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2008-02-19*rawfile fix.Teravus Ovares1-1/+1
2008-02-19* This patch adds Prism support to the Meshmerizer. Prism is one of the obj...Teravus Ovares2-1/+211
2008-02-18A bit more prominent sign of start up completion :-) thanks HashBox for the A...Dalien Talbot1-0/+15
2008-02-18Committing ahzz's patch #619 - Description:Teravus Ovares1-10/+24
2008-02-18* Probably fixed the corner freeze bug. On uninitialized avatar, ODEPlugin ...Teravus Ovares1-3/+9
2008-02-18* Output XmlRpc error message if user server gets a fault response from the r...Justin Clarke Casey1-1/+3
2008-02-18* Fixed a land manager exception or two with Math.Max(255,Math.Min(0,val))Teravus Ovares2-9/+65
2008-02-18* Make RegionProfileData.RequestSimProfileData staticJustin Clarke Casey1-1/+1
2008-02-18* Since default loglevel is debug, I'm commenting out the resending x packet ...Teravus Ovares1-2/+2
2008-02-18* Putting the resending x packet into debug mode only. Set your loglevel to...Teravus Ovares1-1/+1
2008-02-18a new attempt at converting to the right typesSean Dague1-1/+1
2008-02-18Attempt to fix casting issue introduced by RegionSize constant. I think thisSean Dague1-1/+1
2008-02-18* Allow create user on standalone even if authentication is off, in case the ...Justin Clarke Casey1-9/+3
2008-02-18More exception checks and crash hintsTedd Hansen2-12/+28
2008-02-18bring back some script engine debugging, hoping this will help track down the...Sean Dague3-18/+18
2008-02-18Patch from Michael Osias IBM (jimbo2120)Justin Clarke Casey5-0/+50
2008-02-18Small change to the IAgentAssetTransactions file that Chi11ken added for me (...MW1-2/+2
2008-02-18* Thanks to Ahzz, more verbose error messages on the console and possibly a f...Teravus Ovares2-34/+58
2008-02-18* Added /even more/ debugging messages to the UDP server to help people in re...Teravus Ovares2-8/+72
2008-02-18Thank you very much Ahzzmandius for adding the supportCharles Krinke4-0/+71
2008-02-18Thank you very much, Hashbox for:Charles Krinke4-9/+21
2008-02-18ODE: Tired of floating above the ground after crossing a border? Boy have I ...Teravus Ovares8-10/+11
2008-02-17Thank you Hashbox for adding the Charles Krinke4-4/+20
2008-02-17* Last bit of cleanup now. As long as you keep physical prim off, you should...Teravus Ovares1-11/+13
2008-02-17* Various ODE CleanupsTeravus Ovares2-64/+83
2008-02-17* Disabling physical prim crossings until they get a bit more stable.Teravus Ovares1-7/+7
2008-02-17* Fixed the Ghost physical hull on deleting a physical Prim Teravus Ovares1-61/+75
2008-02-17* Located and destroyed the weird velocity and rotation transfers. It turned...Teravus Ovares9-14/+76
2008-02-17Thank you very much, ChrisDown for a patch toCharles Krinke1-1/+1
2008-02-17Added copyright notices.Jeff Ames6-7/+173
2008-02-17Added dummy IAgentAssetTransactions to fix compile failure.Jeff Ames1-0/+45
2008-02-16Renamed AgentAgentTransactionModule to the correct name of AgentAssetTransact...MW1-1/+1
2008-02-16Moved the AgentAssetTransactionsManager (and AgentAssetTransactions) out of C...MW6-53/+688
2008-02-16Some changes to remove some of the direct calls to CommsManager from Scene, s...MW5-10/+51
2008-02-16Update svn properties.Jeff Ames3-140/+140
2008-02-16Forgot one small but important line .. ;)Tedd Hansen1-0/+1
2008-02-16Fixed ScriptEngine config in OpenSim.ini.example that was out of place.Tedd Hansen7-64/+156
2008-02-15* ODE Stability update 4 :D Teravus Ovares6-130/+280
2008-02-15Resolve mantis #572 - terrain help printed multiple times when change-region ...Justin Clarke Casey1-0/+6
2008-02-15be smarter about the size of dynamic textures that we pull inSean Dague1-1/+29
2008-02-15allow for 1024x1024 textures through osSetDynamicTextureURL. Follow up patchSean Dague1-2/+2
2008-02-15* Temporary measure of deleting the Mono addin cache dir of addin-db-000/ on ...Justin Clarke Casey1-0/+7
2008-02-15Fixed bug in AvatarFactoryModule that resulted in removing cloth items, not b...MW2-27/+29
2008-02-15Update svn properties.Jeff Ames3-387/+387
2008-02-14make dynamic textures temporary to try to stop filling up theSean Dague1-1/+1
2008-02-14More work on trying to get AvatarFactoryModule to play nicely with multiple t...MW1-63/+80
2008-02-14* Fixed accessibility problem on ITerrainChannelAdam Frisby1-1/+1
2008-02-14Added "better" multi thread handling to AvatarFactoryModule, which uses Event...MW1-23/+120
2008-02-14* Removed some catch-all-ignores from UDPServer in an attempt to look for #305.Adam Frisby3-5/+8
2008-02-14* Tree Populator Module, use "script tree" to make a growing tree in your sim.Adam Frisby1-0/+246