Commit message (Collapse) | Author | Files | Lines | ||
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2012-03-04 | Zero velocity when drag-copying | Melanie | 1 | -0/+2 | |
2012-03-02 | comment out "[CAPS]: ScriptTaskInventory Request" log spam | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2012-03-02 | Remove outdated comment about checking attachment prims in ↵ | Justin Clark-Casey (justincc) | 1 | -3/+1 | |
Scene.PipeEventsForScript() | |||||
2012-03-02 | Allow a script to receive events if its root prim is in an area where it's ↵ | Justin Clark-Casey (justincc) | 1 | -4/+1 | |
allowed to run rather than checking its own prim. This allows scripts to run in child prims that are outside region boundaries. This is an interim patch applied from http://opensimulator.org/mantis/view.php?id=5899 though it does not resolve that bug Thanks tglion! | |||||
2012-03-02 | This still causes terrain artefacts | Melanie | 1 | -3/+3 | |
Revert " fix my bug on ChODE terrain heightmap build" This reverts commit aa77d1d486f11da7dc841190f1ca85e085d0d648. | |||||
2012-03-02 | This still causes terrain artefacts | Melanie | 1 | -3/+1 | |
Revert " fix the last fix. Regions are square but... Also remove the 0.5 offset in map position. It was apparently needed to fix we having nsamples = size and not size + 1." This reverts commit 15bc539bd49e7a09c1ec6e539871cde5eee6032e. | |||||
2012-03-02 | ScenePresence line endings and fix AllowMovement default to true. | Dan Lake | 1 | -30/+30 | |
2012-03-02 | minor: remove mono compiler warning | Justin Clark-Casey (justincc) | 1 | -2/+1 | |
2012-03-01 | Send the right name and creation date on the BasicProfileModule. | Diva Canto | 1 | -2/+11 | |
2012-03-01 | In ScenePresence, removed several private variables used to store public ↵ | Dan Lake | 1 | -108/+44 | |
parameters. They were only used by the get/set and make code harder to refactor. | |||||
2012-03-02 | Move SenseRepeaters.Count check inside the SenseRepeatListLock. | Justin Clark-Casey (justincc) | 1 | -4/+4 | |
No methods in the List class are thread safe in the MS specification/documentation | |||||
2012-03-02 | lock SenseRepeatListLock when added a new sensor during script reconstitution. | Justin Clark-Casey (justincc) | 1 | -1/+3 | |
This is already being done in the other place where a sensor is added. Adding a sensor whilst another thread is iterating over the sensor list can cause a concurrency exception. | |||||
2012-03-01 | Adds an OSSL command for regular expression-based string replacement. Parameters | Mic Bowman | 3 | -0/+32 | |
are osReplaceString(string source, string patter, string replace, integer count, integer start) The count parameter specifies the total number of replacements to make, -1 makes all replacements. | |||||
2012-03-01 | Fix indexing on string trim | BlueWall | 1 | -1/+1 | |
Thanks to zadark for pointing this out, smxy for deciphering the ?: operator and Plugh for the fix \o/ yay for IRC | |||||
2012-02-28 | Call Dispose() via using() on SqliteCommands in WebStatsModule after use. | Justin Clark-Casey (justincc) | 1 | -99/+98 | |
2012-02-28 | Fixed two typos. White space cleanups. | Kevin Cozens | 1 | -16/+16 | |
Signed-off-by: nebadon <michael@osgrid.org> | |||||
2012-02-28 | Fix and hook up llTeleportAgent | Melanie | 3 | -1/+7 | |
2012-02-28 | Implement llTeleportAgent | Melanie | 1 | -0/+22 | |
2012-02-28 | made box a little larger | UbitUmarov | 1 | -6/+6 | |
2012-02-28 | A few blind changes to go try to go around bad mesh little box replacement fail | UbitUmarov | 1 | -67/+50 | |
2012-02-28 | Really dirty hack to make sims start. Causes errors but the ting runs. Remove | Melanie | 1 | -1/+5 | |
when fixed right. | |||||
2012-02-27 | Let inworld meshs colide as such and not as basic prim all the time. ↵ | UbitUmarov | 2 | -5/+10 | |
Removed also LOD, and outerskin on colision meshs. | |||||
2012-02-27 | Fix vehicles going physical stopping llTargetOmega parts (boat radar) | Melanie | 1 | -3/+5 | |
2012-02-27 | Fix NPC appearance setting to include attachments again | Melanie | 1 | -1/+4 | |
2012-02-27 | update ubitODE to my current working state | UbitUmarov | 4 | -568/+378 | |
