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2011-08-16relocate AttachmentTests.cs to AttachmentsModuleTests.csJustin Clark-Casey (justincc)1-2/+2
2011-08-16minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2-5/+6
2011-08-16minor: change some comment text in flotsam asset cacheJustin Clark-Casey (justincc)1-4/+3
2011-08-16On Flotsam asset cache, go back to moving the file from the temporary locatio...Justin Clark-Casey (justincc)1-26/+47
2011-08-15Add "shutdown" message to RegionReadyBlueWall1-0/+5
2011-08-15Added console command "delete object outside" to delete all objects outside r...Snoopy Pfeffer1-2/+37
2011-08-14WorldMap: Added map item for Land-for-Sale. Implemented backlist item timeout...Snoopy Pfeffer1-19/+187
2011-08-13llGetPrimitiveParams fix prim hollow/hole shape valueMicheil Merlin2-3/+178
2011-08-13Fix a problem in the Flotsam asset cache where assets were being put into the...Justin Clark-Casey (justincc)1-2/+6
2011-08-13Fix a bug preventing region modules from creating trees at anything but the d...Aaron Duffy1-3/+3
2011-08-12If a map request to a server fails, always close the outbound connection.Justin Clark-Casey (justincc)1-1/+5
2011-08-12minor: change login enable/disable messages in last commit so that they occur...Justin Clark-Casey (justincc)1-2/+2
2011-08-12minor: On "login disable/enable" always tell the user the final login status,...Justin Clark-Casey (justincc)2-7/+5
2011-08-12tidy up some OSSL NPC parameter namesJustin Clark-Casey (justincc)3-34/+34
2011-08-12rename position parameter in osNpcMoveToTarget to targetJustin Clark-Casey (justincc)3-5/+5
2011-08-12rename osNpcStopMoveTo() to osNpcStopMoveToTarget()Justin Clark-Casey (justincc)3-4/+4
2011-08-12When saving appearance, only save the baked textures, not the other face text...Justin Clark-Casey (justincc)2-6/+44
2011-08-12Fix kicking of NPCs via "kick user" console command.Justin Clark-Casey (justincc)1-0/+2
2011-08-12Allow the osNpcCreate() function to accept a notecard name or asset for initi...Justin Clark-Casey (justincc)2-6/+26
2011-08-11implement osNpcGetPos()Justin Clark-Casey (justincc)3-0/+27
2011-08-11implement osNpcGetRot() and osNpcSetRot()Justin Clark-Casey (justincc)4-5/+67
2011-08-11Implement osAgentSaveAppearance() to save the appearance of an avatar in the ...Justin Clark-Casey (justincc)4-5/+78
2011-08-11add regression test for osNpcCreate when cloning an in-region avatarJustin Clark-Casey (justincc)5-41/+87
2011-08-11Split out to-be-common setup stuff from TestOsOwnerSaveAppearance()Justin Clark-Casey (justincc)1-15/+33
2011-08-11eliminate redundant ground sitting checks since these are already done in enc...Justin Clark-Casey (justincc)1-4/+1
2011-08-11minor: a little bit of log message correction/commenting outJustin Clark-Casey (justincc)1-1/+1
2011-08-11eliminate the rotation parameter from SP.HandleMoveToTargetUpdate(). This ca...Justin Clark-Casey (justincc)2-6/+10
2011-08-11instead of setting avatar rotation twice in SP.HandleAgentUpdate(), eliminate...Justin Clark-Casey (justincc)2-17/+15
2011-08-11get rid of intermediate local store of body rotation in ScenePresence, this i...Justin Clark-Casey (justincc)1-5/+4
2011-08-11only accept npc UUIDs to osNpc* functions, not names (except for create)Justin Clark-Casey (justincc)3-24/+20
2011-08-11comment out some of the currently less useful debug log messagesJustin Clark-Casey (justincc)5-7/+8
2011-08-11Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) a...Justin Clark-Casey (justincc)5-8/+19
2011-08-11If SP.MoveToTarget has been called with a force walk, begin by landing the av...Justin Clark-Casey (justincc)2-2/+8
2011-08-10Add a OS_NPC_LAND_AT_TARGET option to osMoveToTarget()Justin Clark-Casey (justincc)7-17/+44
2011-08-10fly and no fly constants for osNpcMoveToTarget()Justin Clark-Casey (justincc)2-1/+5
2011-08-10early code to allow scripts to force npcs not to fly when moving to targetJustin Clark-Casey (justincc)12-15/+42
2011-08-10Stop trying to deregister caps or close child agents when an NPC is removedJustin Clark-Casey (justincc)5-24/+13
2011-08-10implement osNpcStopMoveTo() to cancel any current move targetJustin Clark-Casey (justincc)6-9/+66
2011-08-09When an NPC appearance is loaded, rez the attachments tooJustin Clark-Casey (justincc)1-0/+1
2011-08-09When an NPC is created, stop telling neighbouring regions to expect a child a...Justin Clark-Casey (justincc)7-25/+23
2011-08-09Add osOwnerSaveAppearance() to help with setting up NPC appearances. Not yet...Justin Clark-Casey (justincc)4-10/+153
2011-08-09Implement first draft functions for saving and loading NPC appearance from st...Justin Clark-Casey (justincc)10-45/+251
2011-08-09factor out common notecard caching code from 3 methods.Justin Clark-Casey (justincc)1-93/+74
2011-08-08refactor: split out generic parts of osMakeNotecard() into a separate. Add m...Justin Clark-Casey (justincc)1-58/+99
2011-08-06get rid of bogus log messageJustin Clark-Casey (justincc)1-7/+0
2011-08-06remove some obsolete tests that are now done elsewhereJustin Clark-Casey (justincc)1-53/+53
2011-08-06Add a test to check that ScenePresence and circuit go away when a root agent ...Justin Clark-Casey (justincc)1-10/+17
2011-08-06refactor: Change SceneHelpers.AddClient() to AddScenePresence().Justin Clark-Casey (justincc)8-40/+50
2011-08-06rip out sog generation methods in ScenePresenceAgentTests and use SceneHelper...Justin Clark-Casey (justincc)2-38/+8
2011-08-06prevent "create region" console command from being able to create a region wi...Justin Clark-Casey (justincc)1-1/+15