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2007-12-27* Optimized usingslbsa7123-39/+40
2007-12-27* Added osTerrainSetHeight(int x, int y, double val) to LSL commandsAdam Frisby1-0/+15
2007-12-17* Hack to make sim saving terrain more friendly to larger parcel selection mo...Teravus Ovares1-0/+5
2007-12-15* Beating on the head that is terrain editing.Teravus Ovares1-9/+79
2007-12-10saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames23-46/+46
2007-12-04* Added SSL Support to HttpListenerAdam Frisby1-9/+16
2007-11-25fixed order of map block requests to grid server. flipped map texture, as it ...Brian McBee1-2/+2
2007-11-23Fixed Terrain rescale commandBrian McBee1-1/+1
2007-11-18cleaned up some mono compiler warningsJeff Ames2-5/+0
2007-11-01* Diuerse beavtificatemslbsa712-2/+2
2007-10-30* Optimized usingslbsa7125-408/+379
2007-10-25* Added static mutex to terrain load-tile to prevent file IO locking issues.Adam Frisby1-20/+31
2007-10-20* Fixed an issue whereby avatar chat distances were being calculated against ...Adam Frisby1-3/+21
2007-10-15* Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa715-59/+137
2007-09-25Terrain:Adam Frisby5-56/+60
2007-09-25* Fixed Culture-variant parsing of config optionslbsa711-2/+4
2007-09-24* Added time dilation property to SceneAdam Frisby1-0/+4
2007-09-17fixing me some line endingsSean Dague1-52/+52
2007-09-13Fix the terrain heightmap load from images (tested PNG and GIF).Dalien Talbot1-1/+2
2007-09-10mass update of urls in source code to new websiteSean Dague23-23/+23
2007-08-28Start of trying to make Region/Scene more modular. MW1-0/+71
2007-08-17* Applied dalien's terrain help patch (thanks!)Adam Frisby1-1/+9
2007-08-17* Added new terrain-sim <simname> <terrain commands...> function to run terra...Adam Frisby1-1/+4
2007-08-16* Added support for the IMG-format loader to terrain's load-tile function.Adam Frisby1-0/+41
2007-08-08Rotated the terrain textures that are created for world map by 90 degree as s...MW1-1/+1
2007-08-06OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.csBrian McBee1-2/+2
2007-08-06OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.csBrian McBee1-1/+1
2007-08-06OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.csBrian McBee1-43/+26
2007-08-06OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.csBrian McBee1-1/+18
2007-08-04OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.csBrian McBee1-1/+1
2007-08-03More work on the AllNewSceneObject* classes.MW1-1/+1
2007-08-02* Terrain load variables now work. HiRAW exporter works wonderfully. :DAdam Frisby1-5/+8
2007-08-02* Fixed several issues with TerrainAdam Frisby1-8/+13
2007-08-02* Added new "terrain add" command.Adam Frisby1-0/+5
2007-08-01* Fixed Issue#249 - Terrain reverting without baking crashes the simulator.Adam Frisby1-0/+1
2007-08-01* Fixed terrain fill commandAdam Frisby1-0/+11
2007-08-01* Fixed an assorted group of bugs with tiled terrain import.Adam Frisby1-6/+6
2007-08-01* Added load-tile terrain command to correspond with previous commit.Adam Frisby1-0/+13
2007-08-01* F32 Terrain load function written to support loading tiles from a larger he...Adam Frisby1-0/+42
2007-08-01* Terrain engine now knows the region coordinates - this can be later used to...Adam Frisby1-1/+11
2007-07-29* Fixed a potential div by zero with terrain commands.Adam Frisby1-4/+17
2007-07-29* Applying issue#230 - Avatar stuck at region edge (Thanks Babblefrog!)Adam Frisby1-1/+1
2007-07-25Start of the OpenSim library , for now only contains a few textures. MW21-3328/+3328
2007-07-25* Terrain now uses the older slower method again until the fast version can b...Adam Frisby1-1/+1
2007-07-25* Fixed an issue where Terrain brushes may not update correctly.Adam Frisby1-1/+1
2007-07-25* Assorted terrain fixesAdam Frisby6-14/+176
2007-07-24* Several functions should now be more efficient with sending packets to the ...Adam Frisby1-3/+6
2007-07-24* Terrain should now send just updated patches.Adam Frisby18-11/+134
2007-07-24* Terrain Fracture Generator now produces more appropriate results.Adam Frisby3-4/+87
2007-07-23* Fixed a typecasting issue with Navier-Stokes algorithms in libTerrain.Adam Frisby1-2/+19