2012-02-26 | Make llSetKeyframedMotion prims waut at the borders of down sims and try again | Melanie | 2 | -0/+18 | |
periodically. | |||||
2012-02-26 | added in chODE GeomTriMeshDataDestroy to explicity release internal trimesh ↵ | UbitUmarov | 2 | -3/+41 | |
data. | |||||
2012-02-26 | Move KeyframeMotion from SOG to SOP because we can't persist it any | Melanie | 7 | -39/+52 | |
other way because SOG doesn't technically exist in the DB | |||||
2012-02-26 | Implement proper selection behavior | Melanie | 3 | -2/+37 | |
2012-02-26 | Implement KeyframedMotion selection behavior | Melanie | 3 | -2/+37 | |
2012-02-26 | Fix deserialization of Buoyancy, Force and Torque. Remove debug from the new | Melanie | 5 | -11/+9 | |
code. | |||||
2012-02-26 | Fix an infinite recursion caused by checking the wrong values for | Melanie | 1 | -24/+27 | |
Buoyancy, Force and Torque | |||||
2012-02-26 | Serialize Keyframe motion for region crossings | Melanie | 4 | -4/+96 | |
2012-02-25 | HG: Remove async in posting assets to foreign grid. Mono hates concurrency ↵ | Diva Canto | 1 | -1/+1 | |
there. | |||||
2012-02-26 | Zero force and torque on take so that items don't run away when rezzed | Melanie | 1 | -0/+2 | |
2012-02-26 | Implement llSetKeyframedMotion. No persistence, no region crossing. Yet. | Melanie | 9 | -2/+493 | |
2012-02-25 | changed SOP Force and Torque, adding XML (de/)serialization, also changed ↵ | UbitUmarov | 3 | -35/+98 | |
Buoyance. PLEASE trap deserialization from inventory etc, making force and torque vector3.Zero, unless we want then to rez moving. (needs checking/testing as usual) | |||||
2012-02-25 | PRIM_SCULPT_FLAG_INVERT, PRIM_SCULPT_FLAG_MIRROR implemented | PixelTomsen | 2 | -4/+8 | |
http://opensimulator.org/mantis/view.php?id=5763 | |||||
2012-02-25 | Delay the sending of the initial werables update until the inventory and | Melanie | 2 | -8/+12 | |
VFS in the viewer are ready. We're much faster than SL and that exposes this race condition. Also reinstate the extra avatar data send on login | |||||
2012-02-25 | Remove EXPERIMENTAL tags from load iar/save iar commands. | Justin Clark-Casey (justincc) | 1 | -3/+0 | |
2012-02-24 | llGetLinkMedia, llSetLinkMedia, llClearLinkMedia implementation mantis: ↵ | PixelTomsen | 3 | -27/+105 | |
http://opensimulator.org/mantis/view.php?id=5756 http://opensimulator.org/mantis/view.php?id=5755 http://opensimulator.org/mantis/view.php?id=5754 | |||||
2012-02-24 | replace bad meshs by a small cube and log it. | UbitUmarov | 1 | -5/+21 | |
2012-02-24 | Try not to send the avatar updates on login. This may mean loggin in with | Melanie | 1 | -1/+2 | |
invisible attachments again but could help the appearance issues. | |||||
2012-02-24 | stop using useless geom tricallback. | UbitUmarov | 1 | -1/+2 | |
2012-02-24 | Take watchdog alarm calling back outside the m_threads lock. | Justin Clark-Casey (justincc) | 1 | -2/+2 | |
This is how it was originally. This stops a very long running alarm callback from causing a problem. | |||||
2012-02-24 | Get rid of some of the identical exception catching in Scene.Update(). | Justin Clark-Casey (justincc) | 1 | -17/+1 | |
2012-02-24 | Stop spurious scene loop startup timeout alarms for scenes with many prims. | Justin Clark-Casey (justincc) | 8 | -9/+23 | |
On the first frame, all startup scene objects are added to the physics scene. This can cause a considerable delay, so we don't start raising the alarm on scene loop timeouts until the second frame. This commit also slightly changes the behaviour of timeout reporting. Previously, a report was made for the very first timed out thread, ignoring all others until the next watchdog check. Instead, we now report every timed out thread, though we still only do this once no matter how long the timeout. | |||||
2012-02-24 | In osSetSpeed(), if no avatar for a uuid is found then don't attempt to set ↵ | Justin Clark-Casey (justincc) | 1 | -1/+3 | |
speed. | |||||
2012-02-24 | llLinkSitTarget implementation http://wiki.secondlife.com/wiki/LlLinkSitTarget | PixelTomsen | 3 | -5/+33 | |
2012-02-23 | Load appropriate 32-bit/64-bit Windows sqlite dll if using WebStatsModule. | Justin Clark-Casey (justincc) | 1 | -0/+3 | |
This should resolve http://opensimulator.org/mantis/view.php?id=5901 |