Commit message (Collapse) | Author | Files | Lines | ||
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2009-08-01 | * Tweak the caps manager so that the NPCAvatar works again. | Teravus Ovares | 5 | -13/+52 | |
2009-08-01 | Add copyright header. Formatting cleanup. | Jeff Ames | 1 | -1/+1 | |
2009-07-31 | * Fix a locking issue in the EventQueue | Teravus Ovares | 1 | -10/+22 | |
2009-07-30 | * Fixed another potential httpserver leak. | Teravus Ovares | 1 | -2/+4 | |
2009-07-30 | Thank you, dmiles, for a patch that allows more differentiated script | Melanie Thielker | 1 | -7/+26 | |
permissions for YP scripts. | |||||
2009-07-30 | Flag certain meshes to avoid vertex list compaction. This should help speed ↵ | Dahlia Trimble | 1 | -0/+2 | |
up meshing time at startup. | |||||
2009-07-30 | * Remove and comment out old and unneeded parts of the old TextureDownload ↵ | Teravus Ovares | 2 | -48/+39 | |
and UserTextureDownloadService modules. * These have been mostly replaced by the PriorityQueue sender in LLClientView (it was still using threads and poll processing!) * Thread Reduction! * Might have been sending more image packets then necessary previously, texture times 2. We'll see if this reduces the texture packet load. | |||||
2009-07-29 | * An attempt to fix mantis #3953 | Teravus Ovares | 2 | -3/+7 | |
2009-07-29 | Thank you, coyled, for a patch to change Flotsamcache path generation | Melanie Thielker | 1 | -4/+4 | |
to avoid directory overflow. | |||||
2009-07-29 | Patch from Kai Ludwig: Fix prim drawing on maptile. | Melanie Thielker | 1 | -3/+3 | |
2009-07-29 | * Adds the ability to have a thread efficient long poll service (such as the ↵ | Teravus Ovares | 1 | -13/+80 | |
eventqueue) * If this doesn't melt the Http Server, this will significantly reduce the number of threads in use on regions with many users. * Adds AddPollServiceHTTPHandler, and RemovePollServiceHTTPHandler to BaseHttpServer * Generic enough to be used for many long poll services, not only the EventQueue. | |||||
2009-07-28 | Add the missing block to the alert message | Melanie Thielker | 1 | -0/+2 | |
2009-07-28 | Add the new StatusData block to the other two searchh packets | Melanie Thielker | 1 | -0/+10 | |
2009-07-28 | Fix a null data block in DirClassifiedReply packet, preventing a session | Melanie Thielker | 1 | -0/+4 | |
crash in search. Fixes Mantis #3952 | |||||
2009-07-28 | Thank you, mcortez, for a patch to correct a folder bloat issue in the | Melanie Thielker | 1 | -3/+54 | |
Flotsam Asset Cache. Fixes mantis #3950 | |||||
2009-07-28 | Formatting cleanup. | Jeff Ames | 1 | -205/+198 | |
2009-07-27 | Than you, otakup0pe, for a patch to correct llSetPos & friends' behavior | Melanie Thielker | 1 | -14/+24 | |
for child prims. Fixes Mantis #3931 | |||||
2009-07-27 | Preserve the creator of items copied in inventory. | Melanie Thielker | 1 | -7/+7 | |
Fixes Mantis #3946 | |||||
2009-07-27 | This does NOT address the issue in mantis #3940, but it may avoid the ↵ | diva | 1 | -0/+1 | |
exception reported there by WiLLuMPJuH Huisman pertaining to TeleportFailedPacket. | |||||
2009-07-25 | * Fix Groups Module Null Reference when you were not a member of any group. | Teravus Ovares | 1 | -1/+2 | |
2009-07-25 | Correct an issue in group packet sending that causes a nullref with | Melanie Thielker | 1 | -0/+1 | |
libomv-0.7. | |||||
2009-07-25 | * Updates libOMV to version 0.7.0 | Teravus Ovares | 16 | -57/+73 | |
* Uses mantis #3811 as a base (thanks jhuliman) with changes. * E-mail regarding interface changes sent to the opensim-dev list * Archive: https://lists.berlios.de/pipermail/opensim-dev/2009-July/007219.html | |||||
2009-07-24 | * Apply http://opensimulator.org/mantis/view.php?id=3855 | Justin Clarke Casey | 1 | -24/+40 | |
* Prevent session crashes when something goes wrong with group invite. * Thanks mcortez. | |||||
2009-07-24 | * minor ccc | lbsa71 | 3 | -1/+16 | |
2009-07-23 | * Updates RESTInterregionComms and LocalInterregionComms to the new region ↵ | Arthur Valadares | 5 | -54/+97 | |
module interface. This fixes an issue where region references were being added but weren't being deleted, causing those "unnotified circuit" messages. * Also fixes tests accordingly - Fixes Mantis #3452 - Fixes Mantis #3388 - Fixes Mantis #3871 - Related to Mantis #3493 | |||||
2009-07-23 | Formatting cleanup. | Jeff Ames | 9 | -173/+170 | |
2009-07-22 | Thank you, patnad, for a patch to advance the UrlModule's functionality. | Melanie Thielker | 1 | -6/+9 | |
Mantis #3712 | |||||
2009-07-22 | * Fix SStats under the new HttpServer. (.ajax files are apparently reserved) | Teravus Ovares | 1 | -1/+1 | |
2009-07-22 | * Whoops, forgot the water heightfield. | Teravus Ovares | 2 | -2/+5 | |
2009-07-22 | * Exclude heightfield geom from the raycast test. | Teravus Ovares | 2 | -1/+70 | |
* Fixes mantis #3922 | |||||
2009-07-21 | Thank you, MarcelEdward, for a patch to add paying group join fees. | Melanie Thielker | 1 | -1/+12 | |
Applied with changes (original patch would not compile) Whitespace changes removed Fixes Mantis #3926 | |||||
2009-07-21 | * Updated C# WebServer to the latest available source download (r19869) and ↵ | Teravus Ovares | 2 | -6/+6 | |
