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path: root/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD (unfollow)
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2007-07-29* Fixed a potential div by zero with terrain commands.Adam Frisby1-4/+17
2007-07-25Start of the OpenSim library , for now only contains a few textures. MW21-3328/+3328
2007-07-25* Terrain now uses the older slower method again until the fast version can b...Adam Frisby1-1/+1
2007-07-25* Fixed an issue where Terrain brushes may not update correctly.Adam Frisby1-1/+1
2007-07-25* Assorted terrain fixesAdam Frisby5-12/+168
2007-07-24* Several functions should now be more efficient with sending packets to the ...Adam Frisby1-3/+6
2007-07-24* Terrain should now send just updated patches.Adam Frisby17-11/+118
2007-07-24* Terrain Fracture Generator now produces more appropriate results.Adam Frisby3-4/+87
2007-07-23* Fixed a typecasting issue with Navier-Stokes algorithms in libTerrain.Adam Frisby1-2/+19
2007-07-23* Major style changes in libTerrain.Channel - now uses .NET-style naming syntax.Adam Frisby17-133/+133
2007-07-22* Aerobic erosion now uses Navier Stokes algorithms for wind calculations.Adam Frisby2-9/+26
2007-07-22* Added Navier Stokes computational fluid dynamics algorithms to libTerrain.C...Adam Frisby1-1/+32
2007-07-22* More navier-stokes fun. Will finish it later.Adam Frisby1-1/+15
2007-07-22* Ported Jos Stam's Navier Stokes algorithm from his GDC2003 Paper to C# and ...Adam Frisby1-0/+214
2007-07-21* Reimplemented Hydraulic Erosion routines, may be buggy.Adam Frisby1-1/+144
2007-07-21* Updated licensing headers on libTerrain imported components.Adam Frisby18-504/+450
2007-07-21* Deleted libTerrain-BSD.dllAdam Frisby24-0/+2669