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2010-02-27Update the local cache upon friendship acceptance. Logout notifications working.Diva Canto1-0/+4
2010-02-27* Finished implementation of FriendsService.DeleteDiva Canto1-1/+4
2010-02-27Friends online notifications upon friendship now working (same sim only).Diva Canto2-2/+17
2010-02-27Implement the requestonlinenotification methodMelanie1-0/+23
2010-02-27Move requestonlinenotification generic message to presence moduleMelanie2-6/+30
2010-02-27Implement a handler for requestonlinenotification generic messageMelanie1-0/+6
2010-02-27Friendships established.Diva Canto1-0/+7
2010-02-26* Friendship offers starting to work in the same sim. Not quite right yet.Diva Canto2-102/+243
2010-02-26More flesh to FriendsModule. Still incomplete.Diva Canto1-0/+67
2010-02-26Add the client message handlers. The calling card handlers that are part ofMelanie1-0/+27
2010-02-26Now showing friends online upon grid login.Diva Canto1-0/+6
2010-02-26fix bug where region settings loaded via an oar (water height, terrain textur...Justin Clark-Casey (justincc)1-0/+2
2010-02-25Implement local online/offline notificationsMelanie1-0/+37
2010-02-25Check flags on initial loginMelanie1-1/+4
2010-02-25Implement initial online notificationsMelanie1-0/+64
2010-02-25Implement friend permsMelanie1-1/+11
2010-02-25Begin tracking users and friendsMelanie1-0/+81
2010-02-25Grab the presence module and load the friends connector into the friends moduleMelanie1-0/+33
2010-02-25Add the stream handler/listener and requisite methods to the friends moduleMelanie1-3/+103
2010-02-24Fixed typo that was affecting the BasicInventoryAccessModuleDiva Canto3-4/+4
2010-02-24Remove the overlooked remnants of core profile supportMelanie1-169/+0
2010-02-23Streamlined error logging for malformed packets and fixed a bug when printing...John Hurliman1-4/+3
2010-02-23* Removed the unused GridRegion.getInternalEndPointPort() (just use InternalE...John Hurliman2-3/+5
2010-02-22Changed asset CreatorID to a stringJohn Hurliman14-17/+17
2010-02-22* Adds CreatorID to asset metadata. This is just the plumbing to support Crea...John Hurliman17-32/+36
2010-02-22Separate PhysX classes into separate files.Jeff Ames4-770/+882
2010-02-22Formatting cleanup.Jeff Ames2-5/+5
2010-02-21One more test running.Diva Canto1-1/+1
2010-02-21Small bug fixes for making tests work.Diva Canto2-4/+4
2010-02-21* Added SQlite connector for AvatarData. Tested -- works.Diva Canto1-1/+1
2010-02-20* Added a sanity check for missing asset data in LLClientViewJohn Hurliman1-0/+10
2010-02-20Formatting cleanup.Jeff Ames2-74/+59
2010-02-19Apply http://opensimulator.org/mantis/view.php?id=4495Justin Clark-Casey (justincc)2-0/+8
2010-02-19minor: remove mono compiler warningJustin Clark-Casey (justincc)1-1/+1
2010-02-19forestall bug reports about the Command error: System.EntryPointNotFoundExcep...Justin Clark-Casey (justincc)3-8/+86
2010-02-19minor: Make FlotsamAssetCache default loglevel 0 to match that given in bin/c...Justin Clark-Casey (justincc)2-4/+4
2010-02-18Change handling of the SYSTEMIP constant to be more sane.Melanie1-0/+2
2010-02-17remove old commented out switch statement in LLClientView since this has succ...Justin Clark-Casey (justincc)1-4845/+2
2010-02-17minor: fix error inserting field in log messageJustin Clark-Casey (justincc)1-1/+1
2010-02-16minor: Make SOG.DelinkFromGroup() return the newly delinked scene object inst...Justin Clark-Casey (justincc)2-11/+26
2010-02-15Formatting cleanup.Jeff Ames18-181/+178
2010-02-15Fixes a bug in the previous patch.Revolution1-18/+13
2010-02-14Plug a small holeMelanie1-0/+3
2010-02-14Revolution is on the roll again! :)Revolution32-215/+1380
2010-02-12Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522Justin Clark-Casey (justincc)8-50/+50
2010-02-12minor: remove completely commented out and unused classJustin Clark-Casey (justincc)1-226/+0
2010-02-12Fix http://opensimulator.org/mantis/view.php?id=4224Justin Clark-Casey (justincc)8-50/+70
2010-02-08add some method doc to IDynamicTextureManagerJustin Clark-Casey (justincc)1-2/+59
2010-02-08refactor: Reuse SceneObjectGroup.IsAttachmentCheckFull() in Scene.AddSceneObj...Justin Clark-Casey (justincc)2-5/+12
2010-02-08Add EventManager.OnIncomingSceneObject event which is triggered by an incomin...Justin Clark-Casey (justincc)4-17/+58