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2008-12-20Slowing things down a little bit in TPs, with a couple of extra Thread.Sleep ↵diva2-2/+10
to give enough time for the destination to set up CAPs for the incoming agent before sending EAC to the client.
2008-12-20* Adds defaults for some GetBoolean config values that previously did not ↵Teravus Ovares1-3/+3
have them.
2008-12-19The previous fix for the EQ might have been too radical, and some early ↵diva1-15/+4
events now may be getting dropped because the EQ is not there yet. So, let's add an EQ immediately upon registering caps.
2008-12-19let you specify a hex number as the color in the vector renderingSean Dague1-1/+11
module. This expands the colors you can use.
2008-12-19- Set acceleration and rotational velocity to 0, tooHomer Horwitz1-7/+10
- Pull it up a bit, so the physics is notified of it, too, before being switched off.
2008-12-19* refactor: move sound trigger from scene into sepearate SoundModuleJustin Clarke Casey3-19/+114
2008-12-19Stop prims that get non-physical. Fixes Mantis#2859.Homer Horwitz1-0/+7
2008-12-19Remove forgotten debug message from my last commit.Homer Horwitz1-1/+0
2008-12-19Fix for more child agent mismanagement (like #2846). On enqueueing events, ↵diva1-5/+44
we should not be creating new queues; if the queue doesn't exist -- too bad, event is dropped. That tends to happen just after the client is closed, and the EQ also closed. If someone places an event in that queue after that, that event should be dropped instead of creating a new, erroneous queue.
2008-12-19* minor: Just some method commentary before turning to another subjectJustin Clarke Casey1-2/+10
2008-12-19minor: remove mono compiler warningJustin Clarke Casey1-1/+0
2008-12-19* refactor: move saved named prims to xml2 method out into the serialization ↵Justin Clarke Casey5-26/+36
module
2008-12-19minor: Remove some serialization module scene wrappersJustin Clarke Casey3-35/+26
2008-12-19* refactor: remove xml serialization wrappers from SceneJustin Clarke Casey2-18/+6
2008-12-19* refactor: Rename IRegionSerialiser and move into interfaces namespaceJustin Clarke Casey8-21/+19
2008-12-19Reset Expire date for tempOnRez objects on rez. Fixes Mantis#2848Homer Horwitz1-4/+13
2008-12-19* minor: move IGesturesModule into the correct namespaceJustin Clarke Casey1-1/+1
2008-12-19* refactor: Remove archiver module scene wrappersJustin Clarke Casey4-34/+15
2008-12-19* Add missing file from last commitJustin Clarke Casey1-0/+56
2008-12-19* refactor: Move tree code out into a separate moduleJustin Clarke Casey5-57/+215
2008-12-19* Commit patch from cmickeyb. #2871. Optimized float array for the terrain ↵Teravus Ovares1-5/+13
heightfield to reduce cpu usage on new client significantly. Thanks cmickeyb!
2008-12-18Make llSetAlpha and llSetTexture properly queue full updates, so changesMelanie Thielker1-1/+1
are visible right away
2008-12-18Removing a check in Teleports. This check should be there, I think, but it ↵diva1-20/+22
may be causing problems right now.
2008-12-18Fix and streamline the RegionHandshake stuff for estate managersMelanie Thielker1-8/+3
2008-12-18* refactor: move gestures code out from Scene into its own moduleJustin Clarke Casey3-45/+155
2008-12-18This may fix mantis #2855. There was a race condition on the ↵diva1-9/+49
TextureDownloadModule upon clients (ScenePresences) being closed. If there were still textures to send, the UserTextureServices was created again, but pointing to the old IClient that had just been closed, which made things not work upon that user returning to that region.
2008-12-18Enabled complex meshing for simple box prims with non-zero shearDahlia Trimble1-2/+3
2008-12-18Stop hacked godmode from being able to actually move other people'sMelanie Thielker1-0/+4
attachments
2008-12-18* Added "show queues" command that shows throttling queues for all clients.lbsa714-5/+53
*** This only works for LLCLientView at the moment ***
2008-12-18* Catch a WebException in the LoadImageURLModuleTeravus Ovares1-33/+40
2008-12-18This innocuous change in the TextureDownloadModule suddenly made the texture ↵diva1-1/+4
problems (#2855) go away for me. I'm committing it, so that others can test and refute, to make sure I'm not hallucinating.
2008-12-17Fix attachment persistence which got broken with some inventoryMelanie Thielker1-1/+6
changes a few revs back.
2008-12-17Reapply the packet optimization patch, with changesMelanie Thielker3-57/+42
2008-12-17* minor: Comment out "Informing neighbours" debug message that pops up ↵Justin Clarke Casey1-1/+1
whenever some aspect of the avatar changes. * with Diva's blessing ;)
2008-12-17Revert 7754 and 7755 pending a reworkMelanie Thielker3-47/+59
2008-12-17Stop packets that may be resent from being returned to the packet pool.Melanie Thielker1-1/+8
FWIW
2008-12-17* revert r7724 so that PresenceChildStatus() starts throwing NRE's again Justin Clarke Casey2-3/+8
* apparantly logout code relies on this happening in certain circumstances. Really, the root issue needs to be investigated.
2008-12-17Change the PacketQueue to use the stored size as wellMelanie Thielker1-23/+16
2008-12-17Marry AckData to LLQueItem, and store packet data and length there forMelanie Thielker2-36/+31
use everywhere. Each packet gets serialized only once now in PacketHandler
2008-12-17* remove mono compiler warningsJustin Clarke Casey6-27/+27
* should work - the last compile failure looks like a random glitch...
2008-12-17* minor: Comment out high volume 'Getting MapItems' messagesJustin Clarke Casey1-15/+15
* make worldmap module log tags consistent
2008-12-17Kicking child agents off on the first login after a client crash. The child ↵diva2-1/+25
agents kickoff was missing from when this is run in grid mode. But, worse, turns out that this whole feature of kicking off the user after a crash was entirely missing from standalone mode.
2008-12-17* Only serialize packets once for the length calculation for throttle queues ↵Justin Clarke Casey1-16/+25
rather than twice
2008-12-17Revamp packet handler to smooth out the stream of resent packets.Melanie Thielker1-43/+61
Eliminates the bursting in resends observed in the prior implementation
2008-12-17* Replace manually zeroing with Array.Clear(). Thanks cmickeybJustin Clarke Casey2-6/+3
2008-12-17Mantis #2850Melanie Thielker1-1/+14
Applying the patch to reduce the load caused by the throttle loop even more
2008-12-17* minor: Minor documentation and small minor change on LLPacketThrottle to ↵Justin Clarke Casey1-20/+22
remove some unnecessary lines
2008-12-17* minor: Remove unused AppearanceTableMapper as pointed out by jonc in ↵Justin Clarke Casey1-0/+1
http://opensimulator.org/mantis/view.php?id=2843
2008-12-17* Simply friends code by only sending notifications to a newly logged on ↵Justin Clarke Casey1-20/+23
user for other users who are online. * No need to send offline notifications since the client assumes this (and future clients should be able to do the same).
2008-12-17* Implement 'Save Object Back to My Inventory'. On the Linden client this ↵Justin Clarke Casey8-86/+186
is in the Tools menu available when editing an object * This facility allows you to save changes to an object that you've rezzed into a region back into their original inventory item without having to take a copy of the rezzed object.