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My fork of OpenSim for IG and MG, called SledjChisl.
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2008-01-22
* Enabled dead region tracking for ChildAgentDataUpdates
Teravus Ovares
9
-112
/
+270
2008-01-22
* Renamed a number of TerrainEngine functions to conform naming standards bet...
Adam Frisby
2
-16
/
+17
2008-01-21
* Added an army of exception handlers to the InterRegion logoff message
Teravus Ovares
1
-1
/
+44
2008-01-21
* Shutting down child agents properly in neighbor regions.
Teravus Ovares
5
-23
/
+164
2008-01-21
Another attempt to squash the animation bug. Wish I could get this to fail at...
Brian McBee
1
-1
/
+1
2008-01-21
Change misleading placeholder error messages for attempts to persist non-scri...
Justin Clarke Casey
1
-2
/
+2
2008-01-21
Attempt to catch animation fubar on region crossing that causes client hang. ...
Brian McBee
1
-1
/
+11
2008-01-21
* Scripts edited within a prim will now be persisted correctly
Justin Clarke Casey
4
-4
/
+7
2008-01-21
Method rename
Justin Clarke Casey
1
-3
/
+5
2008-01-21
* Make object persistence more granular by separating prim and prim inventory...
Justin Clarke Casey
6
-27
/
+64
2008-01-21
Small bug in ResetScript
Tedd Hansen
2
-11
/
+1
2008-01-21
* And, so did the UDPServer Verboseness
Teravus Ovares
1
-16
/
+7
2008-01-21
Surround the "non implemented" in an else clause if face is inappropriate for:
Charles Krinke
1
-16
/
+34
2008-01-21
* Stopped Physical Object saving on SQLite got commented out in my last commi...
Teravus Ovares
1
-4
/
+16
2008-01-20
* Added hooks for logout to all IUserService and all that implement it.
Teravus Ovares
3
-1
/
+31
2008-01-20
Graceful failure of teleport to unavailable regions might actually work now.
Brian McBee
3
-10
/
+32
2008-01-20
Check if remote simulator is up before attempting teleport. Teleport to a rem...
Brian McBee
4
-26
/
+71
2008-01-20
* Found and fixed a situation where a neighbor region would come up send a no...
Teravus Ovares
1
-2
/
+6
2008-01-19
* Announcing the alternative prim early adoption program.. Adding regular ...
Teravus Ovares
2
-5
/
+90
2008-01-19
Most is back in its original state :) Hope I didn't break anything... *looks ...
Tedd Hansen
1
-7
/
+8
2008-01-19
removed additional debugging, added temp mega-debugging to StoreLandObject
Tedd Hansen
3
-27
/
+0
2008-01-19
More debugging
Tedd Hansen
2
-10
/
+8
2008-01-19
Added exception handler to LandManager IncomingLandObjectFromStorage
Tedd Hansen
1
-2
/
+13
2008-01-19
Getting closer to that crash .. :)
Tedd Hansen
1
-1
/
+6
2008-01-19
More debugging
Tedd Hansen
3
-0
/
+16
2008-01-19
checking return code may make failed teleports fail more gracefully.
Brian McBee
1
-17
/
+19
2008-01-19
More debugging in hunt for that random startup crash
Tedd Hansen
1
-0
/
+4
2008-01-19
one more try before I leave
Tedd Hansen
1
-6
/
+6
2008-01-19
"compile before commit, AND check compile result" - forgot a ;
Tedd Hansen
1
-1
/
+1
2008-01-19
Still hunting, added debug output
Tedd Hansen
1
-3
/
+10
2008-01-19
* Potential fix to the 'can't run a script anymore bug'
Teravus Ovares
1
-6
/
+7
2008-01-18
Added block for scenario: global exception handler called in loop when except...
Tedd Hansen
2
-5
/
+10
2008-01-18
* Return of the avatar wobble.
Teravus Ovares
1
-35
/
+43
2008-01-18
Why don't you try compiling before you commit?
Tedd Hansen
1
-2
/
+2
2008-01-18
Nope, that didn't do it - trying lock on performParcelPrimCountUpdate instead
Tedd Hansen
1
-8
/
+8
2008-01-18
Added a mutex lock on loadAllLandObjectsFromStorage so maybe just MAYBE we ca...
Tedd Hansen
1
-8
/
+12
2008-01-18
* Physics update to perhaps help people who have capsules that have capsized
Teravus Ovares
1
-1
/
+1
2008-01-18
On reflection, HasGroupChanged is more appropriate
Justin Clarke Casey
3
-15
/
+15
2008-01-18
Change SOP.HasChanged to HasPrimChanged in preparation for further changes
Justin Clarke Casey
3
-13
/
+17
2008-01-18
* Fixed bug where 'taskOwnerId' would always be null in PermissionManager, he...
lbsa71
2
-18
/
+21
2008-01-18
* Friction reduction update.
Teravus Ovares
1
-3
/
+3
2008-01-18
* ODE Physics update. fixed weird rotation of the avatar surrogate.
Teravus Ovares
3
-27
/
+44
2008-01-17
Added data structure to be passed through event execution queue so that event...
Tedd Hansen
9
-47
/
+85
2008-01-17
* Added llApplyImpulse in the global frame. The object must be physical befo...
Teravus Ovares
4
-1
/
+72
2008-01-17
* added ForEachPart helper
lbsa71
1
-2
/
+16
2008-01-17
* Added and implemented the LSL changed event.
Teravus Ovares
5
-6
/
+81
2008-01-16
* Fixed standing up so that you're at the new position of the prim if you mov...
Teravus Ovares
1
-3
/
+6
2008-01-16
Added (experimental) terrain elevate command to allow whole terrain to be ele...
Tedd Hansen
2
-0
/
+33
2008-01-16
* Fix mantis 345 - it is now possible to duplicate prims directly in the regi...
Justin Clarke Casey
4
-97
/
+133
2008-01-16
* Fixed a packet counting issue that I introduced
Teravus Ovares
3
-30
/
+36
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