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2009-04-09* Allows MRMs to import libraries in the OpenSim bin directory.Adam Frisby1-5/+16
* Syntax: //@DEPENDS:library.dll
2009-04-09From: Christopher Yeoh <yeohc@au1.ibm.com>Sean Dague3-0/+53
The attached patch implements osKey2Name and osName2Key which converts between a UUID key for an avatar and an avatar name and vice-versa. osKey2Name is similar to llKey2Name except that it will work even if the avatar being looked up is not in the same region as the script.
2009-04-09* Implements IObject.Materials[].*Adam Frisby3-2/+93
* This lets you do things like IObject.Materials[0].Texture = new UUID("0000-...");
2009-04-09* Implements IGraphics interface for MRM Scripting.Adam Frisby6-6/+75
* This allows you to utilize System.Drawing tools on textures within the region. * Example: use System.Drawing.Bitmap to make your texture, then use Host.Graphics.SaveBitmap to make an asset from it in JPEG2K. You can edit (but not overwrite) existing textures using Host.Graphics.LoadBitmap.
2009-04-09* Adds World.OnNewUser += delegate(IWorld sender, NewUserEventArgs e);Adam Frisby2-1/+50
* This event fires when a new avatar is created within the Scene. (Internally corresponds to EventManager.OnNewPresence)
2009-04-09* Limits MRM scripting to Region Master Avatar only.Adam Frisby1-1/+4
* This makes MRM scripting ever so slightly more secure. If you have enforced Object Permissions enabled, it may be acceptable to enable MRM within your regions. * Security bug reports on this feature are much appreciated (eg: anyone finding ways around this to execute a MRM as a basic user).
2009-04-09* World.OnChat no longer fires if there is no chat text (prevents the typing ↵Adam Frisby1-2/+3
animation packet from firing OnChat)
2009-04-09* Added additional debug testing info to SceneAdam Frisby4-6/+57
* Corrected issue with MRMs where it would attempt to overwrite an already loaded DLL. (and thus fail with cryptic UnauthorizedAccessException.) * Made DrunkenTextAppreciationModule.cs MRM not crash with StackOverflowException * Added some temporary logging to MRM World.*
2009-04-09* Forgot to commit IEntity in last commit.Adam Frisby2-0/+67
* Added "DrunkenTextAppreciationModule" Demo MRM - behaves very similarly to the sobriety filter in WoW. ;)
2009-04-09* Moves Name, GlobalID and WorldPosition into new IEntity interface.Adam Frisby5-22/+98
* Avatar and Object now inherit from IEntity. * Avatar.Position is now Avatar.WorldPosition to match IObject property. * Implements event World.OnChat += delegate(IWorld sender, ChatEventArgs e);
2009-04-09* Implements retrieving child primitives via World.Objects[id] (MRM)Adam Frisby3-5/+16
* Optimizes SceneGraph - fetches on primitives via "GetGroupByPrim" wont search the entire list if the primitive is infact the root. (Core) * Updates Test MRM.
2009-04-09* Implements IObject.OnTouch += delegate(IObject sender, TouchEventArgs e)Adam Frisby2-0/+73
* This is equivalent to LSL 'touch(int senders)'
2009-04-09* Fixed a number of culture-variant bugs in lsl implicit type conversions.lbsa711-9/+11
2009-04-09* argh. reverted untested fix that snuck into the last commitlbsa711-2/+1
2009-04-09* tagged some more database tests as suchlbsa711-1/+2
2009-04-08* Introduced some experimental code with regards to asset data substitutionlbsa712-0/+11
2009-04-08* Make it possible to store creator strings in user inventory items as well ↵Justin Clarke Casey9-29/+30
as UUIDs * All existing functionality should be unaffected. * Database schemas have not been changed.
2009-04-08* Fix the remainder of the packets that require sessionId checks.Teravus Ovares1-32/+929
2009-04-08* [SECURITY] Implements additional packet security checks for Object related ↵Adam Frisby1-0/+250
packets. * Note: as with the last commit, this requires additional testing. * This represents 2/8ths of packets now being checked appropriately.
2009-04-08* [SECURITY] Implements a large number of new security checks into ↵Adam Frisby1-0/+269
Scene/Avatar packet processing within ProcessInPacket. * Notes: this requires heavy testing, it may cause new issues where LL have recycled agent block data for non-security purposes. It can be disabled on Line 4421 of LLClientView.cs by changing m_checkPackets to false. * This represents approx 1/8th of the packets being checked.
