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2011-01-27When an oar is loaded, do not create a default parcel before loading the ↵Justin Clark-Casey (justincc)5-14/+24
parcels from the OAR. The region spanning parcel shouldn't exist in this situation. If it does, when the land data is loaded it is repersisted with a local ID which comes after the ones loaded via the oar, which obliterates the oar loaded one. Resaving the data we just loaded from the database is somewhat odd in itself (though this makes sense from the way that OAR loading was already using the same event).
2011-01-27Show local IDs in "land show" output.Justin Clark-Casey (justincc)2-5/+11
Also properly insert region name in "land clear" command
2011-01-27Add "land clear" commandJustin Clark-Casey (justincc)1-3/+13
This clears all parcels from the currently selected region and replaces them with the single region spanning default parcel owned by the estate owner
2011-01-27Fix OAR parcel loading so that old parcels are replaced by the new instead ↵Justin Clark-Casey (justincc)5-0/+39
of merged. The --merge switch will still merge the old and new land parcelling.
2011-01-27remove unused CreateBaseLand()Justin Clark-Casey (justincc)1-9/+0
2011-01-27Make it workMelanie1-4/+6
2011-01-27Make the estate setting "Allow direct teleport" override the constraintMelanie1-0/+3
of local tepeports to landing points like it is meant to
2011-01-27Let gods TP in wherever they like while in god modeMelanie1-0/+1
2011-01-27Implement "Cannot teleport closer to destination" messageMelanie1-1/+5
2011-01-27Make landing points work on local teleports. Constrain owners and gods toMelanie2-5/+27
landing points when coming from off sim (matches agni) to prevent landing in floors or other prims.
2011-01-27Add a TeleportFlags member to SP so we can tell how we got there.Melanie2-0/+15
2011-01-27Change the way landing points are honoredMelanie1-6/+13
2011-01-27Make it workMelanie1-4/+6
2011-01-27Fix build breakMelanie1-0/+1
2011-01-27Add a TeleportFlags member to SP so we can tell how we got there.Melanie2-0/+14
2011-01-27Clear user account cache before checking flags on login. This will make AVMelanie1-0/+3
and other bannable flags work in this case.
2011-01-27Add an interface for a region's user account cacheMelanie4-1/+16
2011-01-27Fix merge artifactsMelanie1-3/+3
2011-01-27Make bans work for teleport. Now teleport will complete block if the userMelanie3-56/+55
is not allowed on the estate. If the user is allowed on no parcel, the teleport will also be blocked. If the user is allowed on a parcel, but not the desired one, the user will be shifted to the closest allowed location.
2011-01-26Mostly revert the last commit with the aim of searching for a better solutionTom2-14/+5
2011-01-26Add a "useCached" parameter to GetUserAccount. Add a function to Scene to ↵Tom3-32/+34
get the user flags. It has to be here due to access restrictions :/
2011-01-26Add userFlags check to isBanned. This checks bans against DenyAnonymous and ↵Tom3-5/+54
DenyMinors. Note that the ban doesn't actually work yet due to some stuff mel's working on .
2011-01-26Remove the RestorePresences functions (which don't seem to be doingMic Bowman2-69/+12
anything) and clean up the code in AddNewClient (so Appearance only gets assigned once, not three times).
2011-01-26Add some comments on ILandObject.StartPoint and EndPointJustin Clark-Casey (justincc)1-0/+10
2011-01-26Implement command "land show". This shows all the parcels on the currently ↵Justin Clark-Casey (justincc)4-18/+125
selected region/s This is useful for diagnostics. The command is "land show" rather than "show land" because it's implemented as a module specific subcommand.
2011-01-26Revert my previous SHA1 commit in favour of a better implementationTom1-3/+1
2011-01-26Provide an SL compatible llMD5String function across all platformsTom1-1/+1
2011-01-26Make llSHA1Hash SL compatible when using characters like the euro symbol (€)Tom1-1/+3
2011-01-25Removed a few more spurious appearance saves. When an avatarMic Bowman2-13/+13
enters a region the attachments module tries to update the appearance with attachments that are already part of the appearance. Just added a check to only save if the attachments weren't there before.
2011-01-25Reproduce a corner case behavior for llListReplaceListMelanie1-6/+9
2011-01-24Fix script data not being reset as it should beMelanie1-0/+4
2011-01-24Complete country supportMelanie1-0/+8
2011-01-24Fix script data not being reset as it should beMelanie1-0/+4
2011-01-24Add a careminster API to scripting againMelanie2-0/+24
2011-01-23Fixes mantis #5343Diva Canto1-0/+1
2011-01-22Completely nixing flags from the client causes wearables to break. Fix itMelanie1-0/+1
so we let the lowest byte through.
2011-01-22stop extremely old region serialization commands from appearing in the consoleJustin Clark-Casey (justincc)1-27/+26
as far as I know these are unused and unsupported. Please re-enable if this is not the case. This does not effect save-xml[2]/load-xml[2]
2011-01-21Update the "config get <section> <key>" command to "config get [<section>] ↵Justin Clark-Casey (justincc)1-22/+44
[<key>]" The config get command shows a current config value on the console. Now, if <key> is omitted then all the values for the given section are printed. If <section> is ommitted then all sections and all keys are printed. Current config can also be dumped to a file using "config save <path>". This can be handy for resolving or eliminating config issues
2011-01-21remove some mono compiler warningsJustin Clark-Casey (justincc)8-18/+19
2011-01-21minor: remove unnecessary newline from "show throttles" informationJustin Clark-Casey (justincc)1-1/+1
2011-01-21properly format "show throttles" tableJustin Clark-Casey (justincc)1-26/+55
2011-01-21crudely refactor table generation code for "show queues" and "show throttles"Justin Clark-Casey (justincc)1-41/+30
2011-01-21implement "show throttles" command for showing current agent throttles and ↵Justin Clark-Casey (justincc)3-13/+146
the server settings. This is in a very crude state, currently. The LindenUDPModule was renamed LindenUDPInfoModule and moved to OptionalModules OptionalModules was given a direct reference to OpenSim.Region.ClientStack.LindenUDP so that it can inspect specific LindenUDP settings without having to generalize those to all client views (some of which may have no concept of the settings involved). This might be ess messy if OpenSim.Region.ClientStack.LindenUDP were a region module instead, like MXP, IRC and NPC
2011-01-20minor: help text adjustment for "show queues"Justin Clark-Casey (justincc)1-2/+2
2011-01-20remove reference to CoreModules from ClientStack.LindenUDPJustin Clark-Casey (justincc)1-2/+2
client stack uses modules in the same way that scene does - through their interfaces
2011-01-20Move "show queues" command out of OpenSim.cs and into a separate module.Justin Clark-Casey (justincc)2-99/+200
2011-01-20remove unimplemented "show assets" commandJustin Clark-Casey (justincc)1-8/+0
2011-01-20Fix drift of static prim.Kitto Flora1-1/+13
2011-01-19For now, comment out logging messages about IM sending, since these cause ↵Justin Clark-Casey (justincc)1-3/+3
high spam for large group messaging
2011-01-19with mic's permission, reduce appearance, baked texture logging verbosity ↵Justin Clark-Casey (justincc)1-3/+3
for now