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2009-07-29* An attempt to fix mantis #3953Teravus Ovares2-3/+7
2009-07-29Thank you, coyled, for a patch to change Flotsamcache path generationMelanie Thielker1-4/+4
to avoid directory overflow.
2009-07-29Patch from Kai Ludwig: Fix prim drawing on maptile.Melanie Thielker1-3/+3
2009-07-29* Adds the ability to have a thread efficient long poll service (such as the ↵Teravus Ovares1-13/+80
eventqueue) * If this doesn't melt the Http Server, this will significantly reduce the number of threads in use on regions with many users. * Adds AddPollServiceHTTPHandler, and RemovePollServiceHTTPHandler to BaseHttpServer * Generic enough to be used for many long poll services, not only the EventQueue.
2009-07-28Add the missing block to the alert messageMelanie Thielker1-0/+2
2009-07-28Add the new StatusData block to the other two searchh packetsMelanie Thielker1-0/+10
2009-07-28Fix a null data block in DirClassifiedReply packet, preventing a sessionMelanie Thielker1-0/+4
crash in search. Fixes Mantis #3952
2009-07-28Thank you, mcortez, for a patch to correct a folder bloat issue in theMelanie Thielker1-3/+54
Flotsam Asset Cache. Fixes mantis #3950
2009-07-28Formatting cleanup.Jeff Ames1-205/+198
2009-07-27Than you, otakup0pe, for a patch to correct llSetPos & friends' behaviorMelanie Thielker1-14/+24
for child prims. Fixes Mantis #3931
2009-07-27Preserve the creator of items copied in inventory.Melanie Thielker1-7/+7
Fixes Mantis #3946
2009-07-27This does NOT address the issue in mantis #3940, but it may avoid the ↵diva1-0/+1
exception reported there by WiLLuMPJuH Huisman pertaining to TeleportFailedPacket.
2009-07-25* Fix Groups Module Null Reference when you were not a member of any group.Teravus Ovares1-1/+2
2009-07-25Correct an issue in group packet sending that causes a nullref withMelanie Thielker1-0/+1
libomv-0.7.
2009-07-25* Updates libOMV to version 0.7.0Teravus Ovares16-57/+73
* Uses mantis #3811 as a base (thanks jhuliman) with changes. * E-mail regarding interface changes sent to the opensim-dev list * Archive: https://lists.berlios.de/pipermail/opensim-dev/2009-July/007219.html
2009-07-24* Apply http://opensimulator.org/mantis/view.php?id=3855Justin Clarke Casey1-24/+40
* Prevent session crashes when something goes wrong with group invite. * Thanks mcortez.
2009-07-24* minor ccclbsa713-1/+16
2009-07-23* Updates RESTInterregionComms and LocalInterregionComms to the new region ↵Arthur Valadares5-54/+97
module interface. This fixes an issue where region references were being added but weren't being deleted, causing those "unnotified circuit" messages. * Also fixes tests accordingly - Fixes Mantis #3452 - Fixes Mantis #3388 - Fixes Mantis #3871 - Related to Mantis #3493
2009-07-23Formatting cleanup.Jeff Ames9-173/+170
2009-07-22Thank you, patnad, for a patch to advance the UrlModule's functionality.Melanie Thielker1-6/+9
Mantis #3712
2009-07-22* Fix SStats under the new HttpServer. (.ajax files are apparently reserved)Teravus Ovares1-1/+1
2009-07-22* Whoops, forgot the water heightfield.Teravus Ovares2-2/+5
2009-07-22* Exclude heightfield geom from the raycast test. Teravus Ovares2-1/+70
* Fixes mantis #3922
2009-07-21Thank you, MarcelEdward, for a patch to add paying group join fees.Melanie Thielker1-1/+12
Applied with changes (original patch would not compile) Whitespace changes removed Fixes Mantis #3926
2009-07-21* Updated C# WebServer to the latest available source download (r19869) and ↵Teravus Ovares2-6/+6
applied a few mods from the old version (now up on opensim-libs (VS 3.5 project). * Made various changes to BaseHttpServer to accommodate the new interfaces. * This version has been significantly re-architected and may fail in unusual and insidious ways. * Please pay attention to any errors you get and post a Mantis if you can reproduce an issue with the HTTPServer. I'm including the pdb and having the http server compiled in debug for a few weeks so that when an error occurs, it'll print the pertenant data. * Once again, this is the full C# WebServer, not the lite branch that is included in LibOMV (we need SSL!)
2009-07-21* nothing in this commit, re-triggering panda.. which crashed while testing.Teravus Ovares1-1/+1
2009-07-21* Fixed a case where a prim was a NullPhysicsActor instead of an OdePrimTeravus Ovares2-73/+101
* Commented logic that wasn't being used. * This should fix the errors in OdeScene.near
2009-07-19* Remove a noisy debug console message that was used for testing the camera ↵Teravus Ovares1-1/+1
constraints. Ooops.
