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2013-08-14BulletSim: include check for volume detect in check for zeroing avatar motion.Robert Adams2-2/+6
2013-08-14BulletSim: add physical object initialized flag so updates and collisionsRobert Adams5-5/+23
2013-08-14Add stat clientstack.<scene>.IncomingPacketsOrphanedCount to record well-form...Justin Clark-Casey (justincc)1-4/+29
2013-08-14Count any incoming packet that could not be recognized as an LLUDP packet as ...Justin Clark-Casey (justincc)1-21/+44
2013-08-14Add method doc to Scene.RemoveClient() to ask any callers to use Scene.Incomi...Justin Clark-Casey (justincc)2-0/+25
2013-08-13BulletSim: move the creation of the avatar movement actor creating toRobert Adams1-7/+7
2013-08-13Remove exception when printing error for failure removing script state.Robert Adams1-1/+1
2013-08-12BulletSim: add check in avatar stair step code to verify the collisionRobert Adams4-13/+26
2013-08-12Don't try and send group updates to NPCs via event queue, since NPCs have no ...Justin Clark-Casey (justincc)1-1/+0
2013-08-12minor: Extend warning message when adding trying to add an event for a client...Justin Clark-Casey (justincc)1-3/+8
2013-08-12Get rid of issue where removing NPCs would through an exception by routing cl...Justin Clark-Casey (justincc)1-1/+3
2013-08-12Create TestSameSimulatorNeighbouringRegionsTeleportV2() regression test for V...Justin Clark-Casey (justincc)1-1/+112
2013-08-09minor: Consistently log IOCP for IO completion thread startup log information...Justin Clark-Casey (justincc)1-3/+3
2013-08-09Increase wait for source region to sent UpdateAgent to 10 seconds instead of 4.Justin Clark-Casey (justincc)1-1/+1
2013-08-09Add missing file from b1c26a56Justin Clark-Casey (justincc)1-0/+102
2013-08-09Comment back out seed dump code enabled in b1c26a56. Also adds a few telepor...Justin Clark-Casey (justincc)1-16/+22
2013-08-09Go easy on enforcing session ids in position updatesDiva Canto1-16/+17
2013-08-09Fix an issue with an A->C->B->A teleport where these regions are in a row (A,...Justin Clark-Casey (justincc)1-0/+8
2013-08-08Fix an issue where under teleport v2 protocol, teleporting from regions in an...Justin Clark-Casey (justincc)8-147/+267
2013-08-08BulletSim: adjust avatar position when the avatar's size is changed.Robert Adams2-4/+12
2013-08-08Make m_originRegionID in ScenePresence public to allow DSG module to work for...Dan Lake1-2/+2
2013-08-08Add parameter and explanation of ManagedStats return to OpenSimDefaults.ini.Robert Adams1-2/+2
2013-08-08Better error reporting when registering LSL function extensions (comms module).Robert Adams1-4/+13
2013-08-08Add a JSON web fetch of the statististics managed by StatsManager.Robert Adams2-0/+9
2013-08-07* Added set water height <height> [<x>] [<y>] console command following the s...teravus1-1/+30
2013-08-07* This makes in-world terrain editing smoother, even in MegaRegions. This ...teravus1-3/+30
2013-08-08Remove never implemented stub modules commands (list, load, unload) from back...Justin Clark-Casey (justincc)1-40/+0
2013-08-07minor: add some method doc to ScenePresence fields used for entity transfer, ...Justin Clark-Casey (justincc)3-25/+42
2013-08-07Add post-CreateAgent teleport cancellation/abortion functionality from v1 tra...Justin Clark-Casey (justincc)1-0/+21
2013-08-07Fixed incomplete commit r/23317 -- see_into_region. Put the guard around esta...Diva Canto2-17/+16
2013-08-05For LLImageManagerTests, make tests execute under synchronous fire and forget...Justin Clark-Casey (justincc)1-8/+12
2013-08-05Child agent updates: remove the dependency on the root agent's camera positio...Diva Canto1-2/+1
2013-08-05Comment out debug log lines about script modules comms for now.Justin Clark-Casey (justincc)1-2/+2
2013-08-05At OpenSimulator startup, print out default min built-in threadpool threads a...Justin Clark-Casey (justincc)1-14/+27
2013-08-03Fix the failing TestSendImage. J2K decoding is async.Diva Canto1-1/+9
2013-08-03More on HG inventory and OutboundPermission: disallowing giving inventory to ...Diva Canto2-1/+15
2013-08-03HG: If OutboundPermission is set to false, let's enforce stricter permissions...Diva Canto2-0/+34
2013-08-03Making the J2KDecoderModule decoder function async. Could this be the cause o...Diva Canto1-1/+1
2013-08-02Amend Justin's last commit regarding the new config var ServiceVersion. The s...Diva Canto1-1/+2
2013-08-02Allow older teleport ConnectorProtocolVersion of "SIMULATION/0.1" to be manua...Justin Clark-Casey (justincc)2-27/+27
2013-08-02BulletSim: When converting linkset types, don't try to change the listRobert Adams1-9/+20
2013-08-02BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'Robert Adams9-7/+159
2013-08-02BulletSim: add BSLinkInfo structure to remember link specific informationRobert Adams3-86/+174
2013-08-02Fix problem with modInvoke defined integer constants being build intoRobert Adams2-3/+3
2013-08-01Turn off edit beams when object is derezed while being edited. (mantis #6722)Diva Canto1-0/+6
2013-08-02minor: replace veclist.Add(new Vector3(0,0,0)) with Vector3.Zero in Inventory...Justin Clark-Casey (justincc)1-1/+1
2013-08-02Move experimental attachments throttling further down the chain so that multi...Justin Clark-Casey (justincc)1-16/+15
2013-08-01minor: Add name to debug lludp packet level feedback on consoleJustin Clark-Casey (justincc)1-1/+1
2013-08-01Add experimental "debug attachments throttle <ms>" setting (command line) and...Justin Clark-Casey (justincc)1-15/+87
2013-08-01Try a different approach to slow terrain update by always cycling the loop im...Justin Clark-Casey (justincc)1-1/+2