| Commit message (Expand) | Author | Files | Lines |
2012-10-03 | Soliciting for comments on smoothness of physics objects for this build. | teravus | 2 | -8/+46 |
2012-10-03 | Fix the use of the wrong index when locating the assets associated | Mic Bowman | 1 | -1/+2 |
2012-10-03 | Fix a viewer crash issue | Melanie | 1 | -1/+12 |
2012-10-03 | I propose that 0.5m/step change for linear velocity is too big of a change to... | teravus | 1 | -1/+15 |
2012-10-02 | Minor Modification, switch /2 to 0.5f in ODEPrim.Velocity | teravus | 1 | -4/+4 |
2012-10-02 | Attempt to fix Mantis #6311. Honor a destination folder if one is given | Melanie | 1 | -0/+39 |
2012-10-02 | correcting typo | SignpostMarv | 1 | -3/+3 |
2012-10-02 | taking into account the recent introduction of implicit operators | SignpostMarv | 1 | -3/+1 |
2012-10-02 | added perms checking, duplicated functionality to methods that do not require... | SignpostMarv | 3 | -6/+86 |
2012-10-02 | fixing copypasta | SignpostMarv | 1 | -1/+1 |
2012-10-02 | implementing osDropAttachment & osDropAttachmentAt | SignpostMarv | 5 | -3/+72 |
2012-10-02 | BulletSim: Make parameter value defaults match what should be the default and... | Robert Adams | 2 | -14/+14 |
2012-10-02 | BulletSim: Add ForcePosition and ForceOrientation to BSPhysObject and to its ... | Robert Adams | 3 | -5/+64 |
2012-10-02 | BulletSim: Fix problem where box shapes were not being rebuilt if the shape t... | Robert Adams | 1 | -4/+6 |
2012-10-02 | BulletSim: Fix linkset problem where delayed manipulations of child objects w... | Robert Adams | 1 | -10/+8 |
2012-10-02 | BulletSim: call ForcePosition and ForceOrientation in BSDynamics so there is ... | Robert Adams | 1 | -39/+57 |
2012-10-02 | Add Flush() method to LogWriter. Also correct line endings to Linux form. | Robert Adams | 1 | -161/+170 |
2012-10-02 | BulletSim: fix the FloatOnWater code so avatars can normally go underwater. | Robert Adams | 1 | -1/+1 |
2012-10-02 | BulletSim: impliment FloatOnWater OS function. | Robert Adams | 3 | -22/+104 |
2012-10-02 | Correct my name in CONTRIBUTORS.txt | Robert Adams | 1 | -35/+16 |
2012-10-02 | BulletSim: remove warnings for unused variables. | Robert Adams | 3 | -14/+7 |
2012-10-02 | Add money event routing to the script engine. | Melanie | 1 | -0/+3 |
2012-10-02 | Send money() events to the clicked prim. Reverting a change I made over a yea... | Melanie | 1 | -1/+1 |
2012-10-02 | Prevent the ExtraSettings code from crashing SQLite driven sims. | Melanie | 1 | -0/+6 |
2012-09-30 | Add using clause I missed | Melanie | 1 | -0/+1 |
2012-09-30 | Allow up to 12 simultaneous connections to a given endpoint rather than 2 | Melanie | 1 | -0/+1 |
2012-09-30 | Revert "Added request.Proxy=null everywhere, as discussed in http://stackover... | Diva Canto | 11 | -17/+6 |
2012-09-30 | Added request.Proxy=null everywhere, as discussed in http://stackoverflow.com... | Diva Canto | 11 | -6/+17 |
2012-09-29 | Fire EventManager.TriggerOnAttach (and hence LSL attach event) when an object... | Justin Clark-Casey (justincc) | 2 | -14/+18 |
2012-09-29 | Extend attachment regression test to check for appropriate attach event firing. | Justin Clark-Casey (justincc) | 1 | -25/+49 |
2012-09-28 | BulletSim: remember to release the physical body and shape when a prim is des... | Robert Adams | 2 | -16/+16 |
2012-09-27 | BulletSim: add separate runtime and taint-time linkset children lists to keep... | Robert Adams | 3 | -80/+93 |
2012-09-27 | BulletSim: rename some constraint variables to be consistant with other name ... | Robert Adams | 7 | -116/+231 |
2012-09-27 | BulletSim: remove the trailing spaces from lines to make git happier | Robert Adams | 10 | -276/+275 |
2012-09-27 | BulletSim: remove the unused body management code from BSPrim. There is no go... | Robert Adams | 1 | -374/+0 |
2012-09-27 | BulletSim: Fix linkset crash. Caused by the different body and shape | Robert Adams | 9 | -94/+182 |
2012-09-27 | BulletSim: Terrain sets proper collision flags on creation. | Robert Adams | 4 | -52/+56 |
2012-09-27 | BulletSim: btGhostObjects working to make 'volume detect' work. | Robert Adams | 7 | -191/+265 |
2012-09-27 | BulletSim: renamed members of BulletShape, BulletSim and BulletBody | Robert Adams | 11 | -270/+482 |
2012-09-27 | BulletSim: fix regression that caused cylindar shapes to have a box collision... | Robert Adams | 1 | -1/+9 |
2012-09-27 | BulletSim: complete code for managed code shape and body tracking. Not debugged. | Robert Adams | 5 | -130/+675 |
2012-09-27 | BulletSim: add class and infrastructure for shape and object | Robert Adams | 5 | -39/+192 |
2012-09-27 | BulletSim: Convert BSCharacter to use common BSPhysObject code and variables. | Robert Adams | 5 | -117/+113 |
2012-09-27 | BulletSim: move a bunch of common logic out of BSPrim and BSCharacter | Robert Adams | 7 | -416/+361 |
2012-09-28 | Lock GDI+ portion og VectorRenderModule.GetDrawStringSize() to prevent concur... | Justin Clark-Casey (justincc) | 1 | -6/+11 |
2012-09-27 | Add MaxPrimsUndo config setting to [Startup] section of OpenSim.ini. | Justin Clark-Casey (justincc) | 5 | -19/+12 |
2012-09-26 | Don't store undo states if a scene object is manipulated when it is not in a ... | Justin Clark-Casey (justincc) | 2 | -3/+26 |
2012-09-26 | refactor: Change control structures in SOP.StoreUndoState() to reduce nesting. | Justin Clark-Casey (justincc) | 1 | -45/+43 |
2012-09-26 | Make it possible to rescale SOGs when they are not in a scene. | Justin Clark-Casey (justincc) | 2 | -34/+40 |
2012-09-26 | Enforce existing 5 action hardcoded undo limit. | Justin Clark-Casey (justincc) | 3 | -27/+65 |