2009-07-19* Created a way that the OpenSimulator scene can ask the physics scene to do ↵Teravus Ovares13-2/+460
a raycast test safely. * Test for prim obstructions between the avatar and camera. If there are obstructions, inform the client to move the camera closer. This makes it so that walls and objects don't obstruct your view while you're moving around. Try walking inside a hollowed tori. You'll see how much easier it is now because your camera automatically moves closer so you can still see. * Created a way to know if the user's camera is alt + cammed or just following the avatar. * Changes IClientAPI interface by adding SendCameraConstraint(Vector4 CameraConstraint)
2009-07-18Thank you, otakup0pe, for a patch that enables basic auth with LSLMelanie Thielker1-1/+17
2009-07-17* patch from joncTeravus Ovares1-2/+2
* Fixes scaling a group in some situations. * fixes mantis #3886 * Thanks jonc!
2009-07-17* If the world map module encounters an error, not all of the objects will ↵Teravus Ovares1-4/+12
be created and will therefore be null in the finally clause. Therefore, only dispose of objects that are not null in the finally clause. * fixes mantis #3848
2009-07-17* Patch from otakup0pe to help freeswitch play nice with complex existing ↵Teravus Ovares3-140/+160
freeswitch configurations. * Thanks! fixes mantis #3899
2009-07-17* Another attempt to remedy the 'ghost prim' situation. This time for ↵Teravus Ovares1-0/+3
attachments on teleport.
2009-07-17* This should fix the phantom prim from attachments rezzing.Teravus Ovares1-0/+3
* fixes mantis #3896 * fixes mantis #3898
2009-07-17fixed the bug where changing the rotation of a selection of prims in a ↵MW7-12/+103
linkset, made each of those prims rotate around its own centre rather than around the geometric centre of the selection like they should do (and like the client expects). This involved adding a new OnUpdatePrimSingleRotationPosition event to IClientAPI so that we can get the changed position from the client. Btw adding new events to IClientAPI is really tedious where you have to copy the change across to at least 5 or 6 other files. [Note this doesn't fix the bug where any rotation changes to the root prim (but not the whole linkset) cause rotation errors on the child prims.]
2009-07-17* Change the order of Update so Physics processes a frame before the scene ↵Teravus Ovares2-54/+89
manipulates the physics Scene.cs * Remove the draconic locking around adding an avatar to the Scene * Handle an extreme error case when border crossing fails and user uses map to teleport to a different region on the same instance causing control commands to go to a child agent. * Make the Set Appearance method use the proper 'remove from physics scene' method. * It *may* help border crossings. * It *may* help the 'on avatar rez' lag, that people have been seeing the past week. * It may also cause physics to crash more often on failed teleports (though.. I think I got the cases covered).
2009-07-16Revert the nonessential part of r10033 to restore sanity to trampolinesMelanie Thielker1-4/+6
2009-07-16Allow OpenSim to run without script engines enabledMelanie Thielker1-0/+5
Fixes Mantis #3893
2009-07-16* Tweaking collision reporting a little more in ScenePresence to not check ↵Teravus Ovares2-3/+3
if the collisions will affect health if the avatar is invulnerable. (saves 3 loops)
2009-07-16There was possible a locking issue in revision 9951 so reverting that ↵MW1-18/+21
revision until further testing can be done.
2009-07-15minor: remove some mono compiler warningsJustin Clarke Casey6-11/+9
2009-07-15Bounding Box/find rez from inventory point code now seems to be working ↵MW2-6/+24
correctly. So next step is to clean up that code and wait for bug reports.
2009-07-15Yet more work on fixing the boundingbox code.MW1-11/+21
2009-07-15More fixing of the boundingbox code.MW1-8/+9
Still more work needed to get linksets to rezz correctly (not in the ground)
2009-07-15A attemp to fix the boundingBox code that I committed the other day.MW1-25/+174
2009-07-15Test commit to see if commit is working for me, as another core developer is ↵MW1-1/+2
reporting problems.
2009-07-15Fix for avatar falling through terrain when av_capsule_tilted=false, Mantis ↵nlin1-8/+78
#2905 This fix re-introduces a small tilt into the capsule to prevent avatar falling through terrain. Re-introduction of the tilt means that some direction-dependent behavior when walking over prims, but I have tried to minimize this. Additionally this commit allows the capsule to wobble slightly when being pushed around the terrain. This should make walking over prims easier, as the capsule can wobble and glide diagonally over the prim's edge, instead of rigidly being stopped vertically against the prim's face.
2009-07-15A stab at implementing llSetDamage. Not persistent.Melanie Thielker4-2/+22
2009-07-14Thank you, Twitch, for a patch to restore mayhem and murder to OpenSimMelanie Thielker1-6/+6
Fixes Mantis #3888