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2009-08-31cleaning up RegionReadyModule:dr scofield (aka dirk husemann)2-24/+45
2009-08-31Change the return value if the compiler to "object" to allow compilersMelanie4-7/+7
2009-08-31oops. fixing missing argument.dr scofield (aka dirk husemann)1-1/+1
2009-08-31adding log message to vector render to inform about default font being useddr scofield (aka dirk husemann)1-0/+1
2009-08-31- making font name used by VectorRenderModule configurable: can be setdr scofield (aka dirk husemann)4-3/+27
2009-08-31Remove typo version of ReplaceableInterface property from RegionCombinerModule.Jeff Ames2-3/+1
2009-08-30* Fixes a teleport issue when teleporting out of a region to a different one.Teravus Ovares (Dan Olivares)1-0/+6
2009-08-30* whoops, forgot the other class initializer.Teravus Ovares (Dan Olivares)1-4/+4
2009-08-30* When the RegionCombinerModule is off, make borders have an infinite aabb pe...Teravus Ovares (Dan Olivares)2-6/+26
2009-08-29Ok, merging the RegionCombinerModule with master.Teravus Ovares (Dan Olivares)1-4/+5
2009-08-29* Rename the RegionCombiner Module from PhysicsCombinerTeravus Ovares (Dan Olivares)4-28/+37
2009-08-29* Fix the reason why physical vehicles have a problem in virtual regions.Teravus Ovares (Dan Olivares)1-1/+2
2009-08-29* Fixes looking up parcel permissions in virtual regions.Teravus Ovares (Dan Olivares)1-3/+183
2009-08-29* Only lock the Borders when they're being changed, otherwise one avatar's mo...Teravus Ovares (Dan Olivares)2-68/+184
2009-08-29Add a slow cache cleaner thread. By default, the thread starts a cleanupMelanie1-7/+47
2009-08-29the beginning of some changes to the decode cache to address concerns aboutMelanie1-9/+30
2009-08-29Make the j2kDecodeCache expire after 50 minutes (configurable). Alse allowsMelanie1-4/+24
2009-08-29Fix up WebFetchInventoryDescendents to really return all data needed,Melanie1-1/+17
2009-08-28* Deal with teleports to other virtual regions in the same scene.Teravus Ovares (Dan Olivares)3-10/+113
2009-08-28Modify CAPS inventory code. Currently this is not executedMelanie1-3/+7
2009-08-28Implements osDrawPolygon, similar to already implemented osDrawFilledPolygonArthur Valadares4-0/+31
2009-08-28* Allow corner prim crossings. Previously this was only on a single cardinal...Teravus Ovares (Dan Olivares)3-32/+201
2009-08-28Standardize FlotsamAssetCache headerJustin Clark-Casey (justincc)1-25/+25
2009-08-28Try to cache system folders if they aren't already there when one is requestedJustin Clark-Casey (justincc)1-0/+13
2009-08-28Pull out distinct cache system folders and drop cache methods in InventoryCacheJustin Clark-Casey (justincc)2-15/+46
2009-08-28Correct build breakJustin Clark-Casey (justincc)1-2/+2
2009-08-28minor: formatting and commentsJustin Clark-Casey (justincc)2-2/+5
2009-08-28minor: remove some commented out iar test codeJustin Clark-Casey (justincc)1-13/+0
2009-08-27Remove OpenSim.ini comments from the top of FlotsamAssetCache.cs to avoid dup...Justin Clark-Casey (justincc)1-51/+0
2009-08-27Apply http://opensimulator.org/mantis/view.php?id=3829Justin Clark-Casey (justincc)1-1/+1
2009-08-26* Another attempt at fixing the random spurious test error.Teravus Ovares (Dan Olivares)2-0/+17
2009-08-26Add copy constructor to PhysicsVector.Jeff Ames1-0/+5
2009-08-26Formatting cleanup, minor refactoring.Jeff Ames4-16/+9
2009-08-25Implemented osPenCap, that sets EndCap and StartCap to Pen. This allows using...Arthur Valadares4-7/+85
2009-08-22* Fixes mantis http://opensimulator.org/mantis/view.php?id=4044. Turns out fo...Diva Canto7-26/+59
2009-08-21Adds osDrawPolygon to OSSL. Works a little different then other OS Drawing fu...Arthur Valadares5-18/+98
2009-08-21* It turns out that Physics heightmap values were being stored in managed mem...Teravus Ovares (Dan Olivares)3-65/+96
2009-08-21Add copyright header. Formatting cleanup.Jeff Ames4-20/+54
2009-08-20Made HandleFetchInventoryDescendents async, so that the client thread doesn't...Diva Canto1-2/+17
2009-08-21* oops. Mistake with value return.Adam Frisby1-0/+6
2009-08-21* Moves NPC Creation across AppDomains to prevent a major perfomance issue.Adam Frisby2-18/+70
2009-08-20Putting the inventory packets back to ThrottleOutPacketType.Asset, because th...Diva Canto1-6/+6
2009-08-20Changed most of inventory packets to LowPriority, to see if that helps with f...Diva Canto1-6/+6
2009-08-21* Make cache, actually cache.Adam Frisby1-1/+5
2009-08-21* Implements a cache in NPCModule for Appearance.Adam Frisby1-1/+11
2009-08-21* Once more into the breach!Adam Frisby1-1/+4
2009-08-21* Attempting to diagnose a connection bug.Adam Frisby1-3/+5
2009-08-20* Fixes Terrain issues with combined regions.Teravus Ovares (Dan Olivares)2-74/+137
2009-08-20* Adds PhysicsCombiner ModuleTeravus Ovares (Dan Olivares)1-0/+355
2009-08-21* Fixing an issue with NPC's and Circuit Codes.Adam Frisby1-0/+3