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2012-02-18a bit less human readable xmlUbitUmarov1-25/+25
2012-02-18 added some ToXml2 to SOGVehicle ( unused untested )UbitUmarov1-1/+84
2012-02-18changed how vehicle data is stored and passed to physics. use unsafe in seria...UbitUmarov6-222/+522
2012-02-18 vehicle parameters do cross (i hope) on regions in same instance ( others ne...UbitUmarov2-13/+57
2012-02-18 let SOG know about vehicles. Still needs serialization and applyphyscis on d...UbitUmarov3-30/+541
2012-02-18Route logins according to Estate, Telehub and TeleportFlagsBlueWall1-2/+4
2012-02-18Propagate our teleport flags on loginsBlueWall1-1/+4
2012-02-18Report an error if the required native Windows ODE library can't be found.Justin Clark-Casey (justincc)1-1/+4
2012-02-18Fix a bug where changing shape parameters of a child prim in a linkset would ...Justin Clark-Casey (justincc)1-2/+2
2012-02-18On Windows automatically load the correct native ODE library depending on whe...Justin Clark-Casey (justincc)2-3/+24
2012-02-17Added the TriggerAvatarAppearanceChanged to EventManager. It's triggered by A...Dan Lake2-0/+28
2012-02-17Added simple binary serializer/deserializer to chODE. 100% untested and most ...UbitUmarov5-1035/+1540
2012-02-17Add new and updated script eventsRobert Adams2-3/+67
2012-02-17Fix missing telehub handling on loginBlueWall1-0/+21
2012-02-17Make osNpcStopAnimation() call AvatarStopAnimation() rather than AvatarPlayAn...Justin Clark-Casey (justincc)1-1/+1
2012-02-16Remove some debugging output form the loggerBlueWall1-2/+4
2012-02-16minor formatting changes from last commit (4486n7d)Justin Clark-Casey (justincc)1-4/+3
2012-02-16Fix: Object owned by the group does not return to the last owner http://opens...PixelTomsen3-2/+8
2012-02-16Turn off logging on test in last commit (2b84295).Justin Clark-Casey (justincc)1-1/+1
2012-02-16If shape properties fail SOP parsing (e.g. due to commas instead of decimal p...Justin Clark-Casey (justincc)2-12/+155
2012-02-16Correct a bug introduced in 1f402fdf (Feb 7 2012) where the delete friends gr...Justin Clark-Casey (justincc)1-3/+3
2012-02-16Add known identity informatio nto log message if an exception is thrown durin...Justin Clark-Casey (justincc)1-36/+53
2012-02-16Comment out "experimental" log message printed out whenever a physics mesh wa...Justin Clark-Casey (justincc)1-2/+2
2012-02-16Fix some logic mistakes where firstly osNpcCreate() without options was creat...Justin Clark-Casey (justincc)3-5/+20
2012-02-15Now if chode prim.cs detects out of bounds it requests a update and blocks mo...UbitUmarov2-20/+45
2012-02-15don't freeze with a sitted avatar in a border without other sim. Still messy :(UbitUmarov2-3/+10
2012-02-15Now if chode prim.cs detects out of bounds it requests a update and blocks mo...UbitUmarov2-20/+45
2012-02-15don't freeze with a sitted avatar in a border without other sim. Still messy :(UbitUmarov2-3/+10
2012-02-15 try to make crossings work better. chode no longer prevents crossings i hopeUbitUmarov4-27/+77
2012-02-15 try to make crossings work better. chode no longer prevents crossings i hopeUbitUmarov4-27/+77
2012-02-15In ObjectTortureTests, run garbage collector on Teardown and run scene loop u...Justin Clark-Casey (justincc)3-7/+47
2012-02-14Refactor appearance saving for NPC to use AvatarFactoryModule interface.Dan Lake3-15/+38
2012-02-14Implement region crossing of sitting avatars. Edit mode and llSetPos workMelanie5-157/+221
2012-02-13Fix a race condition in the simian groups connector. When requests wereMic Bowman1-8/+63
2012-02-14Fix: get embedded objects from Notecard fails with activated FreeSwitchVoiceM...PixelTomsen1-3/+3
2012-02-14Add some more data to the new user connection logging for debug purposes.Justin Clark-Casey (justincc)1-3/+3
2012-02-14Prevent object loss and positioning outside the region with failed object simMelanie3-8/+18
2012-02-13short circuit the expensive parts of the permission checking codeMic Bowman1-1/+6
2012-02-13On object deserialization, go back to logging errors at DEBUG level rather th...Justin Clark-Casey (justincc)1-5/+9
2012-02-11 remove drawstuff from ubitodeUbitUmarov4-256/+1
2012-02-11 removed outdated coments.UbitUmarov1-630/+0
2012-02-11 remove forgotten taints codeUbitUmarov1-32/+0
2012-02-11scenepresence change! in standup() give avatar a physical actor after decidin...UbitUmarov1-0/+10
2012-02-11UbitODE: replace 'taints' by 'changes' for avatars also. This provides better...UbitUmarov3-250/+378
2012-02-11 vehicle changes done by simulation thread and not calling oneUbitUmarov2-132/+200
2012-02-11 changes to vehicle bankingUbitUmarov1-69/+23
2012-02-11a bit better vertical attractor and bankingUbitUmarov1-12/+23
2012-02-11Use mesh to estimate real center of prims if avaiable. Let sculpt map texture...UbitUmarov5-33/+129
2012-02-11 scale avatar push force with avatar densityUbitUmarov1-1/+2
2012-02-11correct the default avatar_terminal_velocity value that I accidentally left i...Justin Clark-Casey (justincc)1-1/+1