Commit message (Collapse) | Author | Files | Lines | ||
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2008-09-30 | - a couple of minor code cleanups in RestInventoryServices | Dr Scofield | 3 | -58/+71 | |
- cleanups and more comments in ChatModule and IRCBridgeModule - adding Name support in ScenePresence | |||||
2008-09-30 | And one more. lThat should make all scripts start for everyone | Melanie Thielker | 1 | -1/+1 | |
2008-09-30 | Add two more default script engine params | Melanie Thielker | 2 | -2/+2 | |
2008-09-30 | Add the default script engine to the script creation from archive loading | Melanie Thielker | 1 | -1/+1 | |
to make scripts loaded from oar start | |||||
2008-09-30 | * Fixed minor issue while building: If you do a raytraced object placement ↵ | Adam Frisby | 1 | -0/+4 | |
and a target isn't found, the object is rezzed at 0,0,0 - instead now it will place according to the position sent by the client. * We may instead want to abort and send a "Cannot Rez Here" message? | |||||
2008-09-30 | Allow create-region to load files from arbitrary locations | Melanie Thielker | 1 | -1/+6 | |
2008-09-30 | * Get the code up to speed with my -#dev e-mail example. (uncomment out ↵ | Teravus Ovares | 1 | -1/+11 | |
lines 227 - 235 to test. | |||||
2008-09-30 | Update svn properties, minor formatting cleanup. | Jeff Ames | 2 | -7/+3 | |
2008-09-30 | Mantis#2300. Thank you kindly, Idb for a patch that solves: | Charles Krinke | 3 | -32/+33 | |
A number of the deprecated functions had missing parameters causing compile errors. These included: llSound, llMakeExplosion, llMakeFountain, llMakeSmoke, llMakeFire, llPointAt, llXorBase64Strings, llSetPrimURL | |||||
2008-09-29 | Mantis#2299. Thank you kindly, Idb for a patch that: | Charles Krinke | 3 | -12/+20 | |
OS/SL script conformance, implement llSoundPreload and llRemoteLoadScript to behave as in SL. In SL llSoundPreload appears to do nothing. In OS llRemoteLoadScript shouts an error when invoked "Deprecated. Please use llRemoteLoadScriptPin instead." | |||||
2008-09-29 | * minor: forgot this small tidy in the last checkin | Justin Clarke Casey | 1 | -2/+1 | |
2008-09-29 | * minor: tidy up async sog deleter | Justin Clarke Casey | 1 | -19/+18 | |
2008-09-29 | * minor: remove warning | Justin Clarke Casey | 1 | -5/+5 | |
2008-09-29 | * refactor: move asynchronous scene object deletion to inventory queueing ↵ | Justin Clarke Casey | 3 | -83/+165 | |
out to a separate class | |||||
2008-09-29 | ApplyImpulse now forwards impulse in both local and global modes. | Dahlia Trimble | 1 | -6/+3 | |
2008-09-29 | From: rob smart (smartrob@uk.ibm.com) | Dr Scofield | 1 | -6/+22 | |
minor fixes to osParseJSON. | |||||
2008-09-29 | * Fix http://opensimulator.org/mantis/view.php?id=2189 for real this time | Justin Clarke Casey | 1 | -1/+8 | |
* Ignore any exception encountered during shutdown rather than aborting the quit command | |||||
2008-09-29 | * minor: remove warnings | Justin Clarke Casey | 1 | -3/+3 | |
2008-09-29 | * reactor: move inventory archive classes into separate Inventory/Archiver ↵ | Justin Clarke Casey | 3 | -6/+5 | |
directory * This is not yet a real module (and is arguably not a region module anyway) | |||||
2008-09-29 | * refactor: Rename InventoryModule to InventoryTransferModule | Justin Clarke Casey | 3 | -5/+5 | |
2008-09-29 | * Move existing inventory module into a 'Transfer' namespace, since that is ↵ | Justin Clarke Casey | 1 | -1/+1 | |
the functional it actually fulfills | |||||
2008-09-29 | * check in missing files that caused the previous build break | Justin Clarke Casey | 2 | -0/+487 | |
2008-09-29 | * Apply http://opensimulator.org/mantis/view.php?id=2294 | Justin Clarke Casey | 2 | -75/+18 | |
* This is an initial basic experimental code for inventory import and export from the region server * Probably not yet ready for general use * Thanks Kayne! | |||||
2008-09-29 | fixes future mantis from SachaMagne. | Dr Scofield | 1 | -1/+1 | |
2008-09-29 | Mantis #2293 | Melanie Thielker | 1 | -0/+3 | |
Same fix for the DNE | |||||
2008-09-29 | Mantis #2293 | Melanie Thielker | 1 | -0/+3 | |
Fix a null reference exception when the exception thrown by a script is not a TargetInvocationException | |||||
2008-09-28 | Implement the plumbing for llSetVehicleType from the LSL | Charles Krinke | 10 | -1/+70 | |
subroutine down through the physics modules through PhysActor and SceneObjectPart. No connection to the physics simulators. | |||||
2008-09-28 | Mantis#296. Thank you kindly, Idb for a patch that resolves: | Charles Krinke | 4 | -0/+34 | |
Estate/ Manager Owner Uses the Region/Estate Menu Region TAB, and uses "Teleport Home All Users..." (Action Button), the action will complete but no one will be teleported and all users still function in the region ok. | |||||
