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My fork of OpenSim for IG and MG, called SledjChisl.
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2013-12-14
Wrap analysis of the particle system in the UUID Gatherer in a separate try/c...
Justin Clark-Casey (justincc)
1
-3
/
+12
2013-12-14
After previous discussion, put eye-catcher 'SCRIPT READY' messages to console...
Justin Clark-Casey (justincc)
1
-3
/
+5
2013-12-14
Convert if-blocks to return statements in small functions such as GetStartPar...
Eva Comaroski
1
-15
/
+5
2013-12-14
Make WindParamSet success a console message rather than a log message.
Justin Clark-Casey (justincc)
1
-2
/
+1
2013-12-14
minor: Make wind console commands print out to console rather than log
Justin Clark-Casey (justincc)
1
-14
/
+21
2013-12-14
Comment out sit position checks in TestSitAndStandWithSitTarget() in SP and N...
Justin Clark-Casey (justincc)
2
-11
/
+11
2013-12-14
Fix build break in test from previous commit 54cc229 - hadn't realized SceneP...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-12-14
Fix TestSitAndStandWithNoSitTarget NPC and SP tests.
Justin Clark-Casey (justincc)
3
-15
/
+4
2013-12-13
Eliminate unnecessary line from my previous commit 1d605642
Justin Clark-Casey (justincc)
1
-2
/
+0
2013-12-11
Refix sitting on child prims by reinserting relevant code back into SP.Handle...
Justin Clark-Casey (justincc)
1
-3
/
+22
2013-12-11
Replace proprietary file header with BSD one
Melanie
1
-6
/
+27
2013-12-11
Add missing files *blush*
Melanie
1
-0
/
+19
2013-12-11
Committing the Avination Scene Presence and related texture code
Melanie
13
-494
/
+1355
2013-12-11
This is the Avination Entity Transfer Module. Surprisingly, it still compiles
Melanie
2
-239
/
+214
2013-12-10
Add console utility commands "scale scene" and "translate scene". Note that r...
dahlia
1
-2
/
+88
2013-12-06
apparently mono DeflateStream has no CopyTo method =(
dahlia
1
-1
/
+5
2013-12-06
use System.IO.Compression.DeflateStream for mesh decompression in an attempt ...
dahlia
1
-9
/
+5
2013-12-06
Add support for user preferences (im via email)
BlueWall
2
-0
/
+69
2013-12-06
minor: Use enums for setting inv/asset types on data upload rather than magic...
Justin Clark-Casey (justincc)
1
-7
/
+7
2013-12-06
Properly set InventoryType.Snapshot when a snapshot is uploaded
Justin Clark-Casey (justincc)
1
-0
/
+4
2013-12-05
Fix regression where mouse look flight direction no longer worked by zeroing ...
Justin Clark-Casey (justincc)
2
-14
/
+26
2013-12-03
Ignore X and Y body rotations when sent by mouse look.
Justin Clark-Casey (justincc)
1
-3
/
+15
2013-11-30
Actually use the SP.AgentControlStopSlowWhilstMoving parameter intoroduced fo...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-11-30
Remove unused SP.Updated flag, which appears unused for many years and was on...
Justin Clark-Casey (justincc)
1
-10
/
+0
2013-11-30
Implement most effects of AGENT_CONTROL_STOP
Justin Clark-Casey (justincc)
2
-44
/
+104
2013-11-30
Remove nudgehack from SP.HandleAgentUpdate by making MovementFlag a uint rath...
Justin Clark-Casey (justincc)
1
-19
/
+6
2013-11-29
Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3...
Justin Clark-Casey (justincc)
1
-5
/
+2
2013-11-29
Remove unused sp.ParentPosition, which has not been used for some time
Justin Clark-Casey (justincc)
2
-21
/
+2
2013-11-29
Comment out debug sit message accidently left active
Justin Clark-Casey (justincc)
1
-3
/
+3
2013-11-29
Fix regression where sitting on ground stopped working.
Justin Clark-Casey (justincc)
1
-8
/
+11
2013-11-29
Restore SP.AbsolutePosition to properly return actual absolute position when ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-11-29
Add parameter checking for land_collision, land_collision_start and land_coll...
Justin Clark-Casey (justincc)
2
-7784
/
+8165
2013-11-27
Change the log level for the LOGIN DISABLED and LOGIN ENABLED messages is
Mic Bowman
1
-2
/
+4
2013-11-26
"rotate scene" command now uses Constants.RegionSize / 2 to pick the center o...
dahlia
1
-4
/
+15
2013-11-27
Fix stand positions rather than having the stand jump to the root prim.
Justin Clark-Casey (justincc)
2
-7
/
+59
2013-11-26
add a "rotate scene" console command. Seems to work for prims/sculpts/mesh bu...
dahlia
1
-0
/
+33
2013-11-26
Only translate linked prim specified offset pos by the link prim rotation, no...
Justin Clark-Casey (justincc)
1
-13
/
+15
2013-11-26
fix position changes when sitting on a prim with position and/or orientation ...
Justin Clark-Casey (justincc)
1
-3
/
+28
2013-11-23
Revert "Fix issue where sitting on non-root linked prims would send camera to...
Justin Clark-Casey (justincc)
2
-14
/
+3
2013-11-23
Revert "Add line accidentally left out of recent non-root prim sit fix"
Justin Clark-Casey (justincc)
1
-2
/
+0
2013-11-23
Revert "Still send CameraEyeOffset in UDP SendSitReponse even if at offset is...
Justin Clark-Casey (justincc)
1
-2
/
+5
2013-11-23
Revert "Fix non-root prim sit positions for prims where a sit target has been...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-11-23
Revert "Refix fix for sitting on non-root linked prims with explicit sit targ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-11-23
Revert "fix avatar rotation when sitting on a linked part"
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-11-23
fix avatar rotation when sitting on a linked part
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-11-23
Refix fix for sitting on non-root linked prims with explicit sit targets.
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-11-23
Fix non-root prim sit positions for prims where a sit target has been specifi...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-11-23
Add line accidentally left out of recent non-root prim sit fix
Justin Clark-Casey (justincc)
1
-0
/
+2
2013-11-23
Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3...
Justin Clark-Casey (justincc)
1
-5
/
+2
2013-11-23
Fix false positive test failure in TestRepeatSameDrawContainingImageReusingTe...
Justin Clark-Casey (justincc)
1
-2
/
+2
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