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My fork of OpenSim for IG and MG, called SledjChisl.
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2013-01-24
* Added in the manifold point dept on collision desc. In BulletSim engine Bul...
teravus
1
-5
/
+64
2013-01-24
* Repairs the Object updates, Collision updates, and Child Prim methods makin...
teravus
1
-164
/
+282
2013-01-23
* This makes the non-physics llCastRay 'better'. It's not 'correctly work...
teravus
2
-4
/
+18
2013-01-24
Remove unnecessary System.Linq reference from Compiler.cs
Justin Clark-Casey (justincc)
1
-1
/
+0
2013-01-24
Disable the not very useful infinite recursion co-op termination tests for no...
Justin Clark-Casey (justincc)
1
-2
/
+6
2013-01-24
Fix mono 2.4.3 build break by using CreateInstanceAndUnwrap 9 method call dep...
Justin Clark-Casey (justincc)
1
-0
/
+1
2013-01-23
BulletSim: pass up and report the real collision penetration.
Robert Adams
2
-2
/
+4
2013-01-23
Pass narrower WaitHandle rather than EventWaitHandle as co-op termination wai...
Justin Clark-Casey (justincc)
5
-6
/
+6
2013-01-23
Improve logging by making it clearer which script is failing if an assembly f...
Justin Clark-Casey (justincc)
3
-28
/
+31
2013-01-23
BulletSim: remove setting of vehicle InterpolationRotationalVelocity.
Robert Adams
2
-36
/
+34
2013-01-23
BulletSim: small change to center-of-mass computation left out last commit
Robert Adams
1
-3
/
+8
2013-01-23
BulletSim: center-of-gravity linkset changes. Not working yet.
Robert Adams
4
-29
/
+9
2013-01-23
BulletSim: working on COM
Robert Adams
4
-7
/
+36
2013-01-23
BulletSim: fix build break introduced by previous commit
Robert Adams
1
-5
/
+0
2013-01-23
BulletSim: remove the unused RestoreBodyDependencies used by linksets
Robert Adams
3
-33
/
+2
2013-01-23
Add the Avination physics raycast glue so Core Physics can implement raycast
Melanie
3
-13
/
+129
2013-01-23
Remove the return value from llGiveMoney and add llTransferLindenDollars. Also
Melanie
3
-33
/
+114
2013-01-23
If ScriptStopStrategy hasn't been set to co-op in [XEngine] config, then cont...
Justin Clark-Casey (justincc)
5
-27
/
+87
2013-01-21
BulletSim: Tweeks to vehicle motion.
Robert Adams
3
-15
/
+11
2013-01-22
Add co-op termination regression test for infinite recursive manual call on e...
Justin Clark-Casey (justincc)
1
-0
/
+22
2013-01-22
Set script delay factor to 0 in co-op termination tests
Justin Clark-Casey (justincc)
1
-0
/
+3
2013-01-22
Add regression test for co-op termination on infinite user function call regr...
Justin Clark-Casey (justincc)
1
-0
/
+30
2013-01-22
Add regression test for co-op stop of an infinite jump loop
Justin Clark-Casey (justincc)
1
-8
/
+41
2013-01-22
Add do-while co-op termination test
Justin Clark-Casey (justincc)
1
-2
/
+30
2013-01-22
Add single and comound while loop co-op termination test
Justin Clark-Casey (justincc)
1
-0
/
+44
2013-01-22
Fix bug in generating termination checks in compound statement for loop.
Justin Clark-Casey (justincc)
2
-3
/
+27
2013-01-22
factor out common code in existing co-op termination regression tests
Justin Clark-Casey (justincc)
1
-55
/
+24
2013-01-22
Increase WaitForEventCompletionOnScriptStop to 120 secs to show that the co-o...
Justin Clark-Casey (justincc)
1
-0
/
+4
2013-01-22
minor: comment out Console.WriteLine debugging message in XEngine
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-01-22
Add regression test TestStopOnLongForLoop()
Justin Clark-Casey (justincc)
1
-0
/
+59
2013-01-22
refactor: rename XEngineTest to more descriptive XEngineBasicTests
Justin Clark-Casey (justincc)
1
-0
/
+0
2013-01-21
BulletSim: allow changing position and rotation of a child of a linkset
Robert Adams
8
-46
/
+112
2013-01-21
Have SOP and LSL_Api call the proper GetCenterOfMass and GetGeometricCenter
Robert Adams
2
-1
/
+11
2013-01-21
BulletSim: remove unused MaxTaintsToProcessPerStep parameter
Robert Adams
3
-8
/
+5
2013-01-20
BulletSim: More aggressive as setting character velocity to zero
Robert Adams
5
-91
/
+153
2013-01-20
BulletSim: fix problem of avatar sliding very slowly occasionally after stopp...
Robert Adams
1
-34
/
+41
2013-01-20
BulletSim: small fix making sure terrain height is calculated
Robert Adams
1
-1
/
+3
2013-01-20
BulletSim: modify motors to return correction rather than current value
Robert Adams
5
-38
/
+36
2013-01-20
This updates prebuild to remove BulletSimN, implements the BulletSim API in B...
teravus
1
-262
/
+623
2013-01-20
* Dumping BulletSimNPlugin in favor of combining the API
teravus
23
-11752
/
+0
2013-01-20
* Tweak the BulletSimN API a bit.
teravus
2
-17
/
+18
2013-01-19
IRCBridgeModule: optional agent-alertbox for IRC enabled Regions look in Open...
PixelTomsen
4
-273
/
+305
2013-01-19
Check the existing ScenePresence.ParentPart to make sure we're not trying to ...
Justin Clark-Casey (justincc)
1
-2
/
+1
2013-01-19
Assign the SmartThreadPool name in the constructor
Oren Hurvitz
1
-2
/
+2
2013-01-19
New constants for llGetObjectDetails
Talun
2
-0
/
+92
2013-01-19
New constants for llGetObjectDetails
Talun
2
-0
/
+92
2013-01-19
Mantis 6507 keys returned by llGetAgentList incorrect for llList2Key
Talun
1
-2
/
+2
2013-01-19
Fix use of scene debug commands when region is set to root or a specific regi...
Justin Clark-Casey (justincc)
1
-15
/
+12
2013-01-18
Add "debug set set animations true|false" region console command.
Justin Clark-Casey (justincc)
4
-24
/
+48
2013-01-18
Restore previous client AO behaviour by not allowing them to remove the defau...
Justin Clark-Casey (justincc)
5
-8
/
+27
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