| Commit message (Expand) | Author | Files | Lines |
2007-12-12 | remove another partial class, and map another class back to a real file | Sean Dague | 2 | -27/+26 |
2007-12-12 | * In our quest for sim heartbeat stats, we're a touch closer to accurate obje... | Teravus Ovares | 3 | -10/+15 |
2007-12-12 | Thanks to Alondria for: Adding vector->string and rotation->string, | Charles Krinke | 2 | -77/+143 |
2007-12-12 | couple of small fixes. | MW | 2 | -38/+38 |
2007-12-12 | * Fixed a catch error. | Teravus Ovares | 1 | -1/+1 |
2007-12-12 | * Added Object count to sim stats (it's incorrect, however, it'll be fixed) | Teravus Ovares | 3 | -7/+24 |
2007-12-12 | * Fixed agent counts on the Simulator stats pane | Teravus Ovares | 1 | -1/+1 |
2007-12-12 | * Killed hard coded heart after stats update | Teravus Ovares | 1 | -2/+9 |
2007-12-12 | * Added some simstats to fill the simulator pane of the Statistics monitor. | Teravus Ovares | 10 | -34/+335 |
2007-12-12 | * Temporarily sisabled neighbour cache for regions in the SceneCommunicationS... | Teravus Ovares | 1 | -0/+5 |
2007-12-12 | * Start listening for client connections immediately after a region initializ... | Teravus Ovares | 4 | -15/+34 |
2007-12-11 | put in a try block to catch the ForEach loop dying. | Sean Dague | 2 | -4/+11 |
2007-12-11 | debug to catch any users of the stop interface | Sean Dague | 1 | -1/+1 |
2007-12-11 | consolidate client view exit paths, this seems to | Sean Dague | 2 | -37/+33 |
2007-12-11 | * Added some locking to help race conditions in the neighbors lists | Teravus Ovares | 1 | -30/+42 |
2007-12-11 | force a flush before client shutdown, so no important packets are lost | Sean Dague | 2 | -7/+48 |
2007-12-11 | minor restructure of ClientView.cs to get all the attributes | Sean Dague | 1 | -105/+93 |
2007-12-11 | Couple of more small changes | MW | 2 | -9/+20 |
2007-12-11 | Minor cleanup/refactoring of ScenePresence. | Jeff Ames | 1 | -76/+47 |
2007-12-11 | A few minor changes/additions/fixes. | MW | 4 | -3/+17 |
2007-12-11 | * The 'Create' functions should be called to factor up a new, otherwise empty... | lbsa71 | 2 | -0/+14 |
2007-12-11 | Implementing updateinventoryfolder: Should now be able to rename folders in i... | Brian McBee | 3 | -0/+16 |
2007-12-11 | refactor SunModule a bit to make more sensible | Sean Dague | 1 | -7/+12 |
2007-12-11 | added copyright notices | Jeff Ames | 14 | -3/+395 |
2007-12-10 | default day's to a more sensible 24 hrs instead of 0.5. You | Sean Dague | 1 | -1/+1 |
2007-12-10 | Great Salutations to Alondria for providing implementations for: | Charles Krinke | 2 | -27/+271 |
2007-12-10 | * Added comments to many methods in the listed files. | Teravus Ovares | 3 | -64/+184 |
2007-12-10 | * More refactoring to prepare for draw distance based agent sim notification. | Teravus Ovares | 2 | -11/+28 |
2007-12-10 | Changed how TextureDownloadModule is initialised, due to some weird behaviour... | MW | 1 | -4/+10 |
2007-12-10 | Refactored animation handling in ScenePresence. Now maintains a list of curre... | Jeff Ames | 5 | -91/+124 |
2007-12-10 | more work on texture downloading. | MW | 4 | -106/+180 |
2007-12-10 | added musings on llInstantMessage | Jeff Ames | 1 | -0/+8 |
2007-12-10 | saved OpenSim source code from the giant rampaging unterminated copyright not... | Jeff Ames | 87 | -160/+160 |
2007-12-10 | refactored ChatModule a bit. | Jeff Ames | 6 | -103/+55 |
2007-12-10 | * Hooked up the GridComm event ChildDataUpdate to the scene. | Teravus Ovares | 6 | -6/+115 |
2007-12-09 | Added a call to m_host.SendFullUpdateToAllClients(). | Charles Krinke | 1 | -4/+5 |
2007-12-09 | Some progress on 4 of the llParticleSystem members | Charles Krinke | 1 | -4/+4 |
2007-12-09 | "list" becomes "List" in LSL2CSConverter and (f,3) becomes (f,0) in llRound. ... | Charles Krinke | 2 | -2/+2 |
2007-12-09 | removed old debugging code from IM and chat modules | Jeff Ames | 2 | -7/+0 |
2007-12-09 | * Added more info to ChildAgentDataUpdate | Teravus Ovares | 1 | -0/+22 |
2007-12-09 | change PacketQueue to take the byte[] throttle instead | Sean Dague | 2 | -5/+3 |
2007-12-09 | * Added some inter-region comms glue for allowing sims to chat amongst themse... | Teravus Ovares | 3 | -0/+134 |
2007-12-09 | added more packet handling stubs | Jeff Ames | 1 | -0/+12 |
2007-12-08 | hackish code to allow emptying of trash. This really should be done on the in... | Brian McBee | 3 | -1/+11 |
2007-12-08 | Allow moving, deleting, and restoring objects in inventory. | Brian McBee | 4 | -0/+53 |
2007-12-08 | * Added back the regionup code so people in nearby sims can see a downed sim ... | Teravus Ovares | 1 | -3/+3 |
2007-12-07 | * All remoting calls are now using Serializable values | Teravus Ovares | 2 | -9/+9 |
2007-12-07 | Enabled the TextureDownloadModule, so that hopefully I might get some feedbac... | MW | 4 | -34/+30 |
2007-12-07 | move to PacketQueue for throttling. This has been tested with a couple | Sean Dague | 2 | -621/+50 |
2007-12-07 | further screwing around with the PacketQueue data structure. | Sean Dague | 1 | -39/+149 |