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2014-01-24minor: remove long unused state queue from "show queues" console reportsJustin Clark-Casey (justincc)1-5/+3
2014-01-24minor: correct the usage statement on the "show image queues" console command...Justin Clark-Casey (justincc)1-1/+1
2014-01-24Skip IClientAPIs that don't implement IStatsCollector (such as NPCAvatar) fro...Justin Clark-Casey (justincc)1-15/+15
2014-01-24Properly dispose of drawing objects to reduce/stop memory leakage on generati...Justin Clark-Casey (justincc)4-319/+343
2014-01-23Add "generate map" console command to allow manual regeneration and storage o...Justin Clark-Casey (justincc)2-1/+19
2014-01-20Adds a configuration option to cannibalize bandwidth from theMic Bowman2-0/+20
2014-01-20Add back code to UuidGatherer to retrieve UUIDs for materials stored in DynAt...dahlia1-0/+73
2014-01-20rather than converting existing materials to assets, just retrieve them and m...dahlia1-32/+12
2014-01-20add null texture entry face check before converting legacy materialsdahlia1-2/+2
2014-01-20Clean up orphaned json stores. This can happen when an object isMic Bowman4-3/+281
2014-01-20Stop exceptions being generated on agent connection if a telehub object has b...Justin Clark-Casey (justincc)4-19/+160
2014-01-20force SOG update when converting legacy materials to ensure changes are persi...dahlia1-0/+2
2014-01-20delay texture entry parsing until absolutely necessary while converting legac...dahlia1-4/+4
2014-01-20Add code to convert legacy materials stored in DynAttrs to new asset format a...dahlia1-20/+102
2014-01-20Check agent permissions before modifying an object's materials. Also, when cr...Oren Hurvitz1-10/+21
2014-01-20When asked to change the Material for one face, change only that face; not th...Oren Hurvitz1-18/+5
2014-01-20Materials module: a) Store materials as assets; b) Finalized it (removed the ...Oren Hurvitz9-446/+265
2014-01-20Renamed MaterialsDemoModule to MaterialsModuleOren Hurvitz1-1/+1
2014-01-20- Materials: support the viewer removing the material (in which case matsMap[...Oren Hurvitz1-35/+42
2014-01-18Following on from 50ea2e0, only fetch scene presence for check if lightscript...Justin Clark-Casey (justincc)1-17/+38
2014-01-18Fixed: Windlight functions caused an error if called when the script's owner ...Oren Hurvitz1-3/+9
2014-01-18Remove redundant methods in FlotsamAssetCacheJustin Clark-Casey (justincc)1-10/+0
2014-01-18implement CoreAssetCache.Check()Justin Clark-Casey (justincc)1-1/+2
2014-01-18implement GlynnTuckerAssetCache.Check()Justin Clark-Casey (justincc)1-1/+1
2014-01-18Properly implement CenomeAssetCache.Check()Justin Clark-Casey (justincc)1-2/+4
2014-01-18Simplify FlotsamAssetCache.CheckFromMemoryCache()Justin Clark-Casey (justincc)1-6/+1
2014-01-18Elminate some copy/paste in FlotsamAssetCache.CheckFromFileCache() and use us...Justin Clark-Casey (justincc)1-33/+10
2014-01-18elminate unnecessary asset != null check in FlotsamAssetCache.UpdateFileCache()Justin Clark-Casey (justincc)1-50/+47
2014-01-17minor: reinsert some method doc back into IEntityTransferModuleJustin Clark-Casey (justincc)1-0/+20
2014-01-17minor: since structs are values, assigning them to another variable copies it...Justin Clark-Casey (justincc)1-1/+1
2014-01-17Revert "Fixed: Windlight functions caused an error if called when the script'...Justin Clark-Casey (justincc)1-9/+3
2014-01-17Fixed: Windlight functions caused an error if called when the script's owner ...Oren Hurvitz1-3/+9
2014-01-16Reorder checks in SP.CompleteMovement() to fix test failuresJustin Clark-Casey (justincc)1-36/+33
2014-01-16Actually put IsChildAgent = true inside the lock, otherwise there is still a ...Justin Clark-Casey (justincc)1-1/+3
2014-01-16Prevent duplicate invocations or race dontision in SP.CompleteMovement()Justin Clark-Casey (justincc)2-56/+65
2014-01-16Remove old IInterRegionComms and references. This hasn't been used since 200...Justin Clark-Casey (justincc)4-127/+4
2014-01-10Fix crash in BulletSim which sometimes happens making a linkset physicalRobert Adams1-7/+32
2014-01-10Fixed llTextBox error message textDavid Rowe1-1/+1
2014-01-10Dynamically adjust to the number of visual params sent.Melanie1-1/+1
2014-01-10When moving the root prim of an attachment: a) Change the attach position; b)...Oren Hurvitz1-5/+5
2014-01-10When creating a coalesced object, set its permissions to the lowest-common-de...Oren Hurvitz1-7/+16
2014-01-10When creating a coalesced object, set its Creator ID if all the objects have ...Oren Hurvitz1-4/+15
2014-01-10Refactored: use a single function to apply an object's folded permissions to ...Oren Hurvitz4-32/+24
2014-01-10Refactored setting permissions when rezzing items: use the same function when...Oren Hurvitz4-94/+92
2014-01-08If an agent is sitting, then do send the rotation in the agent update instead...Justin Clark-Casey (justincc)2-8/+19
2014-01-04Some missing definitions needed for successful compilation.Robert Adams2-2/+4
2014-01-04varregion: Add region size to teleport event messages (EnableSimulator,Robert Adams5-34/+76
2014-01-04Dynamically adjust to the number of visual params sent.Melanie1-1/+1
2013-12-21Add lsl arg syntax checking for control eventJustin Clark-Casey (justincc)2-9386/+9716
2013-12-21refactor: rename internal lsl parser VectorDeclaration -> VecDeclaration for ...Justin Clark-Casey (justincc)1-7907/+7903