the UrlModule itself, rather than repeatedly for every script. Doing this in every script is unnecessary since the event trigger is parameterized by the item id. All that would happen is 2000 scripts would trigger 1999 unnecessary calls, and a large number of initialized scripts may eventually trigger a StackOverflowException. Registration moved to UrlModule so that the handler is registered for all script engine implementations. This required moving the OnScriptRemoved and OnObjectRemoved events (only used by UrlModule in core) from IScriptEngine to IScriptModule to avoid circular references. | |||||
2012-01-13 | Cleaned up the LookAt code in SOP and SOG. Added support for incrementally | Mic Bowman | 3 | -49/+34 | |
rotating physical objects. This does not use physics. Currently the rate of change is determined as 1 / (PI * Strength). | |||||
2012-01-13 | Fix improper code formatting introduced in 6214e6a217cf | Bo Iwu | 1 | -24/+40 | |
Signed-off-by: BlueWall <jamesh@bluewallgroup.com> | |||||
2012-01-13 | Fix llRotLookAt and llLookAt for non-physical objects. Per conversation | Mic Bowman | 1 | -7/+23 | |
with Melanie and Nebadon, SL behavior seems to be that non physical objects snap to the request rotation. | |||||
2012-01-13 | Update RegionReadyModule | BlueWall | 3 | -7/+98 | |
Fix triggering of alerts when rezzing first script to an empty region, add login disable when loading oars. | |||||
2012-01-12 | Undo some prior work | BlueWall | 2 | -96/+0 | |
Move some added fuctions out of core into the addon module to keep things clean | |||||
2012-01-12 | Move some interfaces to a more apropriate place | BlueWall | 2 | -0/+73 | |
2012-01-13 | Change the default osNpcCreate() to create an 'owned' npc rather than an ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
'unowned' one. An owned NPC is one that only the original creator can manipulate and delete. An unowned NPC is one that anybody with access to the osNpc* methods and knowledge of the avatar id can manipulate. This is to correct an oversight I made in the original reimplementation where I mistakenly assumed that avatar IDs could be treated as private. I am not anticipating that many people were deliberately making use of unowned npcs due to their insecure nature. If you do need an unowned NPC please call the new overloaded osCreateNpc() function with the option OS_NPC_NOT_OWNED. | |||||
2012-01-13 | Removing osNpcCreateOwned(). Please use osNpcCreate(string user, string ↵ | Justin Clark-Casey (justincc) | 3 | -12/+0 | |
name, vector position, string notecard, int options) instead with option OS_NPC_CREATOR_OWNED Please note that correct option name is OS_NPC_CREATOR_OWNED not OS_NPC_CREATE_OWNED as mistakenly put in a previous commit. | |||||
2012-01-12 | Add missing assert to confirm owner delete succeeded to the end of ↵ | Justin Clark-Casey (justincc) | 1 | -0/+2 | |
TestOsNpcRemoveOwned() | |||||
2012-01-12 | Add api level test for removing an owned npc | Justin Clark-Casey (justincc) | 1 | -2/+55 | |
2012-01-12 | Fix typo | Melanie | 1 | -1/+1 | |
2012-01-12 | Disable unowned NPCs | Melanie | 1 | -0/+3 | |
2012-01-12 | Add ossl level test for removing an unowned npc | Justin Clark-Casey (justincc) | 1 | -0/+115 | |
2012-01-12 | Add remove test for unowned avatars | Justin Clark-Casey (justincc) | 1 | -0/+20 | |