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2007-07-31* Fix for issue#246/251 - Rescaling primitives has offset problems. (Thanks D...Adam Frisby1-0/+5
2007-07-31clear userAgent state on client shutdown, which fixes the issueSean Dague2-1/+8
2007-07-30* Fixed a bug where the simulator could crash if the userserver was particula...Adam Frisby1-8/+8
2007-07-30mass update of files to have native line endingsSean Dague15-3268/+3268
2007-07-30added OnDisconnectUser event to required classesSean Dague2-0/+2
2007-07-29* Raised ping timeout to 150 secondsAdam Frisby1-2/+2
2007-07-29Deleting objects should now work. But beware they aren't send to your trash f...MW8-202/+244
2007-07-29* Primitives no longer walk around while being rescaled.Adam Frisby1-19/+0
2007-07-29* Experimental fix for random walking of resized prims.Adam Frisby1-0/+5
2007-07-29* Fixed a potential div by zero with terrain commands.Adam Frisby1-4/+17
2007-07-29* Switched back to NullStorage until crazy DB4o error is fixed.Adam Frisby1-1/+1
2007-07-29Commit 1/2Adam Frisby6-13/+23
2007-07-29* Fixed an issue with Mono/UNIX filenames and DB4o storage engine.Adam Frisby1-1/+1
2007-07-29* Assorted minor fixes (DB4o now properly commits saves on shutdown)Adam Frisby1-1/+2
2007-07-29* Db4o Datastore is now the default.Adam Frisby1-1/+1
2007-07-29* Highly experimental: Added DB4o DataStore support. Untested.Adam Frisby1-7/+39
2007-07-29* OpenSim now performs compatibility checks at startup and warns the user if ...Adam Frisby1-1/+13
2007-07-29* Applying issue#230 - Avatar stuck at region edge (Thanks Babblefrog!)Adam Frisby2-35/+29
2007-07-29* Applying issue#238 - Console help is incomplete. (Thanks CutterRubio)Adam Frisby1-2/+10
2007-07-28fixed the problem with other avatar's clothes being white.MW1-0/+1
2007-07-28You should now see the correct Avatar for other users, including their clothe...MW2-11/+49
2007-07-27Should now have version 0.1 of our new ruth default avatar. At the moment, yo...MW3-7/+67
2007-07-27A few changes so that the number of warnings is less but without deleting eve...MW4-5/+15
2007-07-27* Removing some housekeeping tagged elements.Adam Frisby2-5/+13
2007-07-26More work on inventory and opensim library.MW3-0/+43
2007-07-26* Started renaming world to Scenelbsa7118-200/+135
2007-07-25Added the default shape to the OpenSim library. Now need to get the new ruth ...MW1-15/+15
2007-07-25Start of the OpenSim library , for now only contains a few textures. MW23-3333/+3333
2007-07-25* Terrain now uses the older slower method again until the fast version can b...Adam Frisby1-1/+1
2007-07-25* Fixed an issue where Terrain brushes may not update correctly.Adam Frisby2-2/+11
2007-07-25* Assorted terrain fixesAdam Frisby6-14/+176
2007-07-24* Several functions should now be more efficient with sending packets to the ...Adam Frisby1-3/+6
2007-07-24* Users doing terraforming should see updates instantly now.Adam Frisby3-32/+4
2007-07-24* SendLayerData overload including coords now uses patch number rather than c...Adam Frisby3-28/+32
2007-07-24* Small fix, patch values should be multiplied by their size (16)Adam Frisby1-1/+1
2007-07-24* Terrain should now send just updated patches.Adam Frisby20-27/+167
2007-07-24* Terrain Fracture Generator now produces more appropriate results.Adam Frisby3-4/+87
2007-07-24* More console related changes.Adam Frisby1-4/+4
2007-07-24* Reduced a significant number of compiler warnings (back down to 9 for all p...Adam Frisby3-4/+4
2007-07-23* Fixed a typecasting issue with Navier-Stokes algorithms in libTerrain.Adam Frisby1-2/+19
2007-07-23* 1 line commit: Erosion functions should taint the terrain.Adam Frisby1-0/+1
2007-07-23* Bonus commit, added a "terrain fill" command to fill a terrain with a speci...Adam Frisby1-0/+5
2007-07-23* Major style changes in libTerrain.Channel - now uses .NET-style naming syntax.Adam Frisby18-180/+180
2007-07-22Couple of small changesMW1-1/+1
2007-07-22Think I've recovered my deleted files, so hopefully it works now. MW1-0/+66
2007-07-22* Some work in progress code: Inventory cache, start of inventory server/serv...MW40-1724/+174
2007-07-22* Aerobic erosion now uses Navier Stokes algorithms for wind calculations.Adam Frisby3-10/+27
2007-07-22* Added Navier Stokes computational fluid dynamics algorithms to libTerrain.C...Adam Frisby1-1/+32
2007-07-22* More navier-stokes fun. Will finish it later.Adam Frisby1-1/+15
2007-07-22* Ported Jos Stam's Navier Stokes algorithm from his GDC2003 Paper to C# and ...Adam Frisby1-0/+214