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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
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2009-10-20
Fixing position/rotation/collisionplane in ObjectUpdate packets for avatars
John Hurliman
1
-6
/
+8
2009-10-20
Reverting the deletion of files related to texture sending until we figure ou...
John Hurliman
6
-0
/
+926
2009-10-20
* Removing ODEPrim and ODECharacter GetHashCode() overrides since they were b...
John Hurliman
3
-11
/
+1
2009-10-20
* Removing cruft left over from the conversion to the new texture sending and...
John Hurliman
12
-1275
/
+45
2009-10-19
* Optimized sending of terrain data
John Hurliman
2
-155
/
+180
2009-10-19
* Removed OpenSim.Data.NHibernate
John Hurliman
3
-6
/
+6
2009-10-19
* Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This...
John Hurliman
11
-120
/
+117
2009-10-19
Forgot {} on last commit.
Diva Canto
1
-0
/
+2
2009-10-19
More instrumentation in physics.
Diva Canto
1
-0
/
+2
2009-10-18
* Rewrote the methods that build ObjectUpdate and ImprovedTerseObjectUpdate p...
John Hurliman
5
-684
/
+398
2009-10-19
Formatting cleanup.
Jeff Ames
6
-11
/
+11
2009-10-18
A bit of instrumentation to figure out what's going on with physics actors.
Diva Canto
2
-1
/
+14
2009-10-18
* Process the avatar terse update priority queue as soon as an update for our...
John Hurliman
1
-40
/
+39
2009-10-18
Zero out PrimitiveBaseShape.SculptData after the JPEG2000 data has been decod...
John Hurliman
1
-0
/
+3
2009-10-18
* Big performance increase in loading prims from the region database with MySQL
John Hurliman
2
-25
/
+50
2009-10-17
* Committing Nini.dll with the patch from #3773 applied
John Hurliman
1
-1
/
+1
2009-10-17
Committing the second part of Jim Greensky @ Intel Lab's patch, re-prioritizi...
John Hurliman
7
-20
/
+227
2009-10-17
Wrapped the contents of the IncomingPacketHandler loop in a try/catch statement
John Hurliman
1
-2
/
+9
2009-10-17
Add support for display of the script compilation errors in the script editor's
Melanie
2
-20
/
+38
2009-10-17
Adds SendAvatarInterestsUpdate to IClientAPI
Melanie
1
-0
/
+7
2009-10-16
* One more tweak to inform the user that they may not be able to move until r...
Teravus Ovares (Dan Olivares)
2
-4
/
+6
2009-10-16
* After seeing it repeat over and over again.. again, We won't inform the s...
Teravus Ovares (Dan Olivares)
1
-1
/
+1
2009-10-16
Changing avatar movement updates to the Task throttle category until we get f...
John Hurliman
1
-5
/
+6
2009-10-16
More debugging of RegionCombinerModule.RegionLoaded() by making RegionLoaded(...
John Hurliman
1
-2
/
+6
2009-10-16
Prevent oversized packets from crashing the LLUDP server. It will now print a...
John Hurliman
1
-5
/
+20
2009-10-16
* Simplified the prioritization packet creation code to reduce CPU usage and ...
John Hurliman
3
-95
/
+35
2009-10-16
* fix previous commit
Teravus Ovares (Dan Olivares)
1
-1
/
+1
2009-10-16
* Changing the "clean dropped attachments" MySQL command to a using statement...
John Hurliman
1
-1
/
+2
2009-10-16
* Ensure that at least 20 frames run before letting avatar in.
Teravus Ovares (Dan Olivares)
1
-0
/
+11
2009-10-16
* Change appearance packets from State to Task. This will hopefully fix the c...
John Hurliman
3
-37
/
+46
2009-10-16
* One more attempt at the NullRef In The OdePlugin. This might fix it, but ...
Teravus Ovares (Dan Olivares)
2
-1
/
+22
2009-10-16
Updating OpenSim.ini.example with the section required to enable a useful pri...
John Hurliman
1
-0
/
+2
2009-10-16
Thank you, Fly man, for plumbing the AvatarInterestsUpdate packet
Melanie
1
-5
/
+22
2009-10-16
* Make sure to unregister the OutOfBounds Physics event in RemoveFromPhysical...
Teravus Ovares (Dan Olivares)
1
-0
/
+1
2009-10-16
* Added a message for when the null reference exception occurs to make debugg...
Teravus Ovares (Dan Olivares)
1
-3
/
+4
2009-10-16
* A hacky attempt at resolving mantis #4260. I think ODE was unable to allo...
Teravus Ovares (Dan Olivares)
2
-2
/
+31
2009-10-15
Object update prioritization by Jim Greensky of Intel Labs, part one. This im...
John Hurliman
16
-329
/
+320
2009-10-15
Replaced the update lists with a priority queue implementation in LLClientView
jjgreens
1
-45
/
+179
2009-10-15
* Removed some of the redundant broadcast functions in Scene and SceneGraph s...
John Hurliman
9
-68
/
+255
2009-10-15
* Request from lkalif to have the Sim send a coarselocationupdate for each av...
Teravus Ovares (Dan Olivares)
2
-5
/
+9
2009-10-14
* Replaced (possibly broken?) math for calculating the unix timestamp in MySQ...
John Hurliman
3
-6
/
+7
2009-10-14
Moved some code up to AddRegion, so that other modules that depend on it don'...
Diva Canto
1
-6
/
+6
2009-10-14
Allow the LLUDP server to run in either synchronous or asynchronous mode with...
John Hurliman
2
-6
/
+29
2009-10-14
* Clean up the SetThrottle() code and add a maxBurstRate parameter to allow m...
John Hurliman
3
-97
/
+155
2009-10-14
* Switched to a plain lock for the ClientManager collections and protected th...
John Hurliman
2
-2
/
+4
2009-10-14
* Added the "show connections" command to print out all of the currently trac...
John Hurliman
1
-1
/
+23
2009-10-14
* Read scene_throttle_bps from the config file and use it
John Hurliman
2
-10
/
+5
2009-10-14
* Minimized the number of times textures are pulled off the priority queue
John Hurliman
7
-67
/
+141
2009-10-14
Setting changeY in border crossing.
Diva Canto
1
-0
/
+1
2009-10-14
Enable LSL dialogs to display group names properly
Melanie
1
-0
/
+10
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