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2011-04-21Group collada meshies settings under [Mesh] in OpensimDefaults.iniBlueWall1-1/+2
2011-04-21Adjust freeswitch logging to be somewhat less noisy. However, there is still...Justin Clark-Casey (justincc)1-9/+18
2011-04-21minor: small amount of method doc and some commented out odds and endsJustin Clark-Casey (justincc)1-6/+15
2011-04-21Alter uuid gather so that it properly analyzes coalesced objects.Justin Clark-Casey (justincc)2-22/+43
2011-04-19fix meshing failure on sculpt maps smaller than 64x64dahlia1-3/+10
2011-04-20Get Viewer 2 voice working with OpenSim.Justin Clark-Casey (justincc)1-13/+66
2011-04-19Clean up freeswitch config to what is currently required. Add explanation to...Justin Clark-Casey (justincc)1-13/+15
2011-04-18Move mesh on/off swtich from [Startup] to [Mesh] in anticipation of future co...Justin Clark-Casey (justincc)3-8/+12
2011-04-18bump default IAR version to 0.2 and 1.1 for the --profile version.Justin Clark-Casey (justincc)1-2/+2
2011-04-18bump oar version number to 0.6.Justin Clark-Casey (justincc)1-1/+1
2011-04-18Add regression test to check that OARs start with the control file.Justin Clark-Casey (justincc)3-9/+21
2011-04-18add test to ensure that an IAR starts with the control fileJustin Clark-Casey (justincc)2-11/+39
2011-04-18refactor: split out the code which actually copies a particular bundle to inv...Justin Clark-Casey (justincc)1-106/+115
2011-04-18refactor: rename DeleteToInventory() to CopyToInventory()Justin Clark-Casey (justincc)3-3/+20
2011-04-18Fix bug where objects were being coalesced in the wrong positions.Justin Clark-Casey (justincc)1-2/+2
2011-04-18Provide a configuration setting to control whether multiple taken objects are...Justin Clark-Casey (justincc)2-15/+47
2011-04-15Remove the call to remove tokens from the parent. Under heavy loadMic Bowman2-5/+14
2011-04-15Fixes mantis #5431 -- coalesced objects in HG-enabled regions. Needs more tes...Diva Canto2-25/+12
2011-04-15refactor: separate out code that adds permissionsJustin Clark-Casey (justincc)1-42/+59
2011-04-15minor: remove a small amount of code duplicationJustin Clark-Casey (justincc)1-4/+3
2011-04-15refactor: split out some rez code into a separate CreateItemForObject() methodJustin Clark-Casey (justincc)1-143/+159
2011-04-14Add ColladaMesh switchBlueWall2-3/+21
2011-04-15get rid of all traces of the now used mock service infrastructureJustin Clark-Casey (justincc)7-15/+15
2011-04-15remove mock asset service for tests in favour of always using the real oneJustin Clark-Casey (justincc)1-1/+3
2011-04-15extend TestLoadCoalesecedItem() to check loaded object ids and positionsJustin Clark-Casey (justincc)1-1/+7
2011-04-15Make all the objects in a coalescence reappears after being loaded from an IA...Justin Clark-Casey (justincc)5-32/+90
2011-04-14implement stub TestLoadCoalesecedItem(). Doesn't do what it's meant to do yet.Justin Clark-Casey (justincc)2-4/+48
2011-04-14simplify InventoryArchiveTestCase setupJustin Clark-Casey (justincc)1-18/+2
2011-04-14simplify TestSaveItemToIarV0_1()Justin Clark-Casey (justincc)1-18/+2
2011-04-14simplify TestRezObject()Justin Clark-Casey (justincc)1-17/+1
2011-04-14Make scene object parts created by the test utils unit sized.Justin Clark-Casey (justincc)1-3/+1
2011-04-14simplify coalesced object tests by using existing scene object set up utilsJustin Clark-Casey (justincc)2-41/+20
2011-04-13Comment out the warning if the prioritizer runs without a fullyMic Bowman1-1/+5
2011-04-13remove packet monitoring debugging codeMic Bowman1-116/+2
2011-04-13Fixed the update of items in the priority queue to enable bothMic Bowman2-7/+16
2011-04-13fixed a couple bugs with the property queuesMic Bowman1-1/+37
2011-04-13First pass at moving object property requests into a queue similarMic Bowman7-177/+235
2011-04-13New tokenbucket algorithm. This one provides fair sharing of the queuesMic Bowman4-145/+259
2011-04-13Use common coalesced serialization code for both tests and the InventoryAcces...Justin Clark-Casey (justincc)1-54/+13
2011-04-13Adjust the quanterions used in the rez coalsced object tests to get sensible ...Justin Clark-Casey (justincc)3-5/+24
2011-04-13refactor: move code to obtain the coalescence size and object offsets into Co...Justin Clark-Casey (justincc)3-16/+39
2011-04-13Fix bug where rezzing coalesced objects would give all objects the same name ...Justin Clark-Casey (justincc)2-7/+11
2011-04-13Add coalesced scene objects class and serializer. This is currently only use...Justin Clark-Casey (justincc)7-9/+374
2011-04-13Add ColladaMesh switchBlueWall2-3/+21
2011-04-13factor out some test code into the SetUp()Justin Clark-Casey (justincc)1-14/+15
2011-04-13Add a regression test for rezzing a single object into a scene from user inve...Justin Clark-Casey (justincc)3-1/+145
2011-04-12force mesh proxy for simple box prims with path cutdahlia2-0/+6
2011-04-12Moved 3 request handlers from OpenSim.Framework.Servers.HttpServer up to Open...Diva Canto11-12/+2
2011-04-12Implemented terrain save-tile command. Does the opposite of load-tile. For no...Diva Canto7-0/+132
2011-04-12Bug fix in object serialization -- sculpt data was wrong.Diva Canto1-1/+1