applied a few mods from the old version (now up on opensim-libs (VS 3.5 project). * Made various changes to BaseHttpServer to accommodate the new interfaces. * This version has been significantly re-architected and may fail in unusual and insidious ways. * Please pay attention to any errors you get and post a Mantis if you can reproduce an issue with the HTTPServer. I'm including the pdb and having the http server compiled in debug for a few weeks so that when an error occurs, it'll print the pertenant data. * Once again, this is the full C# WebServer, not the lite branch that is included in LibOMV (we need SSL!) | |||||
2009-07-21 | * nothing in this commit, re-triggering panda.. which crashed while testing. | Teravus Ovares | 1 | -1/+1 | |
2009-07-21 | * Fixed a case where a prim was a NullPhysicsActor instead of an OdePrim | Teravus Ovares | 2 | -73/+101 | |
* Commented logic that wasn't being used. * This should fix the errors in OdeScene.near | |||||
2009-07-19 | * Remove a noisy debug console message that was used for testing the camera ↵ | Teravus Ovares | 1 | -1/+1 | |
constraints. Ooops. | |||||
2009-07-19 | * Created a way that the OpenSimulator scene can ask the physics scene to do ↵ | Teravus Ovares | 13 | -2/+460 | |
a raycast test safely. * Test for prim obstructions between the avatar and camera. If there are obstructions, inform the client to move the camera closer. This makes it so that walls and objects don't obstruct your view while you're moving around. Try walking inside a hollowed tori. You'll see how much easier it is now because your camera automatically moves closer so you can still see. * Created a way to know if the user's camera is alt + cammed or just following the avatar. * Changes IClientAPI interface by adding SendCameraConstraint(Vector4 CameraConstraint) | |||||
2009-07-18 | Thank you, otakup0pe, for a patch that enables basic auth with LSL | Melanie Thielker | 1 | -1/+17 | |
2009-07-17 | * patch from jonc | Teravus Ovares | 1 | -2/+2 | |
* Fixes scaling a group in some situations. * fixes mantis #3886 * Thanks jonc! | |||||
2009-07-17 | * If the world map module encounters an error, not all of the objects will ↵ | Teravus Ovares | 1 | -4/+12 | |
be created and will therefore be null in the finally clause. Therefore, only dispose of objects that are not null in the finally clause. * fixes mantis #3848 | |||||
2009-07-17 | * Patch from otakup0pe to help freeswitch play nice with complex existing ↵ | Teravus Ovares | 3 | -140/+160 | |
freeswitch configurations. * Thanks! fixes mantis #3899 | |||||
2009-07-17 | * Another attempt to remedy the 'ghost prim' situation. This time for ↵ | Teravus Ovares | 1 | -0/+3 | |
attachments on teleport. | |||||
2009-07-17 | * This should fix the phantom prim from attachments rezzing. | Teravus Ovares | 1 | -0/+3 | |
* fixes mantis #3896 * fixes mantis #3898 | |||||
2009-07-17 | fixed the bug where changing the rotation of a selection of prims in a ↵ | MW | 7 | -12/+103 | |
linkset, made each of those prims rotate around its own centre rather than around the geometric centre of the selection like they should do (and like the client expects). This involved adding a new OnUpdatePrimSingleRotationPosition event to IClientAPI so that we can get the changed position from the client. Btw adding new events to IClientAPI is really tedious where you have to copy the change across to at least 5 or 6 other files. [Note this doesn't fix the bug where any rotation changes to the root prim (but not the whole linkset) cause rotation errors on the child prims.] | |||||
2009-07-17 | * Change the order of Update so Physics processes a frame before the scene ↵ | Teravus Ovares | 2 | -54/+89 | |
manipulates the physics Scene.cs * Remove the draconic locking around adding an avatar to the Scene * Handle an extreme error case when border crossing fails and user uses map to teleport to a different region on the same instance causing control commands to go to a child agent. * Make the Set Appearance method use the proper 'remove from physics scene' method. * It *may* help border crossings. * It *may* help the 'on avatar rez' lag, that people have been seeing the past week. * It may also cause physics to crash more often on failed teleports (though.. I think I got the cases covered). | |||||
2009-07-16 | Revert the nonessential part of r10033 to restore sanity to trampolines | Melanie Thielker | 1 | -4/+6 | |
2009-07-16 | Allow OpenSim to run without script engines enabled | Melanie Thielker | 1 | -0/+5 | |
Fixes Mantis #3893 | |||||
2009-07-16 | * Tweaking collision reporting a little more in ScenePresence to not check ↵ | Teravus Ovares | 2 | -3/+3 | |
if the collisions will affect health if the avatar is invulnerable. (saves 3 loops) | |||||
2009-07-16 | There was possible a locking issue in revision 9951 so reverting that ↵ | MW | 1 | -18/+21 | |
revision until further testing can be done. | |||||
2009-07-15 | minor: remove some mono compiler warnings | Justin Clarke Casey | 6 | -11/+9 | |
2009-07-15 | Bounding Box/find rez from inventory point code now seems to be working ↵ | MW | 2 | -6/+24 | |
correctly. So next step is to clean up that code and wait for bug reports. |