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2009-10-23Implemented a "FrontBack" prioritizer, using distance plus the plane equation...John Hurliman3-3/+78
2009-10-23Uncommented the resend log line so the previous commit can be seen in actionJohn Hurliman1-1/+1
2009-10-23* Changed the max RTO value to 60 seconds to comply with RFC 2988John Hurliman2-1/+4
2009-10-23Commented out noisy debugging about resent packets (normal) and agents settin...John Hurliman2-3/+3
2009-10-23Experimental change to use an immutable array for iterating ScenePresences, a...John Hurliman13-284/+308
2009-10-22* Moved Copyrights above the comments in ODEPrim and ODEDynamics so they're c...Teravus Ovares (Dan Olivares)2-26/+28
2009-10-22* Send out m_bodyRot everywhere instead of m_rotation. Still have no clue whi...John Hurliman2-23/+23
2009-10-22Forgot to hit save in the last commitJohn Hurliman1-1/+1
2009-10-22* Sending (position - hipoffset) instead of positionJohn Hurliman1-5/+2
2009-10-22Implemented a Watchdog class. Do not manually create Thread objects anymore, ...John Hurliman12-100/+116
2009-10-22Commented out instrumentation in ODEPrim.csKittoFlora1-0/+8
2009-10-22Fixing the patch to the patchSnowcrash1-3/+6
2009-10-22Fix rounding error in PRIM_SIZE portion of llSetPrimitiveParamsSnowcrash1-3/+4
2009-10-22Add copyright header. Formatting cleanup.Jeff Ames1-1/+1
2009-10-22A synchronous call to the messaging server was blocking the process of promot...John Hurliman1-1/+7
2009-10-22* Allow SmartThreadPool to be initialized without setting max stack size (lik...John Hurliman1-1/+6
2009-10-21* Changed the misc. methods calling ThreadPool.UnsafeQueueUserWorkItem() to U...John Hurliman4-11/+14
2009-10-22Make the LSL scripting delays take full effect. To tune, tweat theMelanie1-56/+49
2009-10-22Reduce the default pool threads to 15 (from 30) and the minimum from 5 to 2Melanie1-1/+1
2009-10-22Add MaxPoolThreads in startup to limit the size of the thread pool usedMelanie1-0/+2
2009-10-21* Change the OnQueueEmpty signature to send the flags of the queues that are ...John Hurliman4-61/+108
2009-10-21* Clarified what FireQueueEmpty is doing with a MIN_CALLBACK_MS constant and ...John Hurliman4-18/+8
2009-10-21* FireQueueEmpty now checks if a measurable amount of time has passed, and if...John Hurliman3-38/+16
2009-10-21* Changed the timing calculations for sending resends/acks/pings from per-cli...John Hurliman3-41/+63
2009-10-21Testing out a hack to identify the source of the high cpu usageJohn Hurliman1-0/+3
2009-10-21Removing the Sleep(0) call from the OutgoingPacketHandlerJohn Hurliman1-6/+3
2009-10-21* Handle UseCircuitCode packets asynchronously. Adding an agent to a scene ca...John Hurliman3-13/+49
2009-10-21Fix llParticleSystem to accept LSL variables and LSL constants in placeMelanie1-1/+1
2009-10-21* Replaced the UnackedPacketCollection with a lockless implementation. The ti...John Hurliman4-208/+126
2009-10-21Patch by mcortez: Remove lock from scene presence updating in groups moduleMelanie1-9/+7
2009-10-21Fixed the way OnQueueEmpty is called to prevent simultaneous calls for the sa...John Hurliman1-7/+7
2009-10-21Committing Jim's optimization to replace the 20ms sleep in outgoing packet ha...John Hurliman4-50/+121
2009-10-20* Added a sanity check to GetScriptAssemblies() and GetScriptStates() for the...John Hurliman5-10/+235
2009-10-20* Removed the unused m_agentUpdates collection and some extra work that was b...John Hurliman2-94/+34
2009-10-20* Removed the throttle speed optimizations to see if it brings stability backJohn Hurliman2-72/+69
2009-10-20Added try/catches in the outgoing packet handler to match the one in the inco...John Hurliman1-45/+59
2009-10-20Fixing position/rotation/collisionplane in ObjectUpdate packets for avatarsJohn Hurliman1-6/+8
2009-10-20Reverting the deletion of files related to texture sending until we figure ou...John Hurliman6-0/+926
2009-10-20* Removing ODEPrim and ODECharacter GetHashCode() overrides since they were b...John Hurliman3-11/+1
2009-10-20* Removing cruft left over from the conversion to the new texture sending and...John Hurliman12-1275/+45
2009-10-20Change "config save" to "config save <filename>", which is mandatory.Melanie1-2/+14
2009-10-20Fix for index error in llList2StringSnowcrash1-6/+6
2009-10-19* Optimized sending of terrain dataJohn Hurliman2-155/+180
2009-10-19* Removed OpenSim.Data.NHibernateJohn Hurliman3-6/+6
2009-10-19* Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This...John Hurliman11-120/+117
2009-10-19Forgot {} on last commit.Diva Canto1-0/+2
2009-10-19More instrumentation in physics.Diva Canto1-0/+2
2009-10-18* Rewrote the methods that build ObjectUpdate and ImprovedTerseObjectUpdate p...John Hurliman5-684/+398
2009-10-19Formatting cleanup.Jeff Ames6-11/+11
2009-10-18A bit of instrumentation to figure out what's going on with physics actors.Diva Canto2-1/+14