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path: root/OpenSim/Region/Terrain.BasicTerrain (follow)
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* * Deleted libTerrain-BSD.dllAdam Frisby2007-07-2125-2/+2671
* * Renamed terrain functions to match OpenSim naming styles.Adam Frisby2007-07-211-50/+86
* * Fixed an issue whereby extremely tall terrains would be unable to output a ...Adam Frisby2007-07-211-35/+35
* * Issue#209 - Terrain Hills Patch (Thanks Babblefrog)Adam Frisby2007-07-211-7/+13
* changed to native line ending encodingSean Dague2007-07-163-1139/+1139
* * Terrain now uses the new StorageManager.Adam Frisby2007-07-151-0/+26
* * libterrain now builds againlbsa712007-07-141-1/+1
* * By popular demand, all generated build files are now deleted. Somebody shou...lbsa712007-07-082-157/+0
* * Cleaning - attempting to get compiler warnings back down to zero.Adam Frisby2007-07-041-3/+3
* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-033-32/+27
* You can now substitute %name% in the filename argument for terrain save & loa...Adam Frisby2007-07-021-1/+3
* Attempted workaround for Mono's insistence on compiling BasicTerrain incorrectlyAdam Frisby2007-07-021-19/+11
* * Added "HiRAW" mode export for generating as precise outputs as possible in ...Adam Frisby2007-07-021-1/+80
* * Added support for SL-style RAW export similar to the official simulators op...Adam Frisby2007-07-021-0/+68
* Imported the scripting changes, so now should be up to date with sugilite. MW2007-06-283-3/+77
* *Moved VersionInfo.cs to its correct place in OpenSim.csprojmingchen2007-06-274-7/+7
* *Updated prebuild.xml and ran prebuild againmingchen2007-06-271-12/+0
* Some work on restructuring the namespaces / project names. Note this doesn't ...MW2007-06-275-0/+1073