2009-04-08Correct unit test for llAngleBetween()Dahlia Trimble2-7/+3
Reinstate patch for Mantis #3007
2009-04-07* minor: remove some mono compiler warningsJustin Clarke Casey5-17/+17
2009-04-07* Remove unnecessary build dependencies on the ExamplemoneyModule stub. Teravus Ovares3-3/+0
(??? using OpenSim.Region.CoreModules.Avatar.Currency.SampleMoney ???)
2009-04-07* Ooops, really put this on the task queue and not textureJustin Clarke Casey1-1/+1
2009-04-07* Put AgentTextureCached? response packet on the task queue rather than the ↵Justin Clarke Casey1-3/+2
wind queue * Thanks to rtomita for pointing this out.
2009-04-07* Apply http://opensimulator.org/mantis/view.php?id=3406Justin Clarke Casey1-0/+2
* Makes Second Life environment sensor ranges and maximum response number configurable * Thanks Intimidated
2009-04-07* Apply http://opensimulator.org/mantis/view.php?id=3418Justin Clarke Casey1-6/+10
* Prevents occasional wind module related exceptions on region server shutdown * Thanks Intimidated!
2009-04-07* Apply http://opensimulator.org/mantis/view.php?id=3227Justin Clarke Casey5-0/+26
* Implement "Add To Outfit" * Thanks FredoChaplin
2009-04-07temporarily revert llanglebetween patch until unit test can be updated - ↵Dahlia Trimble1-2/+2
affects Mantis #3007
2009-04-07remove defective test criteria from unit test for llAngleBetweenDahlia Trimble1-4/+4
2009-04-07From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield1-1/+9
Fix null reference exception during close down of IRC module if the region was not actually initialized.
2009-04-07* Added finite testing to the character and object constructorTeravus Ovares2-4/+35
2009-04-07* Added a routine to check if a PhysicsVector and Quaternion is finiteTeravus Ovares3-45/+193
* Now validating input to the Physics scene and warning when something is awry. * This should help nail down that Non Finite Avatar Position Detected issue.
2009-04-07* Tweak the BulletDotNETPlugin character controller so it feels more finished.Teravus Ovares2-3/+20
2009-04-07Thanks Ewe Loon for Mantis #3007 - llAngleBetween is producing numbers ↵Dahlia Trimble1-1/+4
greater then Pi Radians. Also modified to use the system constant for Pi and prevent negative results.
2009-04-07* This fixes BulletDotNET so it can now be used on linux.Teravus Ovares1-0/+2
2009-04-07* BulletDotNET Updates. Teravus Ovares2-59/+219
* Should react somewhat normally to editing, and setting physics now.
2009-04-06Added some null-checks to Intimidated's patch in r9024.Homer Horwitz1-5/+5
Hopefully fixes Mantis #3415.
2009-04-06Applying Intimidated's patch to fix anim handling.Melanie Thielker2-7/+32
Fixes Mantis #3417
2009-04-06Add copyright headers, formatting cleanup.Jeff Ames13-35/+306
2009-04-06Update svn properties.Jeff Ames7-247/+247
2009-04-06Thank you, Intimidated, for a patch too fix the movement animation handlingMelanie Thielker1-43/+183
Fixes Mantis #3413
2009-04-06* Implements World.Parcels[] array for MRM scripting.Adam Frisby7-4/+79
2009-04-06* Adds AutoOAR module, this will automatically OAR your regions every 20 ↵Adam Frisby2-0/+77
minutes to a directory called "autooar", if enabled. Default disabled. Use [autooar] Enabled=true in OpenSim.ini to enable. * Adds some MRM XMLDOC
2009-04-05Changed the asynchronous call to get inventory in HG, so that it properly ↵diva3-41/+68
reports problems. OGS1 should also be changed, but I'm leaving it as is for now. RestSessionObjectPosterResponse is fairly broken and should not be used. Minor changes in Get inventory item in HGAssetMapper.
2009-04-05unspecified sculpt stitching mode now defaults to plane instead of sphere. ↵Dahlia Trimble1-1/+3
Addresses Mantis #3403
2009-04-05Ouch. Remove some test left over from r9013, which broke startupHomer Horwitz1-2/+1
2009-04-05- Add new RegionModulesControllerPlugin to the application modulesHomer Horwitz8-20/+288
- Change several classes to use the new plugin for handling of region-modules (NOTE: No regionmodule is using this yet) - Add necessary prebuild parts (don't forget to runprebuild) Attention: Work in progress. This shouldn't break anything, but you never know...
2009-04-05- Move IWindModule to OpenSim.Region.Framework.InterfacesHomer Horwitz3-1/+4
- Fix a dependency problem. Hopefully fixes Mantis #3395
2009-04-05Thanks BlueWall for a patch that adds Hypergrid dynamic linking to ↵diva2-0/+21
osTeleportAgent. Fixes mantis #3408.