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2013-04-18remove default parameter value that apparently mono cant handledahlia1-1/+1
2013-04-18Initial experimental support for materials-capable viewers. This is in a very...dahlia1-0/+382
2013-04-17amend previous commit, a line was left outdahlia1-0/+1
2013-04-17Thanks lkalif for a fix to SendRegionHandshake() which fixes a potential cras...dahlia1-2/+6
2013-04-17Allow changes to TextureEntry to propagate to viewers when MaterialID changesdahlia1-0/+2
2013-04-16refactor: Remove IClientNetworkServer.NetworkStop() in favour of existing Sto...Justin Clark-Casey (justincc)3-8/+14
2013-04-09BulletSim: fixing problems with llMoveToTarget. Not all fixed yet.Robert Adams3-6/+18
2013-04-09BulletSim: some formatting changes.Robert Adams1-10/+17
2013-04-09Another algorithm for AngularVerticalAttraction. This one Takes into account ...Vegaslon1-0/+23
2013-04-09BulletSim: add Bullet HACD library invocation. Turned off by default as notRobert Adams3-94/+183
2013-04-09BulletSim: fix problem where large sets of mega-regions weren't registeringRobert Adams1-3/+3
2013-04-10minor: fix mono compiler warning in ScriptsHttpRequests.csJustin Clark-Casey (justincc)1-1/+0
2013-04-10minor: remove mono compiler warnings in InventoryAccessModuleJustin Clark-Casey (justincc)1-3/+2
2013-04-09Comment out rez perms logging I accidentally left in at 7f07023 (Sat Apr 6 02...Justin Clark-Casey (justincc)1-1/+1
2013-04-09minor: Log an exception if we aren't able to delete a script state file rathe...Justin Clark-Casey (justincc)1-1/+6
2013-04-08BulletSim: moving comments around. No functional change.Robert Adams3-10/+11
2013-04-08BulletSim: clean up actor code so routines use the same coding pattern.Robert Adams10-123/+137
2013-04-08BulletSim: complete movement of physical object action code out of theRobert Adams11-636/+1078
2013-04-06Fix taking (and rezzing) of coalesced objects in the non-root subregions of m...Justin Clark-Casey (justincc)4-53/+76
2013-04-06When rezzing a coalesced object, check adjust position of all components.Justin Clark-Casey (justincc)1-20/+27
2013-04-04refactor: Simplify ScriptsHttpRequests.GetNextCompletedRequest to more simply...Justin Clark-Casey (justincc)1-10/+4
2013-04-04Fix bug where outstanding llHTTPRequests for scripts were not being aborted w...Justin Clark-Casey (justincc)3-32/+76
2013-04-03minor: Stop falsely logging that a teleport was being aborted on client logou...Justin Clark-Casey (justincc)1-3/+1
2013-04-03Fix minor race condition in SOP.SitTargetOrientationLL where inconsistent val...Justin Clark-Casey (justincc)1-11/+2
2013-04-03Use consistent GroupPosition value Make SOP.UpdateGroupPosition() rather than...Justin Clark-Casey (justincc)1-5/+6
2013-04-03fix minor race condition in SOP.SitTargetPositionLL where inconsistency could...Justin Clark-Casey (justincc)1-1/+1
2013-04-03minor: Make SOP.UpdateOffset() more consistent by checking against the same o...Justin Clark-Casey (justincc)1-7/+7
2013-04-02Fix minor race condition where SOP.GetGeometricCenter() and GetCenterOfMass()...Justin Clark-Casey (justincc)1-4/+4
2013-04-02BulletSim: create axis lock constraint with proper orientation andRobert Adams1-4/+2
2013-04-01BulletSim: update unmanaged API for HACD parameter passing. Bullet HACDRobert Adams3-6/+20
2013-04-01BulletSim: rearrange mega-region terrain code to make the thread flowRobert Adams1-15/+18
2013-04-02Use Output instead of OutputFormat in appropriate places of XEngine status re...Justin Clark-Casey (justincc)1-2/+2
2013-04-02minor: Remove unnecessary call to GetAttachments() in AttachmentsModule.Updat...Justin Clark-Casey (justincc)1-2/+0
2013-04-02Fix what appears to be a bug in HGUserManagementModule where it enables on th...Justin Clark-Casey (justincc)1-2/+1
2013-03-31BulletSim: stop an avatar from moving if standing on a stationaryRobert Adams1-1/+8
2013-03-31BulletSim: not quite functional axis lock code.Robert Adams5-35/+43
2013-03-31BulletSim: start the renaming of local variables to m_ form to match the Open...Robert Adams1-23/+23
2013-03-31BulletSim: fix line endings in BSActor*Robert Adams2-291/+302
2013-03-31BulletSim: convert BSDynamic to a BSActor and change BSPrim to setRobert Adams5-112/+149
2013-03-31BulletSim: Add physical 'actors' that operate on the physical object.Robert Adams4-74/+311
2013-03-31Export permission, part two. Setting export perms for textures and clothing w...Melanie3-10/+74
2013-03-30In the flotasm asset cache, if we get a request for a file that we're activel...Justin Clark-Casey (justincc)1-25/+27
2013-03-30refactor: rename ETM.InformClientToInitateTeleportToLocationDelegate to Infor...Justin Clark-Casey (justincc)1-9/+9
2013-03-29refactor: move the append magic number processing for attachments back up int...Justin Clark-Casey (justincc)1-6/+6
2013-03-29Added missing functionality (mainly custom headers) to llHTTPRequest.Kevin Cozens4-65/+195
2013-03-29Check viewer 2/3 attachment calls against avatar appearance attachment data r...Justin Clark-Casey (justincc)3-26/+23
2013-03-29Fix bug where CHANGED_REGION and/or CHANGED_TELEPORT weren't firing for scrip...Justin Clark-Casey (justincc)4-2/+31
2013-03-29Revert "Try eliminating the pause before auto-reteleporting for a megaregion ...Justin Clark-Casey (justincc)1-1/+1
2013-03-29Add Location (relative), Rotation (Relative) and Rotation (World) to "show pa...Justin Clark-Casey (justincc)1-0/+3
2013-03-29Try eliminating the pause before auto-reteleporting for a megaregion now that...Justin Clark-Casey (justincc)1-1/+1