2008-09-28 | Added the plumbing for llSetVehicleRotationParam | Charles Krinke | 10 | -1/+69 | |
in the classes between the LSL implementation and the underlying physics engines. | |||||
2008-09-28 | A little bit further with LLSetVehicleVectorParam. | Charles Krinke | 1 | -1/+8 | |
2008-09-28 | Add explicit CultureInfo to the script compile thread in DotNetEngine to | Melanie Thielker | 3 | -0/+11 | |
ensure that scripts will compile on nonenglish systems | |||||
2008-09-28 | Plumb the connection though from llSetVehicleVectorParam | Charles Krinke | 10 | -33/+78 | |
to the various physics engines. No connection to the underlying physics simulator yet, just plumbing through the various classes. | |||||
2008-09-28 | Mantis #1922 | Melanie Thielker | 2 | -1/+2 | |
Thank you, idb, for a patch that addresses hex digits erroneously being recognized as valid and parsed in a decimal number | |||||
2008-09-28 | Add some methods to allow modules so set client view options | Melanie Thielker | 4 | -0/+47 | |
2008-09-28 | Remove llSetVehicledoubleParam. It does not exist. | Charles Krinke | 1 | -6/+0 | |
It was a mistake a year ago to add it in. | |||||
2008-09-28 | Plumb the connection through from llSetVehicleFloatParam | Charles Krinke | 10 | -3/+73 | |
to the various physics engines. No connection to the underlying physics simulator yet, just plumbing through the various classes. | |||||
2008-09-28 | Mantis #2288 | Melanie Thielker | 1 | -4/+16 | |
Correct a typo in namespace declaration Also adds a new flag to the PacketManager to force retention of packets marked reliable (default off) | |||||
2008-09-28 | - Further cleanups | Homer Horwitz | 2 | -29/+57 | |
- Added TeleportFinish event to the event-queue. It works better than before (you can teleport), but it doesn't work quite right yet (you start TPing after the TP again). Beware: Still experimental and non-working. | |||||
2008-09-28 | Refactor to avoid some duplicate code. | Homer Horwitz | 2 | -101/+63 | |
2008-09-28 | Update svn properties. Minor formatting cleanup. Fix a compiler warning. ↵ | Jeff Ames | 3 | -3/+3 | |
Fix a UUID vs null comparison. | |||||
2008-09-28 | eol-style native; on EventQueueHelper | Teravus Ovares | 1 | -146/+146 | |
2008-09-28 | * okay.. Now you can do border crossings with the security 'fixed' ↵ | Teravus Ovares | 3 | -87/+173 | |
client.. with EventQueue enabled. * You occasionally loose the event queue if you cross back and forth between the same regions many multiples of times. * But Don't try to teleport! | |||||
2008-09-28 | Mantis#2287. Thank you kindly, Idb for a patch that solves: | Charles Krinke | 1 | -5/+58 | |
The current llGetLinkName returns an empty string if a prim with the given link number is not found in the link set. In SL an empty string is only returned if the prim name is actually blank, a NULL_KEY is returned instead with a couple of exceptions. | |||||
2008-09-27 | * With EventQueueGet enabled.. we can see into neighbor regions again on ↵ | Teravus Ovares | 2 | -14/+27 | |
the Security 'fixed' client.. But don't try to cross yet! | |||||
2008-09-27 | * Adds flag to enable/disable EventQueueGet. | Teravus Ovares | 2 | -11/+34 | |
* If EventQueueGet is enabled, use that instead of a few UDP packets, if it's disabled use the UDP packets like normal. * We *really* suggest users do not turn on EventQueueGet yet.. as it's highly experimental, broken, and resource intensive * Updated OpenSim.ini.example * Testers of EventQueueGet.. in OpenSim.ini, it's in the [Startup] Section.. change EventQueue = false, to EventQueue = true. | |||||
2008-09-27 | * Replace a generic error handler. | Teravus Ovares | 1 | -1/+1 | |
2008-09-27 | * Event queue is now polling.. | Teravus Ovares | 3 | -8/+69 | |
* returns FAKEEVENT instead of the connection returning a 502. It doesn't like our 502's for some reason.. so, in leau of this.. send it a fake event. * Once again, this is still 'really early' code, so please don't blame us if you have no more threads left. | |||||
2008-09-27 | Continue working on the new EventQueueGetModule. Not finished (or even working) | Homer Horwitz | 3 | -29/+164 | |
yet. This shouldn't break anything, but is work in progress, so be careful. Contains a new file; do your runprebuilds. | |||||
2008-09-27 | Stop DNE saying "Loading script" when it's actually unloading. | Melanie Thielker | 1 | -2/+4 | |
2008-09-27 | * This is the very very early beginnings of an EventQueue:get module. | Teravus Ovares | 2 | -0/+204 | |
* This won't function yet as far as the client can tell.. because it doesn't respond to the first query with a 200 message. * We have to figure out how to encode those binary values in the example code in the module... * Committing this so we have a start point. Will continue to work on this more today. |