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2013-08-23Refactor: merge SceneGraph.AddScenePresence() into CreateAndAddChildScenePres...Justin Clark-Casey (justincc)1-28/+6
2013-08-23minor: remove mono compiler warning from LLClientViewJustin Clark-Casey (justincc)1-4/+0
2013-08-22Stop "handle sit user name" command from trying to sit avatars on objects whi...Justin Clark-Casey (justincc)1-0/+3
2013-08-22Stop error messages being misleadingly generated when on client connection ac...Justin Clark-Casey (justincc)1-2/+19
2013-08-22Stop "sit user name" and "stand user name" console commands from trying to si...Justin Clark-Casey (justincc)1-2/+8
2013-08-21Don't allow users to attempt to sit on objects in a child region without goin...Justin Clark-Casey (justincc)2-0/+29
2013-08-20* Fix some threading issues in BulletXNA (the managed bullet library), this s...teravus2-3/+48
2013-08-20Add --regex options to "sit user name" and "stand user name" console commands...Justin Clark-Casey (justincc)1-50/+81
2013-08-20Add experimental "sit user name" and "stand user name" console commands in Si...Justin Clark-Casey (justincc)1-0/+180
2013-08-18Allow updating the wearable type of wearables that have a type of 0.Melanie1-4/+16
2013-08-17Remove mono compiler warnings from UserProfilesModuleJustin Clark-Casey (justincc)1-19/+16
2013-08-17minor: remove mono compiler warning from AttachmentsModuleJustin Clark-Casey (justincc)1-2/+1
2013-08-17minor: remove mono compiler warnings from ScenePresenceJustin Clark-Casey (justincc)1-4/+3
2013-08-17Add ScenePresenceTeleportTests.TestSameSimulatorIsolatedRegionsV2() regressio...Justin Clark-Casey (justincc)4-7/+69
2013-08-16Add TestSameSimulatorNeighbouringRegionsV2() regression test for v2 entity tr...Justin Clark-Casey (justincc)1-2/+87
2013-08-16refactor: Make AttachmentModulesTests.TestSameSimulatorNeighbouringRegionsTel...Justin Clark-Casey (justincc)1-1/+1
2013-08-16Packet headers are not zero-encoded so don't try to zero-decode these in Pack...Justin Clark-Casey (justincc)1-16/+9
2013-08-15Try to make "slow down" message that one could receive on rapid teleporting m...Justin Clark-Casey (justincc)1-1/+2
2013-08-15Move DoNotCloseAfterTeleport flag reset before UpdateAgent in V2 to avoid a l...Justin Clark-Casey (justincc)1-2/+6
2013-08-15Rely on the Scene.IncomingCloseAgent() check as to whether the connection sho...Justin Clark-Casey (justincc)2-15/+7
2013-08-15Do not use the SP.DoNotCloseAfterTeleport flag for child agent connections.Justin Clark-Casey (justincc)2-23/+32
2013-08-14minor: Comment out AvatarPicketSearch caps log message for now, which is occu...Justin Clark-Casey (justincc)1-1/+1
2013-08-14minor: remove unused entity transfer config in teleport v2 attachments testJustin Clark-Casey (justincc)1-1/+0
2013-08-14BulletSim: include check for volume detect in check for zeroing avatar motion.Robert Adams2-2/+6
2013-08-14BulletSim: add physical object initialized flag so updates and collisionsRobert Adams5-5/+23
2013-08-14Add stat clientstack.<scene>.IncomingPacketsOrphanedCount to record well-form...Justin Clark-Casey (justincc)1-4/+29
2013-08-14Count any incoming packet that could not be recognized as an LLUDP packet as ...Justin Clark-Casey (justincc)1-21/+44
2013-08-14Add method doc to Scene.RemoveClient() to ask any callers to use Scene.Incomi...Justin Clark-Casey (justincc)2-0/+25
2013-08-13BulletSim: move the creation of the avatar movement actor creating toRobert Adams1-7/+7
2013-08-13Remove exception when printing error for failure removing script state.Robert Adams1-1/+1
2013-08-12BulletSim: add check in avatar stair step code to verify the collisionRobert Adams4-13/+26
2013-08-12Don't try and send group updates to NPCs via event queue, since NPCs have no ...Justin Clark-Casey (justincc)1-1/+0
2013-08-12minor: Extend warning message when adding trying to add an event for a client...Justin Clark-Casey (justincc)1-3/+8
2013-08-12Get rid of issue where removing NPCs would through an exception by routing cl...Justin Clark-Casey (justincc)1-1/+3
2013-08-12Create TestSameSimulatorNeighbouringRegionsTeleportV2() regression test for V...Justin Clark-Casey (justincc)1-1/+112
2013-08-09minor: Consistently log IOCP for IO completion thread startup log information...Justin Clark-Casey (justincc)1-3/+3
2013-08-09Increase wait for source region to sent UpdateAgent to 10 seconds instead of 4.Justin Clark-Casey (justincc)1-1/+1
2013-08-09Add missing file from b1c26a56Justin Clark-Casey (justincc)1-0/+102
2013-08-09Comment back out seed dump code enabled in b1c26a56. Also adds a few telepor...Justin Clark-Casey (justincc)1-16/+22
2013-08-09Go easy on enforcing session ids in position updatesDiva Canto1-16/+17
2013-08-09Fix an issue with an A->C->B->A teleport where these regions are in a row (A,...Justin Clark-Casey (justincc)1-0/+8
2013-08-08Fix an issue where under teleport v2 protocol, teleporting from regions in an...Justin Clark-Casey (justincc)8-147/+267
2013-08-08BulletSim: adjust avatar position when the avatar's size is changed.Robert Adams2-4/+12
2013-08-08Make m_originRegionID in ScenePresence public to allow DSG module to work for...Dan Lake1-2/+2
2013-08-08Add parameter and explanation of ManagedStats return to OpenSimDefaults.ini.Robert Adams1-2/+2
2013-08-08Better error reporting when registering LSL function extensions (comms module).Robert Adams1-4/+13
2013-08-08Add a JSON web fetch of the statististics managed by StatsManager.Robert Adams2-0/+9
2013-08-07* Added set water height <height> [<x>] [<y>] console command following the s...teravus1-1/+30
2013-08-07* This makes in-world terrain editing smoother, even in MegaRegions. This ...teravus1-3/+30
2013-08-08Remove never implemented stub modules commands (list, load, unload) from back...Justin Clark-Casey (justincc)1-40/+0