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2013-05-11Send up the part missing from the Avination Estate commit.Melanie2-2/+12
2013-05-08Guard the scene list when estates are updatedMelanie2-9/+14
2013-05-08Adds an event and a method so that handling of the CachedTextureMic Bowman4-15/+114
2013-05-07Added AvatarPickerSearch capability handler.Diva Canto3-35/+179
2013-05-07Bulletsim: and the rotational friction.Vegaslon1-3/+5
2013-05-07BulletSim: Another way to create vehicle framed friction.Vegaslon1-3/+5
2013-05-06BulletSim: normalize quaternian rotations when building compound linksets.Robert Adams1-7/+7
2013-05-06BulletSim: properly free references to simple convex hull shapes. Didn'tRobert Adams1-8/+37
2013-05-07Step 3: Commit the Avination XEstate estate comms handlerMelanie3-0/+767
2013-05-07Step 2: commit the IEstateModuleInterface changes neededMelanie1-1/+2
2013-05-07Step one of estate settings sharing - port the Avination Estate module (compl...Melanie5-27/+71
2013-05-06BulletSim: apply linear and angular friction in vehicle coordinatesRobert Adams1-6/+6
2013-05-06BulletSim: remove friction calcuation from BSMotor and move linear andRobert Adams7-67/+47
2013-05-06BulletSim: simplify parameter specification by reducing the number ofRobert Adams2-191/+94
2013-05-06BulletSim: extend BSActorLockAxis to allow locking linear movement inRobert Adams3-10/+28
2013-05-06Minor reordering of operations on NewUserConnection. The agent circuit needs ...Diva Canto1-5/+17
2013-05-03BulletSim: zero vehicle motion when changing vehicle type.Robert Adams6-26/+18
2013-05-03Fix possible race condition with local region cache if a region was added aft...Justin Clark-Casey (justincc)1-15/+28
2013-05-03On startup, start scenes after we're set up all local scenes, rather than sta...Justin Clark-Casey (justincc)3-5/+19
2013-05-02BulletSim: prims with no cuts created with single convex hull shape.Robert Adams4-2/+99
2013-05-02BulletSim: Rebuild physical body if physical shape changes for mesh and hull.Robert Adams4-24/+73
2013-05-01BulletSim: fix crash when mesh asset wasn't available when meshingRobert Adams2-10/+19
2013-05-01BulletSim: rework LinksetCompound to work with new BSShape system.Robert Adams1-106/+40
2013-05-01Fix inventory issueBlueWall1-0/+6
2013-05-01Fix the long standing bug of items being delivered to lost and found or trash...Melanie1-2/+3
2013-05-01Add in-code exaplanation for the change in cancellation signalling in STP 2.2...Justin Clark-Casey (justincc)1-2/+0
2013-05-01Update SmartThreadPool to latest version 2.2.3 with a major and minor change.Justin Clark-Casey (justincc)4-9/+12
2013-04-30Fix CAPS to work like they should - do not send caps to the viewer if they're...Melanie2-2/+13
2013-04-30BulletSim: fix error messages created while an avatar has no initialRobert Adams1-0/+3
2013-04-30BulletSim: improvements to LinksetCompound and PrimDisplaced. Not all working...Robert Adams5-17/+50
2013-04-29BulletSim: Add non-static BSShape.GetReference for getting another referenceRobert Adams2-32/+102
2013-04-29BulletSim: LinksetCompound work to disable collision for root andRobert Adams1-14/+30
2013-04-29minor: Eliminate warning in LLimageManagerTests by properly calling through t...Justin Clark-Casey (justincc)1-0/+2
2013-04-29Add TestRejectGivenFolder() and TestAcceptGivenFolder() regression testsJustin Clark-Casey (justincc)2-5/+198
2013-04-29Add regression test for inventory item give, reject and subsequent trash fold...Justin Clark-Casey (justincc)1-0/+256
2013-04-29Add regression test for offer, accept and subsequent receiver delete of an it...Justin Clark-Casey (justincc)1-80/+3
2013-04-29Fix bug where an agent that declined an inventory offer and subsequently empt...Justin Clark-Casey (justincc)1-2/+8
2013-04-29BulletSim: remove trailing white space to make git happier. No functional cha...Robert Adams20-152/+152
2013-04-29BulletSim: rename variable 'PhysicsScene' to be either 'PhysScene' or 'm_phys...Robert Adams11-282/+282
2013-04-29BulletSim: first cut at new linksetCompound shape building.Robert Adams1-63/+27
2013-04-29BulletSim: fix crash when creating new hull.Robert Adams1-13/+14
2013-04-29BulletSim: code for creating the avatar capsule shape.Robert Adams1-0/+13
2013-04-29BulletSim: massive refactor of shape classes. Removed shape specific code fro...Robert Adams20-1050/+290
2013-04-29BulletSim: complete BSShape classes.Robert Adams3-19/+316
2013-04-29Some more pieces of Avination's ban system - if an avatar isn't allowed on anyMelanie1-7/+88
2013-04-27Unbreak the sample money moduleMelanie1-0/+2
2013-04-27Small oversight in EconomyDataRequest - this would have affected everyone NOT...Melanie1-2/+0
2013-04-25Change EconomyDataRequest signature to use an IClientAPI rather than UUID. Th...Melanie2-12/+7
2013-04-25Change copyright notice on DynamicMenuModule to proper BSDMelanie1-5/+26
2013-04-24UUIDGatherer now includes UUIDs which reference texture assets used as materialsdahlia1-0/+66