| Commit message (Expand) | Author | Files | Lines |
2007-08-25 | Forgot mutex lock on List<> for timers | Tedd Hansen | 1 | -11/+15 |
2007-08-25 | Script compiler should now show error on correct line number in original LSL-... | Tedd Hansen | 4 | -13/+16 |
2007-08-25 | Applied dalien's "show users" patch | MW | 1 | -1/+1 |
2007-08-25 | oops , shouldn't have committed my local testing changes | MW | 1 | -1/+0 |
2007-08-25 | Removal of script that was unable to compile no longer crashes server. | Tedd Hansen | 3 | -14/+45 |
2007-08-25 | Test to see if this change improves or makes worse the texture sending bug | MW | 1 | -0/+2 |
2007-08-25 | testing Tedds temporary CIA-standin | Tedd Hansen | 1 | -1/+0 |
2007-08-25 | testing Tedds temporary CIA-standin | Tedd Hansen | 1 | -0/+1 |
2007-08-25 | Added class for "long commands" (command that returns as event) with dedicate... | Tedd Hansen | 9 | -77/+259 |
2007-08-25 | Scripts no longer crash sim after 5 minutes (override InitializeLifetimeServi... | Tedd Hansen | 7 | -60/+190 |
2007-08-25 | Hopefully fixed the bugs in primitives rotation editing | MW | 3 | -6/+9 |
2007-08-25 | updated to include saving of object flags. | Sean Dague | 2 | -9/+17 |
2007-08-24 | Set some default values for "create user" in case anyone just pressing return... | MW | 1 | -4/+4 |
2007-08-24 | Now also enabled Inventory persistence in standalone mode when account Authen... | MW | 1 | -0/+4 |
2007-08-24 | add some better verbose statements to get a better feel for what is going | Sean Dague | 1 | -6/+14 |
2007-08-24 | Hopefully fixed the issue of inventory not working for the master account. (N... | MW | 2 | -22/+30 |
2007-08-24 | Small bit of refactoring to the startup command script code (moved it into a ... | MW | 2 | -19/+29 |
2007-08-24 | Fixed a problem where some prims didn't show up when you crossed or teleporte... | MW | 1 | -0/+3 |
2007-08-24 | Added temporary fix for the sqlite datastore exception in windows .Net, Added... | MW | 1 | -2/+11 |
2007-08-24 | Had "using OpenSim.Physics.Manager;" defined twice in SceneObjectGroup.cs, so... | MW | 1 | -1/+0 |
2007-08-24 | Hopefully fixed mantis bug #318 (exception when a prim moves across a border,... | MW | 2 | -3/+24 |
2007-08-24 | attempted fix for .NET issue with the database | Sean Dague | 1 | -6/+6 |
2007-08-24 | Scripts are now copied into a prim (ie new copy placed in the prim) rather th... | MW | 3 | -9/+34 |
2007-08-24 | Updated sqlite3.dll to version 3.4.2 | MW | 2 | -0/+9 |
2007-08-23 | Add region to db | Sean Dague | 1 | -48/+50 |
2007-08-23 | I think this fixes blob save/load issues (though I'm still not convinced this | Sean Dague | 1 | -20/+26 |
2007-08-23 | Lowered priority of script threads. Executing state_entry() event on script rez. | Tedd Hansen | 4 | -11/+2 |
2007-08-23 | Added RemovePrim method to the physics plugins interface. | MW | 7 | -13/+54 |
2007-08-23 | grouping of functions to make the overall logic easier to grasp for people, | Sean Dague | 1 | -349/+394 |
2007-08-23 | fix typo | Sean Dague | 1 | -5/+1 |
2007-08-23 | Implemented Resize Method in OdePrim. | MW | 3 | -8/+31 |
2007-08-23 | Added a PhysicsActor PhysActor member to SceneObjectPart, and made it so this... | MW | 3 | -11/+23 |
2007-08-23 | Added danx0r's physics patch, although for now have disabled the lines in Sce... | MW | 4 | -2/+50 |
2007-08-23 | More lsl functions (thanks to ldviopeng and wjordan!) | Brian McBee | 1 | -9/+40 |
2007-08-22 | setup test tables function which lets us make sure that everything | Sean Dague | 1 | -111/+28 |
2007-08-22 | Bit of refactoring of the sqlite storage code to build the | Sean Dague | 1 | -50/+187 |
2007-08-22 | Debug shows how many bytes (total) a script (assembly) uses after compile and... | Tedd Hansen | 1 | -4/+4 |
2007-08-22 | GC.GetTotalMemory(true) was blocking. | Tedd Hansen | 4 | -12/+17 |
2007-08-22 | Added OnRemoveScript event handler to ScriptEngine. Fixed event queuing of em... | Tedd Hansen | 3 | -2/+8 |
2007-08-22 | Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri... | MW | 8 | -2/+70 |
2007-08-22 | (Untested) Scripts are individually loaded into objects (on rez), and event f... | Tedd Hansen | 8 | -141/+161 |
2007-08-22 | Added Scene.GetSceneObjectPart(uint localID) | MW | 1 | -0/+17 |
2007-08-22 | Made SceneObjectGroup.GetChildPrim() public, for now so that script engine ca... | MW | 5 | -20/+32 |
2007-08-22 | A little bit of cleaning up. | MW | 3 | -6/+4 |
2007-08-22 | A case of 'while I was working someone set me up the bomb'. | lbsa71 | 1 | -1/+2 |
2007-08-22 | * Added stub OnRezScript handler with plentiful of comments | lbsa71 | 1 | -0/+11 |
2007-08-22 | added ParentPartID to TaskInventoryItem class to make it easier to store them... | MW | 1 | -4/+4 |
2007-08-22 | Fixed typo. | MW | 4 | -6/+6 |
2007-08-22 | Added forgotten file. | MW | 3 | -5/+147 |
2007-08-22 | Start of Task Inventory (ie prim's inventory). For now, you can only move scr... | MW | 7 | -57/+200 |