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2012-01-30Use the requested sim's map, not our ownMelanie1-2/+2
2012-01-30Patch in the rest of the maptile stuffMelanie1-3/+7
2012-01-30Next step for world map overlaysMelanie1-2/+3
2012-01-30Some plumbing for map overlaysMelanie1-15/+20
2012-01-30Revert "Pickup map overlay tile from RegionSettings.ParcelImageID"BlueWall1-1/+1
2012-01-30Pickup map overlay tile from RegionSettings.ParcelImageIDBlueWall1-1/+1
2012-01-29Fix llEdgeOfWorld functionality - see mantis http://opensimulator.org/mantis/...Garmin Kawaguichi1-1/+1
2012-01-29Fix:Get embedded objects in notecard http://opensimulator.org/mantis/view.php...PixelTomsen1-0/+71
2012-01-28Adding our parcel's generated id to map packetsBlueWall1-2/+2
2012-01-28Send CHANGED_TELEPORT during local TP again - partially revert cf73afec356eed...Bo Iwu1-2/+1
2012-01-28Add an overloaded SceneObjectPart.UpdateTextureEntry(Primitive.TextureEntry t...Justin Clark-Casey (justincc)1-4/+12
2012-01-28Add experimental --publish option to "save oar" so that OARs reloaded to the ...Justin Clark-Casey (justincc)7-21/+116
2012-01-28Comment out xfer section in Scene.UpdateTaskInventory() which was causing spu...Justin Clark-Casey (justincc)1-13/+20
2012-01-28Remove IClientAPI from the money module. It was only used to pass in theMelanie5-8/+8
2012-01-28Add OS_NPC_SENSE_AS_AGENT option to osNpcCreate().Justin Clark-Casey (justincc)7-17/+83
2012-01-27Increment LPS script stat for OSSL functions that were not already doing thisJustin Clark-Casey (justincc)1-2/+41
2012-01-27Implement osIsNpc(key npc):integer. This return TRUE if the given key belong...Justin Clark-Casey (justincc)3-0/+29
2012-01-27Implement osNpcGetOwner(key npc):key. This returns the owner for an 'owned' ...Justin Clark-Casey (justincc)4-20/+56
2012-01-26llManageEstateAccess implementation http://wiki.secondlife.com/wiki/LlManageE...PixelTomsen4-0/+83
2012-01-26Support rejecting a teleport if a user is banned in all parcels that haveMelanie1-0/+30
2012-01-26Change references from sop to sog and add protection from null refBlueWall1-11/+13
2012-01-26Add basic TestAddScript() regression testJustin Clark-Casey (justincc)2-0/+87
2012-01-26Re-enable error logging associated with assembly and script loading failure i...Justin Clark-Casey (justincc)1-9/+19
2012-01-26refactor: change RezScriptFromAgentInventory(), RezNewScript() and AddInvento...Justin Clark-Casey (justincc)2-31/+34
2012-01-25refactor: decompose most of RezScript() into RezScriptFromAgentInventory(), R...Justin Clark-Casey (justincc)2-80/+97
2012-01-25Update save oar and save iar help responses to reflect new -h|--homenebadon2-4/+4
2012-01-25Update BulletSim.dll with some interface changes and tuning (see opensim-libs...Robert Adams2-6/+31
2012-01-25llGetParcelMusicURL implementation http://wiki.secondlife.com/wiki/LlGetParce...Pixel Tomsen4-1/+28
2012-01-25minor: stop the WebStatsModule logging UPDATE or INSERT every time it updates...Justin Clark-Casey (justincc)1-3/+3
2012-01-25Serialize calls to ODE Collide() function across OdeScene instances to preven...Justin Clark-Casey (justincc)2-1/+32
2012-01-25Change the WorldMapModule to use SOG rather than SOP for the telehub ansMelanie1-13/+15
2012-01-24Telehub map items displayedBlueWall1-3/+51
2012-01-24Removed unused delegates in SceneGraph: ObjectDuplicateDelegate, ObjectCreate...Dan Lake1-6/+0
2012-01-24Make errors reported by OpenSim when it halts because it can't find certain c...Justin Clark-Casey (justincc)2-16/+9
2012-01-24Put Telehubs on the mapBlueWall1-0/+18
2012-01-24Fix "Abnormal client thread terminations" stat in period CONNECTION STATISTIC...Justin Clark-Casey (justincc)1-0/+1
2012-01-24Removed unused events in SceneGraph: OnObjectCreate, OnObjectRemove, OnObject...Dan Lake1-13/+0
2012-01-24minor: correct text and usage for "image queues show" reigon console command.Justin Clark-Casey (justincc)1-2/+2
2012-01-24Restrict accessible of ODECharacter Shell and Body. Add method doc and some ...Justin Clark-Casey (justincc)2-12/+27
2012-01-24Teleport routing, part 1Melanie1-0/+53
2012-01-24Simplify and streamline telehub editing code. Verify rotations and fixMelanie2-58/+30
2012-01-24Reverse the spawn point distance vectorMelanie1-1/+1
2012-01-24Correct a coordinate to make the viewer like itMelanie1-1/+1
2012-01-24Change Telehubs to store only the data that is really needed and notMelanie2-83/+65
2012-01-23Add update to Telehub position and rotation before adding SpawnPointsBlueWall1-4/+11
2012-01-23Cleanup BlueWall1-3/+6
2012-01-23Cleanup unused parts, add some error handlingBlueWall1-53/+52
2012-01-22Move Telehub tables and data from EstateSettings to RegionSettings.Melanie2-30/+28
2012-01-21Telehub Support:BlueWall3-70/+105
2012-01-20Telehub Support:BlueWall5-4/+241