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2007-08-02* Fixed several issues with TerrainAdam Frisby1-8/+13
2007-08-02* Added new "terrain add" command.Adam Frisby1-0/+5
2007-08-01* Fixed Issue#249 - Terrain reverting without baking crashes the simulator.Adam Frisby1-0/+1
2007-08-01* Fixed terrain fill commandAdam Frisby1-0/+11
2007-08-01* Fixed an assorted group of bugs with tiled terrain import.Adam Frisby1-6/+6
2007-08-01* Added load-tile terrain command to correspond with previous commit.Adam Frisby1-0/+13
2007-08-01* F32 Terrain load function written to support loading tiles from a larger he...Adam Frisby1-0/+42
2007-08-01* Terrain engine now knows the region coordinates - this can be later used to...Adam Frisby1-1/+11
2007-07-29* Fixed a potential div by zero with terrain commands.Adam Frisby1-4/+17
2007-07-29* Applying issue#230 - Avatar stuck at region edge (Thanks Babblefrog!)Adam Frisby1-1/+1
2007-07-25Start of the OpenSim library , for now only contains a few textures. MW21-3328/+3328
2007-07-25* Terrain now uses the older slower method again until the fast version can b...Adam Frisby1-1/+1
2007-07-25* Fixed an issue where Terrain brushes may not update correctly.Adam Frisby1-1/+1
2007-07-25* Assorted terrain fixesAdam Frisby6-14/+176
2007-07-24* Several functions should now be more efficient with sending packets to the ...Adam Frisby1-3/+6
2007-07-24* Terrain should now send just updated patches.Adam Frisby18-11/+134
2007-07-24* Terrain Fracture Generator now produces more appropriate results.Adam Frisby3-4/+87
2007-07-23* Fixed a typecasting issue with Navier-Stokes algorithms in libTerrain.Adam Frisby1-2/+19
2007-07-23* 1 line commit: Erosion functions should taint the terrain.Adam Frisby1-0/+1
2007-07-23* Bonus commit, added a "terrain fill" command to fill a terrain with a speci...Adam Frisby1-0/+5
2007-07-23* Major style changes in libTerrain.Channel - now uses .NET-style naming syntax.Adam Frisby18-180/+180
2007-07-22* Aerobic erosion now uses Navier Stokes algorithms for wind calculations.Adam Frisby3-10/+27
2007-07-22* Added Navier Stokes computational fluid dynamics algorithms to libTerrain.C...Adam Frisby1-1/+32
2007-07-22* More navier-stokes fun. Will finish it later.Adam Frisby1-1/+15
2007-07-22* Ported Jos Stam's Navier Stokes algorithm from his GDC2003 Paper to C# and ...Adam Frisby1-0/+214
2007-07-21* Enabled hydraulic erosion command.Adam Frisby1-0/+6
2007-07-21* Reimplemented Hydraulic Erosion routines, may be buggy.Adam Frisby1-1/+144
2007-07-21* Removed reference to libTerrain-BSD.dll from the terrain filter system.Adam Frisby1-1/+0
2007-07-21* Updated licensing headers on libTerrain imported components.Adam Frisby18-504/+450
2007-07-21* Deleted libTerrain-BSD.dllAdam Frisby25-2/+2671
2007-07-21* Renamed terrain functions to match OpenSim naming styles.Adam Frisby1-50/+86
2007-07-21* Fixed an issue whereby extremely tall terrains would be unable to output a ...Adam Frisby1-35/+35
2007-07-21* Issue#209 - Terrain Hills Patch (Thanks Babblefrog)Adam Frisby1-7/+13
2007-07-16changed to native line ending encodingSean Dague3-1139/+1139
2007-07-15* Terrain now uses the new StorageManager.Adam Frisby1-0/+26
2007-07-14* libterrain now builds againlbsa711-1/+1
2007-07-08* By popular demand, all generated build files are now deleted. Somebody shou...lbsa712-157/+0
2007-07-04* Cleaning - attempting to get compiler warnings back down to zero.Adam Frisby1-3/+3
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa713-32/+27
2007-07-02You can now substitute %name% in the filename argument for terrain save & loa...Adam Frisby1-1/+3
2007-07-02Attempted workaround for Mono's insistence on compiling BasicTerrain incorrectlyAdam Frisby1-19/+11
2007-07-02* Added "HiRAW" mode export for generating as precise outputs as possible in ...Adam Frisby1-1/+80
2007-07-02* Added support for SL-style RAW export similar to the official simulators op...Adam Frisby1-0/+68
2007-06-28Imported the scripting changes, so now should be up to date with sugilite. MW3-3/+77
2007-06-27*Moved VersionInfo.cs to its correct place in OpenSim.csprojmingchen4-7/+7
2007-06-27*Updated prebuild.xml and ran prebuild againmingchen1-12/+0