Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Start of the OpenSim library , for now only contains a few textures. | MW | 2007-07-25 | 1 | -306/+306 |
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* | * Assorted terrain fixes | Adam Frisby | 2007-07-25 | 1 | -4/+35 |
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* | * Terrain Fracture Generator now produces more appropriate results. | Adam Frisby | 2007-07-24 | 1 | -2/+2 |
| | | | | | | * Terrain Flatten Brush has been optimised, now affects an appropriate sized section of terrain. * Navier-Stokes handler bounds issue partially fixed. | ||||
* | * Fixed a typecasting issue with Navier-Stokes algorithms in libTerrain. | Adam Frisby | 2007-07-23 | 1 | -2/+19 |
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* | * Aerobic erosion now uses Navier Stokes algorithms for wind calculations. | Adam Frisby | 2007-07-22 | 1 | -3/+3 |
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* | * Added Navier Stokes computational fluid dynamics algorithms to ↵ | Adam Frisby | 2007-07-22 | 1 | -1/+32 |
| | | | | libTerrain.Channel. | ||||
* | * More navier-stokes fun. Will finish it later. | Adam Frisby | 2007-07-22 | 1 | -1/+15 |
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* | * Ported Jos Stam's Navier Stokes algorithm from his GDC2003 Paper to C# and ↵ | Adam Frisby | 2007-07-22 | 1 | -0/+214 |
included in libTerrain - May I never have to do that again. |