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2010-08-23minor: some doc for the MoveTaskInventoryItem method in Scene.Inventory.csJustin Clark-Casey (justincc)1-1/+5
2010-08-23Fix bug in llGiveInventory() where items were disappearing on relogJustin Clark-Casey (justincc)3-13/+20
This was a regression - the code to look up the correct type folder was no longer being called if items were added without a parent folder set This may have been broken since commit bd49985a on 2010-05-02
2010-08-23Remove various warnings and improve logging messages. No functional changes.Justin Clark-Casey (justincc)10-28/+33
2010-08-21Don't allow oversized search reply packetsMelanie Thielker1-17/+42
2010-08-21Forward-port a small improvement to the land out connectorMelanie Thielker1-1/+2
2010-08-20Some code cleanup for console command "create region".Marck1-30/+35
Make region name an optional command parameter. Avoid question for region name if it has already been specified. Extend help text.
2010-08-20Unit test breakage fix.Diva Canto3-9/+14
2010-08-20minor: remove mono compiler warningJustin Clark-Casey (justincc)1-9/+9
2010-08-20Some code cleanup for console command alert.Marck1-9/+43
Made parsing of parameters more robust. Allow general alerts without specifying keyword 'general'. Extended help texts.
2010-08-20Cleaned up a few more things related to incoming agents.Diva Canto1-45/+42
2010-08-20Add some maptile options, change maptile generation from OpenSimBase to SceneMelanie2-17/+54
to make it more configurable.
2010-08-19Finished implementing ViaLogin vs ViaHGLogin. Removed lookup on ↵Diva Canto1-25/+27
myipaddress.com. Also removed client IP verification upon UDP connection that had been left there -- we can't do that in general.
2010-08-19Short-circuit the grid server lookup for RequestSimulatorData if the regionMelanie Thielker1-1/+6
info is requested for is the local region
2010-08-19minor: Correct string format in "Can't find linkset root prim" messageJustin Clark-Casey (justincc)1-1/+1
2010-08-18Prevent a bad cast in llCreateLink().Melanie Thielker1-1/+5
2010-08-17* Changed a few OSD.FromBinary() calls to the more accurate OSD.FromULong() ↵John Hurliman3-3/+3
to fix the build
2010-08-16Attempt at sending TeleportProgress, but it doesn't seem to be doing ↵Diva Canto1-0/+3
anything at all. Left it commented, just as a reminder for where those messages could be sent.
2010-08-16Added SendTeleportProgress to IClientAPI. Ya know what that means... 8 files ↵Diva Canto3-0/+12
affected.
2010-08-16Work on TeleportStart: renamed method from TeleportLocationStart to ↵Diva Canto8-19/+22
TeleportStart, and now sending this upon all teleports, not just some, and in the right place (EntityTransferModule).
2010-08-15Better comment (related to previous commit)Diva Canto1-1/+1
2010-08-15Addresses mantis #4929. Agent was being logged off the grid too soon -- ↵Diva Canto2-6/+23
things may still fail.
2010-08-14In EventQueueHelper.uintToByteArray, fetch big end-ian bytes directly from ↵Justin Clark-Casey (justincc)1-6/+4
libomv rather than little endian then swapping This avoids a problem with failing to swap on big-endian machines. This addresses http://opensimulator.org/mantis/view.php?id=4849 Thanks to Valy- for pointing this out and submitting a suggestion patch
2010-08-13Configuration files can read include files from relative paths.Marck1-1/+11
2010-08-13Updated the create_region command in the RemoteAdmin plugin to properly ↵randomhuman4-41/+67
support estates without seeking further input on the console.
2010-08-13minor: remove mono compiler warningsJustin Clark-Casey (justincc)10-63/+62
2010-08-13minor: remove mono compiler warningsJustin Clark-Casey (justincc)1-3/+2
2010-08-13refactor: move binary statistics logging from scene into separate region moduleJustin Clark-Casey (justincc)3-110/+181
2010-08-13refactor: move Scene.PerformObjectBuy into BuySellModuleJustin Clark-Casey (justincc)6-173/+222
2010-08-13minor: remove mono compiler warningJustin Clark-Casey (justincc)1-3/+3
2010-08-13Establish new Objects/BuySellModuleJustin Clark-Casey (justincc)2-22/+99
Move Scene.ObjectSaleInfo() to this
2010-08-13refactor: move Scene.TerrainUnAcked() handling into TerrainModuleJustin Clark-Casey (justincc)2-9/+8
2010-08-13minor: remove mono compiler warningJustin Clark-Casey (justincc)1-1/+1
2010-08-13refactor: remove Scene.SetRootAgentScene() in favour of existing event with ↵Justin Clark-Casey (justincc)4-21/+10
same name
2010-08-13refactor: move more map tile generation code from scene to IWorldMapModuleJustin Clark-Casey (justincc)4-32/+25
2010-08-13refactor: Use SOP.Flags rather than SOP.ObjectFlagsJustin Clark-Casey (justincc)5-15/+15
2010-08-11File wants to be committedDiva Canto1-2/+2
2010-08-11Prettify console output for long avatar names.Marck1-3/+3
2010-08-10Changing prim color generates event CHANGED_COLOR.Marck1-0/+2
Signed-off-by: Melanie <melanie@t-data.com>
2010-08-10Removed abstract SetText method from EntityBase to make cleaner API.Mikko Pallari3-8/+1
Signed-off-by: Melanie <melanie@t-data.com>
2010-08-10On shift-copy of an object, set up a new physics actor (as appropriate) for ↵Justin Clark-Casey (justincc)4-23/+48
every copied prim, not just the root This addresses http://opensimulator.org/mantis/view.php?id=4295
2010-08-10Avoid truncation of error message during region creation.Marck1-1/+1
Signed-off-by: Melanie <melanie@t-data.com>
2010-08-10This file wants to be committedDiva Canto1-37/+37
2010-08-10Reduce number of paths in SOP code by setting flags via Flags property ↵Justin Clark-Casey (justincc)1-15/+25
rather than _flags Both ObjectFlags and Flags are effectively exactly the same property, except that ObjectFlags is uint and Flags is PrimFlags Both reference the PrimFlags _flags underneath, so you couldn't set a non PrimFlags uint anyway. Deprecated ObjectFlags in favour of Flags.
2010-08-10Extend DuplicateObject() test to check flags on the duplicated objectJustin Clark-Casey (justincc)1-7/+9
2010-08-10extend TestDuplicateObject() to a two prim objectJustin Clark-Casey (justincc)1-10/+19
2010-08-10Handle incoming ObjectImage (TextureEntry) updates synchronously rather than ↵Justin Clark-Casey (justincc)1-1/+5
asynchronously At least on stock Linden clients, updating the texture on all faces of the prim will actually send an ObjectImage packet for each update. There is a race condition if these are handled async, meaning that occasionally not all of the faces are correctly updated.
2010-08-08Tests for distance-sorted fallback regions.Marck1-7/+57
With some extensions to existing grid service tests.
2010-08-08In my crusade against facelights, I am striking the killing blow. Add aMelanie2-0/+26
DisableFacelights option to OpenSim.ini to finally kill those immersion- breaking, silly vanity lights that destroy nighttime RP. Girls, you look just fine without them. Guys, you too. Thank you. Melanie has left the building.
2010-08-07minor: Remove overly verbose schedule full update log message for attachmentsJustin Clark-Casey (justincc)1-2/+2
2010-08-07Correct display of landmark about info. Also correct region maturity ratingMelanie Thielker5-9/+17
in LM info. Maturity is NOT the parcel's setting, that is only for the image and text. Parcel maturity is governed by region maturity.