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2008-12-09* Gerhard's patch m2781. Does some initial work for setting up llVolumeDetect.Teravus Ovares11-2/+63
* Warning! Physics API change. This means that the NBodySimulation needs to be updated! * PhysicsActor -> void SetVolumeDetect(int) needs to go into classes that use PhysicsActor as their base class.
2008-12-09clean up some old debugging codeDahlia Trimble1-43/+0
2008-12-09* Added primitive exception logging capabilities.Adam Frisby1-9/+20
* Disabled by default (see OpenSim.ini.example for how to enable) * Saves exceptions to a folder on disk (default "crashes") when enabled. * These reports can then be uploaded or posted to help debug an error.
2008-12-09Remove null checks on structsidb1-6/+6
2008-12-08* Adds some rudimentary error handling to the physics debug drawstuff tool.Teravus Ovares1-6/+16
2008-12-08* Fixes control issue at the root of the boat turning problem.Teravus Ovares1-0/+18
2008-12-07Allow empty statements in LSL (; followed by ;). Fixes Mantis#2320Homer Horwitz1-7665/+7735
2008-12-07* Tweaks physics so that linked prim are a single body. This will make ↵Teravus Ovares5-83/+697
linked prim more stable and probably the last obstacle to vehicles physics wise. * Fixed a bug that caused physics proxies to be scattered when you link an object. * Single physical prim work exactly the same as before, just linked physical prim will have changed.
2008-12-06Send the creation-date of items to the viewer. This fixes Mantis#2769.Homer Horwitz1-2/+2
2008-12-06Change AllowScriptCrossings to be AllowScriptCrossing to match theMelanie Thielker1-1/+1
.ini files already out there
2008-12-06Fix an ArgumentNullException when moving a DotNet scripted object to the ↵idb1-2/+2
next region
2008-12-05Committing the missing bits to enable script crossing. Disabled by default.Melanie Thielker2-1/+81
For a script to successfully cross, both source and destination region must enable the feature. WARNING: Trusting binaries from other sims allows ARBITRARY REMOTE CODE EXECUTION for ANYONE! Please do not use except in ultimate trust scenarios!
2008-12-05- Use the http-port that is now provided by the grid-server. If it isn't ↵Homer Horwitz1-0/+5
(because GridServer is too old), complain. Not used yet, but will be necessary for crossing regions correcly.
2008-12-05Implementation of the llDetectedTouch* functionsidb7-20/+124
2008-12-05Fixed Mantis #2756Tedd Hansen1-1/+1
2008-12-05killing warnings, reformatting RemoteAdminPluginDr Scofield1-1/+1
2008-12-05save file before commit is often usefulTedd Hansen1-1/+1
2008-12-05Fix: removed m_log.InfoFormat("[OPENSIM MAIN]: GC Latency Mode: {0}", ↵Tedd Hansen1-1/+2
GCSettings.LatencyMode.ToString());
2008-12-05Garbage CollectorTedd Hansen1-0/+4
* Enabled GC server * Enabled concurrent collections
2008-12-05Mantis #2350idb1-2/+3
Move the DotNetEngine Unloading script debug message
2008-12-05Actually remove the script when it's task inventory item is deleted, ratherMelanie Thielker1-1/+1
than just stopping it.
2008-12-05And fix it rightMelanie Thielker1-1/+1
2008-12-05Mantis #2754Melanie Thielker1-0/+4
Stop scripts that are removed from an object's inventory
2008-12-05Allow no-copy attachments to be worn without losing themMelanie Thielker1-3/+7
2008-12-05Yay for languages without default parameter valuesMelanie Thielker1-1/+1
2008-12-05Stop trying to save attachment states on logout. That caused a predicatbleMelanie Thielker1-10/+7
loss of no copy attachments, as the client context/thread was terminating before the save could complete.
