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2008-02-02Note to self: Next time read debug-files on correct computer. It makes bughun...Tedd Hansen1-1/+1
2008-02-02Bugfixes. Now it even reads configuration before it uses it! ;)Tedd Hansen5-18/+29
2008-02-02Temporarily disabled AllowedCompilers so all 3 compilers are allowed.Tedd Hansen2-37/+31
2008-02-02* Committing some untested stuff regarding texture animations. This won't br...Teravus Ovares4-5/+45
2008-02-02Added header/footer of scripts to make C# and VB scripts much easier to write.Tedd Hansen2-8/+49
2008-02-02Bugfix: LSL was mapped to VB.Net compiler ... that didn't work out so well :)Tedd Hansen1-3/+3
2008-02-02Added load/unload queue size limitTedd Hansen5-21/+86
2008-02-02Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenS...Tedd Hansen3-37/+236
2008-02-02Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenS...Tedd Hansen6-30/+40
2008-02-02Thank you very much, Kinoc for : Moved the Listener loop try/catch to a bette...Charles Krinke1-8/+17
2008-02-02Forgot to create an object before use. Now why can't .Net just do that itself...Tedd Hansen1-7/+10
2008-02-02Added some error checking to MaintenanceThread, no-crash (just log) loading o...Tedd Hansen2-28/+44
2008-02-01Moved iniFilePath to a static and put it in OpenSim.Application.iniFilePath.Tedd Hansen3-9/+18
2008-02-01Bugfix, maybe it won't crash during startup and crash somewhere else instead? :)Tedd Hansen1-1/+2
2008-02-01SCRIPTING STILL BROKENTedd Hansen16-402/+602
2008-02-01SCRIPT SUPPORT IS STILL BROKEN.Tedd Hansen4-189/+412
2008-02-01Thank you, Kinoc for the ChatModule.cs updates.Charles Krinke1-75/+491
2008-02-01Config option to set number of scripts per AppDomainTedd Hansen2-2/+3
2008-02-01Added config options:Tedd Hansen2-2/+46
2008-02-01Removed "Loading inventory for Primitive" message.Tedd Hansen1-1/+1
2008-02-01ExperimentalTedd Hansen5-9/+67
2008-02-01Highly experimentalTedd Hansen2-149/+300
2008-02-01Fixed errors being thrown by invalid PSYS_SRC_TARGET_KEY's in llParticleSyste...alondria1-1/+9
2008-02-01Thanks to Hashbox for a patch to:alondria3-2/+25
2008-02-01* ODE:Fix copy and paste bug in space calculation limitsTeravus Ovares1-11/+7
2008-02-01Temporary try catch around calculateSpaceForGeom() , to see if it gets past m...MW1-3/+10
2008-02-01* Committing random physics stuff to the SVN for use laterTeravus Ovares1-0/+86
2008-02-01* Added more supported feature to particlesystems. While this appears to hav...Teravus Ovares3-5/+35
2008-01-31* Adding limited support for LLParticleSystem.Teravus Ovares1-14/+38
2008-01-31revert last IRC bridge changes as this broke chat on my test environment.Sean Dague1-80/+23
2008-01-31* setting some readonlieslbsa712-2/+2
2008-01-31Hit a dead end with llParticleSystem (libsecondlife issues) so no functionali...alondria3-25/+50
2008-01-31* Add asset/texture cache statistics to region server consoleJustin Clarke Casey1-2/+19
2008-01-30Updating ODE.NET as the version I used possibly caused the slowness.Teravus Ovares1-0/+2
2008-01-30* See if this helps Nebadon. Teravus Ovares1-8/+3
2008-01-30* This update restores *nix supportTeravus Ovares1-1/+8
2008-01-30* Experimental ODE Update to make ODE more stableTeravus Ovares3-4/+50
2008-01-29* Fixed a crash if the server is unable to connect to the UserServer when a u...Teravus Ovares1-1/+9
2008-01-29* Implemented grab and throw in ODE. It's a little strong still so toss gent...Teravus Ovares8-6/+138
2008-01-29* Patch from Ansi (IBM)Justin Clarke Casey1-0/+5
2008-01-29* No more massive spires and massive pits when editing land using Select + to...Teravus Ovares1-1/+11
2008-01-29Thanks kinoc for your improved IRC Gateway patch as referenced in mantis issu...Teravus Ovares1-23/+80
2008-01-29* Commenting out the 'collision notifications' on BulletX, as there hasn't be...Teravus Ovares1-2/+2
2008-01-29* This fixes the stair issue that Sdague reported on *nix. Be aware that if ...Teravus Ovares1-2/+11
2008-01-28* Add total logouts (and total logins) to server side user statsJustin Clarke Casey3-3/+13
2008-01-28* ODE Going to Time Step 0.020 = (1000\20) - ((1000\20) * .09) = ~45 pfps Teravus Ovares1-1/+1
2008-01-28* Mostly ODE update. Things are a bit more behaved then the last experiment...Teravus Ovares3-11/+47
2008-01-27* Highly experimental ODE_STEPSIZE = 0.025f - 1000 / 25 = 40fps - 10 substeps...Teravus Ovares2-12/+13
2008-01-26* Shifted strategy of detecting specific *nix distributions to detecting *nix. Teravus Ovares1-2/+2
2008-01-26* Added a try/catch handler around childdataupdates because the enumeration i...Teravus Ovares2-10/+18