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My fork of OpenSim for IG and MG, called SledjChisl.
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2014-08-02
refactor: slightly adjust some code in ODECharacter.Move() to eliminate a con...
Justin Clark-Casey (justincc)
1
-18
/
+19
2014-08-02
With ODE physics, fix an issue where the avatar couldn't jump and then move f...
Justin Clark-Casey (justincc)
1
-18
/
+5
2014-08-02
BulletSim: rearrange code to prevent using null pointers when a
Robert Adams
1
-11
/
+10
2014-08-02
fix all instances of "non-existant" to "non-existent" (spelling mistakes) tha...
Michael Cerquoni
4
-6
/
+6
2014-08-02
Use thread-safe version of .NET Random as the SDK class is not thread-safe.
Justin Clark-Casey (justincc)
1
-4
/
+2
2014-08-02
Call RemoveScriptInstance when removing from inventory
Dev Random
1
-2
/
+2
2014-08-02
minor: Move debug xengine script console command to Debug help section where ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-08-02
refactor: use existing Compiler.CreateScriptsDirectory() (renamed to CheckOrC...
Justin Clark-Casey (justincc)
1
-26
/
+4
2014-08-02
Fix bug in "show modules" comamnd that was showing shared modules as non-shar...
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-08-02
Small change to my previous commit: not so aggressive on the trigger, please.
Diva Canto
1
-2
/
+0
2014-08-02
Show region size column in simulator version of "show regions" console command
Justin Clark-Casey (justincc)
1
-2
/
+8
2014-08-02
Instrument the UDP path of creating assets so that it triggers an asset post ...
Diva Canto
2
-5
/
+11
2014-08-02
minor: put standard 'category' in brackets at front of log messages from prev...
Justin Clark-Casey (justincc)
1
-2
/
+8
2014-08-02
When uploading mesh objects with textures also create inventory items for upl...
Latif Khalifa
1
-0
/
+63
2014-08-02
Still log (but this time with warning rather than an exception) if we regener...
Justin Clark-Casey (justincc)
1
-2
/
+8
2014-08-02
On logout, delay the removal of AgentCircuitData until the very end, because ...
Diva Canto
1
-5
/
+3
2014-08-02
This fixes the bug related to rebooting neighboring varregions while avatars ...
Diva Canto
1
-10
/
+14
2014-08-02
It turns out that child agent management has had a bug for a while: there was...
Diva Canto
2
-1
/
+22
2014-08-02
Avoid an exception in creating child agents some times.
Diva Canto
1
-0
/
+2
2014-08-02
Temporarily disable new regression test TestLifecycle() until I have a chance...
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-08-02
Re-enabled TestLifecycle regression test logging so I can get some idea of wh...
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-08-02
Actually call Close() for shared region modules when the simulator is being s...
Justin Clark-Casey (justincc)
4
-13
/
+290
2014-08-02
minor: Change default max phys prim size in code to match OpenSimDefaults.ini
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-08-02
minor: change allow script crossings default in code to true in order to matc...
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-08-02
add LSL constant PRIM_ALPHA_MODE
dahlia
1
-0
/
+1
2014-08-02
Bulletsim: Create AvatarTerminalVelocity to BulletSim like what ODE and SL ha...
Vegaslon
2
-2
/
+25
2014-08-02
add LSL constants PRIM_SPECULAR and PRIM_NORMAL
dahlia
1
-0
/
+2
2014-08-02
Bug fix in map teleports in varregions. The cherry was missing from the ice-c...
Diva Canto
2
-29
/
+2
2014-08-02
BulletSim: add some locking for collision lists to prevent collsions
Robert Adams
2
-4
/
+15
2014-08-02
Improved line map heuristics.
Aleric Inglewood
1
-16
/
+40
2014-08-02
Fix looking up line number and colum when there is no exact match.
Aleric Inglewood
1
-18
/
+11
2014-08-02
BulletSim: stop processing linkset child when it is discovered that the
Robert Adams
1
-0
/
+1
2014-08-02
BulletSim: more tweeks to AliciaRaven's flying mods. Added parameters
Robert Adams
2
-11
/
+18
2014-08-02
refactor: Simplify compilation result tests by factoring out common code.
Justin Clark-Casey (justincc)
1
-71
/
+45
2014-08-02
In compiler regression tests, setup and teardown structures for each test to ...
Justin Clark-Casey (justincc)
1
-1
/
+5
2014-08-02
Fix issue with LSL jumps screwing up the C# compiler error -> LSL code positi...
Justin Clark-Casey (justincc)
2
-8
/
+55
2014-08-02
Fix previous commit to ignore water height and allow flying underwater (swimm...
AliciaRaven
1
-16
/
+1
2014-08-02
Add upward force to flight when close to the ground. Prevents current belly f...
AliciaRaven
1
-0
/
+26
2014-06-17
If MaterialsModule unexpected sees a part with DefaultTexture of null, log th...
Justin Clark-Casey (justincc)
1
-0
/
+4
2014-06-17
If processing a queued request fails up to the top of the stack, log the exce...
Justin Clark-Casey (justincc)
1
-3
/
+13
2014-06-17
In materials module, if a texture entry somehow has no default entry then don...
Justin Clark-Casey (justincc)
1
-1
/
+2
2014-06-16
Behavior change: only local users can set home in any parcel of a grid. Setti...
Diva Canto
1
-9
/
+11
2014-06-16
Manual change as per patch in mantis #7212. (the patch failed to apply, but t...
Diva Canto
1
-1
/
+1
2014-06-10
BulletSim: fix exceptions while rebuilding linksets with mesh children.
Robert Adams
1
-3
/
+30
2014-06-10
Added simulation version compatibility check so that agents coming from 0.7.6...
Diva Canto
3
-10
/
+32
2014-06-10
Amend to previous commit -- write down the problematic Profile server URL.
Diva Canto
1
-0
/
+3
2014-06-10
May fix mantis #7133
Diva Canto
1
-7
/
+12
2014-06-10
Fix AutoBackupModule and include option to skip saving assets.
AliciaRaven
2
-3
/
+39
2014-06-10
minor: rename velocidyDiff -> velocityDiff
Justin Clark-Casey (justincc)
1
-2
/
+2
2014-06-10
minor: Add some commented out logging to ScenePresence.SendTerseUpdateToAllCl...
Justin Clark-Casey (justincc)
1
-0
/
+8
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