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2011-01-17DEBUG DEBUG DEBUGDiva Canto1-0/+4
2011-01-17Protect World Map module, RequestMapItemsAsync, from badly formed URLs.Diva Canto1-1/+11
2011-01-14Fix slam bits being lost when editing perms in prim inventoryMelanie1-1/+0
2011-01-12Dont' trust the viewer! Fix a permission slam error caused by trustingMelanie2-1/+6
2011-01-12Fix direct item give permissionsMelanie5-23/+73
2011-01-12Use ToString() rather than a cast (more robust)Melanie1-1/+1
2011-01-12Partial permissions fix for boxed items.Melanie2-0/+17
2011-01-12Fix god mode perms adjustmentMelanie1-0/+2
2011-01-08Added more debug messages under the -verbose option.Diva Canto1-2/+6
2011-01-08Added a -v|verbose option to save iar.Diva Canto2-1/+9
2011-01-08Fixes the issue of hung archives. Problem was with SceneObjectSerializer.Diva Canto2-1/+13
2011-01-07Try to fix a IAR problem reported by nebadon, where save iar seems stuck fore...Diva Canto1-0/+4
2011-01-07Minor additional debug message.Diva Canto1-0/+2
2011-01-07Make HG map search consistent with new syntax for link-region, i.e. http://fo...Diva Canto1-1/+1
2011-01-07A bit more frugal on the caller side of closing agents, now that the receivin...Diva Canto1-16/+20
2011-01-07Spawn a threadlet upon receiving requests to close agents. The operation may ...Diva Canto1-1/+4
2011-01-06Deal with possibly un-initialized scripts in object transfers. Mantis #5310Diva Canto1-1/+4
2011-01-06Map search: changed the flag sent to the client. It was 2 (???), now it's 0. ...Diva Canto1-3/+3
2011-01-06HG bug fix. Must wait for client's UDP contact before getting scene presence.Diva Canto1-4/+11
2011-01-05Commented a verbose Debug message in LLUDPServer that got uncommented at some...Diva Canto1-1/+1
2011-01-04Make the default for the very verbose XMLRPC groups debug setting false rathe...Justin Clark-Casey (justincc)1-2/+1
2011-01-04Note to self: try to make only 3 things at the same time.Diva Canto1-1/+1
2011-01-04Guard against null Animator.Diva Canto1-1/+2
2011-01-03Add permissions hooks for object transfersMelanie1-4/+57
2011-01-03Allow cross-scope friendships to work, and also allow other cross scope nameMelanie3-3/+3
2011-01-03Fix child agent scopingMelanie1-4/+4
2011-01-03Fix scoping for prim region crossingsMelanie2-2/+2
2011-01-03Implement Scope ID lookup on GetLandData. Stacked regions were not handledMelanie4-39/+42
2010-12-30Fix up a prior fix (refix the fixed fix :)Melanie1-1/+1
2010-12-30Implement SendPlacesReplyMelanie4-0/+66
2010-12-29Bug fix in neighbors: serverURI now always has a trailing '/'... neighbors we...Diva Canto2-3/+3
2010-12-27WARNING: simulator config var change! This affects only system-facing configs...Diva Canto1-2/+12
2010-12-25Fixes mantis #5279Diva Canto1-1/+1
2010-12-24This fixes mantis #5198 and related. Physics is not my expertise, so I'm not ...Diva Canto1-0/+5
2010-12-24One more pass at object inventory. This time, fix SceneObjectPartInventory so...Diva Canto2-148/+82
2010-12-23Hopefully this fixes all prim inventory issues. No more abort, no more keepin...Diva Canto1-35/+49
2010-12-23* Cleanup from a commit a while ago.Teravus Ovares (Dan Olivares)1-4/+10
2010-12-23Removed unused code -- this was the previous version of UDP texture sending, ...Diva Canto6-948/+16
2010-12-23Put back a commented section of code. With some viewers, object inventoryMelanie1-6/+5
2010-12-23* Re-Adding Scene TimeDilation to Object Update Packets.Teravus Ovares (Dan Olivares)2-6/+31
2010-12-22Added a counter to NewFiles in Xfers to account for simultaneous object inven...Diva Canto1-16/+42
2010-12-22Fixed wrong argument cardinality in debug message.Diva Canto1-1/+1
2010-12-22Fix a broken format on an error message. Also replace yet another e.MessageMelanie1-2/+1
2010-12-21* Adds AbortXfer to the ClientAPI mixTeravus Ovares (Dan Olivares)5-4/+88
2010-12-21What is the point of using different types to express the same damn thing?Melanie1-1/+1
2010-12-21Another good catch. Update file name serial.Melanie1-0/+1
2010-12-21Added a missed return. Thanks diva!Melanie1-0/+1
2010-12-21Fix up merge artifactsMelanie1-10/+1
2010-12-21Make prim inventories a bit more saneMelanie4-108/+39
2010-12-19Put the coarse location updates back to 50 frames, otherwise the dots on the ...Diva Canto2-3/+3