2008-12-04* minor: Take out some of the test log output I accidentally left in a ↵Justin Clarke Casey2-2/+2
couple of commits ago
2008-12-04* Apply http://opensimulator.org/mantis/view.php?id=2750 with a small tweak.Justin Clarke Casey1-2/+5
* Initializes ODE only when a scene is grabbed rather than on plugin load. This means we don't initialize ode if that physics engine is not used, and it allows other ode use plugins to be used instead.
2008-12-04* Put in the code necessary to allow inventory transfer of whole folders ↵Justin Clarke Casey6-40/+365
(and their contents) between agents, not just single items * However, this is not currently activated since it's not absolutely fully tested and there's a bug lurking in there to do with the sending of the BulkInventoryUpdate packets
2008-12-03Minor formatting cleanup.Jeff Ames1-3/+3
2008-12-03Fixes Mantis#2744: Permissions returned false for resetting scripts inHomer Horwitz1-0/+6
non-root SOPs. Now, they will use the SOG the SOP belongs to.
2008-12-03From: Christopher Yeoh <cyeoh@au1.ibm.com>Dr Scofield1-1/+4
The attached patch fixes the bug where llCreateLink will cause a null dereference if the avatar who gave link permission for the object is no longer logged in.
2008-12-03Reinstate closing the EQ when the UDP circuit disconnects. This will likelyMelanie Thielker1-9/+6
also reinstate the texture issue, which needs ot be fixed another way.
2008-12-03Make a couple log4net instances static readonly.Jeff Ames2-2/+2
2008-12-03Update svn properties.Jeff Ames2-2511/+2511
2008-12-03Remove a line of debug info in XEngine that i missedMelanie Thielker1-1/+1
2008-12-03Remove the bandaid (fast rip)Melanie Thielker2-19/+19
2008-12-03Apply Diva's bandaid to OpenSim's scraped knee.Melanie Thielker2-19/+19
2008-12-02* Apply http://opensimulator.org/mantis/view.php?id=2741Justin Clarke Casey1-1/+1
* Fix llTriggerSound() * Thanks Godfrey!
2008-12-02Remove some of the XEngine chattinessMelanie Thielker2-4/+4
2008-12-02Made BaseOpenSimServer.ShutdownSpecific() public. As the ↵MW1-1/+1
OpenSimBase.Shutdown() includes a Environment.Exit(0); which is not always wanted when shutting down, like from a windows service.
2008-12-01Fix Mantis#2527. Permissions returned false for editing non-root SOPs. Now,Homer Horwitz1-0/+8
they will use the SOG the SOP belongs to (as it was for the root-SOP already).
2008-12-01don't close eventqueues when you leave a region. This really does seemSean Dague1-2/+10
to fix the A -> B -> A issue. Because the code is very reuse friendly, it shouldn't cause much additional memory bloat in the sims. I'm sure this isn't the right fix, but it is progress, and confirms that the close path while leaving a region is part of the issue.
2008-12-01* minor: A few tiny bits of documentation and log message cleanup before ↵Justin Clarke Casey4-7/+10
starting something different
2008-12-01* minor: remove 2 mono compiler warningsJustin Clarke Casey2-2/+2
2008-12-01fix the "I get no textures if I teleport back to a region I've been inSean Dague1-2/+4
before" issue. This involves the EventQueueGet module so I'm not sure this is the right fix but it appears to work. When the ScenePresence leaves force a close on it. The reuse of the queues doesn't seem to be working, so the forced close causes a new one the next time in. This does appear to work.
2008-12-01attempt to modify the event queue for greater debuggingSean Dague1-0/+2
2008-12-01Mantis #2729Melanie Thielker1-0/+10
Add a check for script reset permissions to the permissions module
2008-12-01Make the permissions module hook CanResetScript suitable for useMelanie Thielker2-4/+4
2008-12-01Remove duplicated avatar height calculation in lsl functions.idb4-36/+37
Use height calculation in Basic Physics and Physics of Simplicity so that avatars larger than the default walk with straight legs and shorter walk on the ground.