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2007-10-18Possible fix for: Remoting exceptions with adjacent non-running sims.Tleiades Hax10-42/+78
Bugs 449, 454, 408, 244, 197 implemented InformClientOfNeighbours as an asynchroneous process, handling timeouts without blocking the main thread. Improved logging of errors, removed catch all in try catch
2007-10-18* Removed some commentslbsa711-6/+0
2007-10-18Add gryc's patch to run commands in a shutdown_commands.txt file when the ↵Charles Krinke1-0/+7
sim is shutdown. A config setting has also been added to OpenSim.ini. Thank you very much, gryc.
2007-10-18Add "force-update", "command-script" & "show modules" to console help.Charles Krinke1-0/+3
2007-10-17this might help with ODE errors. Or maybe not. YMMVdan miller1-1/+1
2007-10-16couple of small event changesMW2-4/+4
2007-10-16Couple of small changes to Xml serialising of SceneObjectGroups (shouldn't ↵MW2-4/+6
effect anything).
2007-10-15Added "LoadImageUrl" module , that is a dynamic texture render, that works ↵MW3-4/+132
with the DynamicTextureModule to allow loading of a image from a webserver and a texture of that image created.
2007-10-15* Applied Chillken patch #419: consolidate_ports-r2096-3.patch - ↵lbsa711-5/+3
consolidated port number defaults. Thankx Chillken!
2007-10-15* Applied Chillken patch #418: copyright-r2094.patch updating copyright ↵lbsa716-2/+172
messages. Thanks Chillken!
2007-10-15* Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa7183-92/+2354
2007-10-15* Chillken Patch #417 - upgraded version numbers to 0.4 - thanks Chillken!lbsa711-1/+1
2007-10-13OpenSimMain now respects the asset_plugin paramter, and storing of assets ↵Tleiades Hax1-2/+3
will *not* throw an exception
2007-10-13Added capbility to use MySQL as the database backend in stand alone mode for ↵Tleiades Hax1-3/+1
assets and inventory. Added asset_plugin key to "StandAlone" section of OpenSim.ini
2007-10-13(no commit message)Tleiades Hax1-1/+3
2007-10-13Asset server implementation. Again one of these "plumbing" releases, where ↵Tleiades Hax2-2/+1
no real functionality has been introduced, but ground work has been made, enabling the asset server, and preparing the sim server to query the asset server. Introduced an "IPlugin" interface, which plugins can inherit from.
2007-10-12* Just extracted a standard ToXml() on SceneObjectGrouplbsa712-5/+15
2007-10-12Just trying out some thing with events, there changes/additions are likely ↵MW2-0/+27
to be temporary.
2007-10-11Change warning from "not a valid assembly" to "not a module assembly"Charles Krinke1-1/+1
2007-10-11Some changes to the sending of updates of SceneObjects to clients, that I ↵MW5-267/+355
did a few weeks ago but never committed (and never completely finished what I had planned).
2007-10-11fixes for nebadon"s terrain bugs; includes patched 0.9 ode.dll, libode.sodan miller1-4/+49
2007-10-10* Okay, so maybe Error was a bit harsh for BadImageException; downgrading to ↵lbsa711-1/+1
Warning. * This commit brought to you by http://icanhascheezburger.com/
2007-10-10* Now loading modules from ScriptEngines directory as well.lbsa713-46/+11
2007-10-10* Gave ModuleLoader some good lovin'lbsa7119-1285/+1336
* Introduced ModuleLoader.PickupModules that currently picks up IRegionModule:s from /bin * Made LogBase thread-safe (or at least not thread-ignorant) * Ignored some genned files
2007-10-10some refactoringMW2-0/+40
2007-10-08small bug fixMW1-1/+1
2007-10-07applied Darok"s BulletXPlugin changes 003.patchdan miller2-99/+378
2007-10-05Code from Illumious Beltran (IBM) implementing more LSLSean Dague8-9/+1001
The functions implemented are: llListen llListenControl llListenRemove llOpenRemoteDataChannel llCloseRemoteDataChannel llRemoteDataReply The events implemented are: listen remote_data
2007-10-05getting all our line endings consistant againSean Dague30-2465/+2465
2007-10-05* So, ok, maybe renaming serialized fields on a friday wasn't the smartest ↵lbsa712-22/+22
of things. Reverting 2056.
2007-10-05* minor refactoringlbsa711-7/+2
* using base type IUserService
2007-10-05Some tiny refactoringMW3-6/+7
2007-10-05* UserProfileData meets code conventionslbsa712-22/+22
2007-10-05== The "right name and place" commit ==lbsa7110-10/+4
* Moved InventoryData to Framework.Types/InventoryItemBase.cs * Moved UserData to Framework.Interfaces/IUserData.cs * Moved UserProfileData to Framework/Types/UserProfileData.cs * Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round) * Changed some namespaces to reflect file structure
2007-10-05* Moved IUserService to OpenSim.Framework.Interfaceslbsa711-1/+1
2007-10-05* Renamed IUserServices to IUserServicelbsa711-1/+1
2007-10-03* minor renaminglbsa711-3/+3
2007-10-03more refactoringMW5-173/+166
2007-10-03Some continuation of lbsa71's refactoring of the CommunicationsManager.MW3-64/+13
2007-10-03Droppin da fyzyx bomb on yadan miller1-41/+89
seriously, this is quite the update. Fixes a number of nagging physics problems, including avatar shell size/shape The internal logic is quite different, and CPU usage may be affected. Also some work remains wrt flying. Please test this rev out before you deploy widely
2007-10-02* Moved setup of LocalInventoryService and LocalUserServices to the app layerlbsa714-17/+22
* Killed off 'parent' relation from LocalUserServices to CommunicationsLocal * Deleted obsolete project InventoryServiceBase * Deleted superfluous createCol function
2007-10-01removed debug statementsdan miller1-3/+1
2007-10-01fixing odeplugin debug bugdan miller1-1/+0
2007-10-01this should fix mantis 452 and related -- hollow prims work in Linux! (I hope)dan miller1-1/+2
2007-09-30Applied ckrinke's patch for #453. Thanks Charles! :)Dalien Talbot1-2/+132
2007-09-30Corrected the typo in the folder name.Dalien Talbot2-0/+0
2007-09-29Hollow prims (box only), thanks Gerard! Enjoydan miller2-0/+839
2007-09-29Hollow prims (box only), thanks Gerard! Enjoydan miller9-35/+255
2007-09-27this should fix 443 and compile!dan miller1-1/+1
2007-09-27this should fix mantis #443dan miller1-3/+6