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2007-07-23* Fixed a typecasting issue with Navier-Stokes algorithms in libTerrain.Adam Frisby1-2/+19
2007-07-23* 1 line commit: Erosion functions should taint the terrain.Adam Frisby1-0/+1
2007-07-23* Bonus commit, added a "terrain fill" command to fill a terrain with a ↵Adam Frisby1-0/+5
specific height value.
2007-07-23* Major style changes in libTerrain.Channel - now uses .NET-style naming syntax.Adam Frisby18-180/+180
* Issue#218 - Updated mySQL region table.
2007-07-22* Aerobic erosion now uses Navier Stokes algorithms for wind calculations.Adam Frisby3-10/+27
2007-07-22* Added Navier Stokes computational fluid dynamics algorithms to ↵Adam Frisby1-1/+32
libTerrain.Channel.
2007-07-22* More navier-stokes fun. Will finish it later.Adam Frisby1-1/+15
2007-07-22* Ported Jos Stam's Navier Stokes algorithm from his GDC2003 Paper to C# and ↵Adam Frisby1-0/+214
included in libTerrain - May I never have to do that again.
2007-07-21* Enabled hydraulic erosion command.Adam Frisby1-0/+6
2007-07-21* Reimplemented Hydraulic Erosion routines, may be buggy.Adam Frisby1-1/+144
2007-07-21* Removed reference to libTerrain-BSD.dll from the terrain filter system.Adam Frisby1-1/+0
2007-07-21* Updated licensing headers on libTerrain imported components.Adam Frisby18-504/+450
2007-07-21* Deleted libTerrain-BSD.dllAdam Frisby25-2/+2671
* Added libTerrain to BasicTerrain directly as a subfolder
2007-07-21* Renamed terrain functions to match OpenSim naming styles.Adam Frisby1-50/+86
* Added capability to support minimum/maximum terrain limits (from the last 'bake')
2007-07-21* Fixed an issue whereby extremely tall terrains would be unable to output a ↵Adam Frisby1-35/+35
gradient map. * Renamed several terrain variable names for clarity.
2007-07-21* Issue#209 - Terrain Hills Patch (Thanks Babblefrog)Adam Frisby1-7/+13
* Issue#208 - Region crossing should be using External host (Thanks Babblefrog) * Issue#207 - Prebuild.xml contains path errors (Thanks Gareth)
2007-07-16changed to native line ending encodingSean Dague3-1139/+1139
2007-07-15* Terrain now uses the new StorageManager.Adam Frisby1-0/+26
2007-07-14* libterrain now builds againlbsa711-1/+1
2007-07-08* By popular demand, all generated build files are now deleted. Somebody ↵lbsa712-157/+0
should make sure the wiki is updated.
2007-07-04* Cleaning - attempting to get compiler warnings back down to zero.Adam Frisby1-3/+3
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa713-32/+27
* added some licensing info
2007-07-02You can now substitute %name% in the filename argument for terrain save & ↵Adam Frisby1-1/+3
load commands to input the sims name. Useful for sugilite regions where you are running multiple sims in a single instance and need to get them to load or save in a pattern. (Needs cleaning & expansion)
2007-07-02Attempted workaround for Mono's insistence on compiling BasicTerrain incorrectlyAdam Frisby1-19/+11
2007-07-02* Added "HiRAW" mode export for generating as precise outputs as possible in ↵Adam Frisby1-1/+80
the .RAW format. Ideal for exporting a heightmap to a simulator only capable of reading the RAW format. If you are exporting between OpenSim regions, use F64 instead.
2007-07-02* Added support for SL-style RAW export similar to the official simulators ↵Adam Frisby1-0/+68
operation (low resolution)
2007-06-28Imported the scripting changes, so now should be up to date with sugilite. MW3-3/+77
2007-06-27*Moved VersionInfo.cs to its correct place in OpenSim.csprojmingchen4-7/+7
*Added OpenSim.Region.Caps *Updated prebuild.xml and ran prebuild
2007-06-27*Updated prebuild.xml and ran prebuild againmingchen1-12/+0
*Removed .user, .suo, and unneccessary files in /bin/Physics/ *OpenSim.sln should compile with nant and on windows now