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2009-10-21* FireQueueEmpty now checks if a measurable amount of time has passed, and if...John Hurliman3-38/+16
2009-10-21* Changed the timing calculations for sending resends/acks/pings from per-cli...John Hurliman3-41/+63
2009-10-21Testing out a hack to identify the source of the high cpu usageJohn Hurliman1-0/+3
2009-10-21Removing the Sleep(0) call from the OutgoingPacketHandlerJohn Hurliman1-6/+3
2009-10-21* Handle UseCircuitCode packets asynchronously. Adding an agent to a scene ca...John Hurliman3-13/+49
2009-10-21* Replaced the UnackedPacketCollection with a lockless implementation. The ti...John Hurliman4-208/+126
2009-10-21Fixed the way OnQueueEmpty is called to prevent simultaneous calls for the sa...John Hurliman1-7/+7
2009-10-21Committing Jim's optimization to replace the 20ms sleep in outgoing packet ha...John Hurliman4-50/+121
2009-10-20* Added a sanity check to GetScriptAssemblies() and GetScriptStates() for the...John Hurliman5-10/+235
2009-10-20* Removed the unused m_agentUpdates collection and some extra work that was b...John Hurliman2-94/+34
2009-10-20* Removed the throttle speed optimizations to see if it brings stability backJohn Hurliman2-72/+69
2009-10-20Added try/catches in the outgoing packet handler to match the one in the inco...John Hurliman1-45/+59
2009-10-20Fixing position/rotation/collisionplane in ObjectUpdate packets for avatarsJohn Hurliman1-6/+8
2009-10-20Reverting the deletion of files related to texture sending until we figure ou...John Hurliman6-0/+926
2009-10-20* Removing ODEPrim and ODECharacter GetHashCode() overrides since they were b...John Hurliman3-11/+1
2009-10-20* Removing cruft left over from the conversion to the new texture sending and...John Hurliman12-1275/+45
2009-10-19* Optimized sending of terrain dataJohn Hurliman2-155/+180
2009-10-19* Removed OpenSim.Data.NHibernateJohn Hurliman3-6/+6
2009-10-19* Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This...John Hurliman11-120/+117
2009-10-19Forgot {} on last commit.Diva Canto1-0/+2
2009-10-19More instrumentation in physics.Diva Canto1-0/+2
2009-10-18* Rewrote the methods that build ObjectUpdate and ImprovedTerseObjectUpdate p...John Hurliman5-684/+398
2009-10-19Formatting cleanup.Jeff Ames6-11/+11
2009-10-18A bit of instrumentation to figure out what's going on with physics actors.Diva Canto2-1/+14
2009-10-18* Process the avatar terse update priority queue as soon as an update for our...John Hurliman1-40/+39
2009-10-18Zero out PrimitiveBaseShape.SculptData after the JPEG2000 data has been decod...John Hurliman1-0/+3
2009-10-18* Big performance increase in loading prims from the region database with MySQLJohn Hurliman2-25/+50
2009-10-17* Committing Nini.dll with the patch from #3773 appliedJohn Hurliman1-1/+1
2009-10-17Committing the second part of Jim Greensky @ Intel Lab's patch, re-prioritizi...John Hurliman7-20/+227
2009-10-17Wrapped the contents of the IncomingPacketHandler loop in a try/catch statementJohn Hurliman1-2/+9
2009-10-17Add support for display of the script compilation errors in the script editor'sMelanie2-20/+38
2009-10-17Adds SendAvatarInterestsUpdate to IClientAPIMelanie1-0/+7
2009-10-16* One more tweak to inform the user that they may not be able to move until r...Teravus Ovares (Dan Olivares)2-4/+6
2009-10-16* After seeing it repeat over and over again.. again, We won't inform the s...Teravus Ovares (Dan Olivares)1-1/+1
2009-10-16Changing avatar movement updates to the Task throttle category until we get f...John Hurliman1-5/+6
2009-10-16More debugging of RegionCombinerModule.RegionLoaded() by making RegionLoaded(...John Hurliman1-2/+6
2009-10-16Prevent oversized packets from crashing the LLUDP server. It will now print a...John Hurliman1-5/+20
2009-10-16* Simplified the prioritization packet creation code to reduce CPU usage and ...John Hurliman3-95/+35
2009-10-16* fix previous commitTeravus Ovares (Dan Olivares)1-1/+1
2009-10-16* Changing the "clean dropped attachments" MySQL command to a using statement...John Hurliman1-1/+2
2009-10-16* Ensure that at least 20 frames run before letting avatar in.Teravus Ovares (Dan Olivares)1-0/+11
2009-10-16* Change appearance packets from State to Task. This will hopefully fix the c...John Hurliman3-37/+46
2009-10-16* One more attempt at the NullRef In The OdePlugin. This might fix it, but ...Teravus Ovares (Dan Olivares)2-1/+22
2009-10-16Updating OpenSim.ini.example with the section required to enable a useful pri...John Hurliman1-0/+2
2009-10-16Thank you, Fly man, for plumbing the AvatarInterestsUpdate packetMelanie1-5/+22
2009-10-16* Make sure to unregister the OutOfBounds Physics event in RemoveFromPhysical...Teravus Ovares (Dan Olivares)1-0/+1
2009-10-16* Added a message for when the null reference exception occurs to make debugg...Teravus Ovares (Dan Olivares)1-3/+4
2009-10-16* A hacky attempt at resolving mantis #4260. I think ODE was unable to allo...Teravus Ovares (Dan Olivares)2-2/+31
2009-10-15Object update prioritization by Jim Greensky of Intel Labs, part one. This im...John Hurliman16-329/+320
2009-10-15Replaced the update lists with a priority queue implementation in LLClientViewjjgreens1-45/+179