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2008-02-08* Finished Cylinder in the Meshmerizer. Hollow and Path cut work for it now. ...Teravus Ovares1-42/+44
2008-02-08refactor - remove unused m_children from EntityBaseJustin Clarke Casey2-24/+4
2008-02-08Minor refactoringJustin Clarke Casey1-19/+15
2008-02-08Minor ScenePresence related refactoringJustin Clarke Casey2-18/+30
2008-02-08* Dun-dun-dun. JavaScript scripting now actually works. :)Adam Frisby1-3/+2
2008-02-08* Made some terrain functions faster computationally.Adam Frisby2-16/+8
2008-02-08* Adding console spam to help track 'The Steve Bug'.Adam Frisby2-5/+18
2008-02-08change counter from 3 => 2 based on feedback from mirceakitsune on mantisSean Dague1-1/+1
2008-02-08From: Kurt Taylor <krtaylor@us.ibm.com>Sean Dague1-1/+12
2008-02-08small bit of refactoring, MW2-4/+11
2008-02-08* Removed a statement that crashes the Meshmerizer if you don't have a specif...Teravus Ovares1-1/+1
2008-02-08* Okay, fixed the path cut offset, however the inner wall isn't properly 'cut...Teravus Ovares1-2/+2
2008-02-08* This update adds limited support for Cylinder meshed prim in the Meshmerize...Teravus Ovares3-1/+312
2008-02-08* Fix: Send Parcel data on region crossing.Teravus Ovares2-0/+3
2008-02-08Missed one event message that needed to beCharles Krinke1-8/+9
2008-02-08Make timer events from scripts a little less chatty. Charles Krinke2-12/+16
2008-02-07Maybe VB.Net will compile now... who knows ;)Tedd Hansen1-8/+8
2008-02-07Same VB.Net patch done right.Tedd Hansen1-4/+9
2008-02-07VB.Net compiler might work on Windows now.Tedd Hansen1-1/+1
2008-02-07* Fixed negative child agents in the sim stats.Teravus Ovares1-0/+6
2008-02-07* This update contains a bucket-full of network optimizations.Teravus Ovares5-7/+52
2008-02-07* didn't save :P so, this is the other half to my last commitTeravus Ovares1-1/+20
2008-02-07Update version numbers to 0.5Jeff Ames2-2/+2
2008-02-07* Added the Scripted objectflag if there is a script running in a prim. Remov...Teravus Ovares3-2/+21
2008-02-06* Allow terrain load-tile for RAW filesJustin Clarke Casey1-1/+57
2008-02-06* Chasing down memory leak where memory used by a client is not returned on c...Justin Clarke Casey4-9/+49
2008-02-06* Marking off which uses of catch (Exception e) is legit and which are not, f...Adam Frisby5-12/+12
2008-02-06* Added debug message to try track down Mantis#305.Adam Frisby1-0/+1
2008-02-06Consolidated LoadAnims and AvatarAnimations constructor.Jeff Ames3-40/+9
2008-02-06* Fixed script count incrementer. Was decrementing but only incrementing wh...Teravus Ovares1-2/+2
2008-02-06* Put the script run limiter on the SceneObjectPart as otherwise you can drop...Teravus Ovares1-13/+15
2008-02-06* Added the ability to start and stop all scripts in the simulator using the ...Teravus Ovares4-4/+76
2008-02-06Cleaned up some unreachable code warnings.Jeff Ames1-10/+0
2008-02-06Fixed typo in Mag() (Thanks lc_tuco for pointing this out)Jeff Ames1-1/+1
2008-02-06* Added Active Scripts to report the number of scripts running to Sim Stats Teravus Ovares8-13/+441
2008-02-06Fixed regex in LSL2CSConverter so it will properly handle casting to (string)...alondria1-2/+2
2008-02-06Somehow llList2Float never made it into LSL_BaseClass and LSL_BuiltIn_Command...alondria3-1/+6
2008-02-05Converted logging to use log4net.Jeff Ames77-1023/+978
2008-02-05Cut down on the number of packets sent during terraforming. Terraforming shou...Brian McBee1-7/+15
2008-02-05Added explicit Quaternion->string and list->string conversions.alondria3-2/+116
2008-02-05Small refactoring on Terrain Update sending, so that other code can force ter...MW1-15/+20
2008-02-05some small changes, like adding a couple of extra methods to IInventoryServic...MW2-0/+24
2008-02-05* Fix Mantis 457Justin Clarke Casey1-6/+6
2008-02-05Reverted MySQLDataStore.cs to not use static mutexes any more, patch didn't w...Tedd Hansen1-1/+0
2008-02-05* Refactored the sound calls to SceneObjectPart Teravus Ovares7-121/+445
2008-02-05Added copyright statements.Jeff Ames9-19/+261
2008-02-04* Rebase all current servers on common abstract BaseOpenSimServer classJustin Clarke Casey2-87/+71
2008-02-04Change sim command from "stats" to "show stats" for consistencyJustin Clarke Casey1-14/+13
2008-02-04Refactor only: serve stats objects directly through StatsManager singletonJustin Clarke Casey4-10/+9
2008-02-04Patch from mikkopa/_someone Thanks! adds support for llPreloadSound, llTrigge...Teravus Ovares3-5/+111