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path: root/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Manipulators/NavierStokes.cs (unfollow)
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2007-10-30* Optimized usingslbsa711-50/+50
* Shortened type references * Removed redundant 'this' qualifier
2007-09-10mass update of urls in source code to new websiteSean Dague1-1/+1
2007-07-25Start of the OpenSim library , for now only contains a few textures. MW1-306/+306
2007-07-25* Assorted terrain fixesAdam Frisby1-4/+35
2007-07-24* Terrain Fracture Generator now produces more appropriate results.Adam Frisby1-2/+2
* Terrain Flatten Brush has been optimised, now affects an appropriate sized section of terrain. * Navier-Stokes handler bounds issue partially fixed.
2007-07-23* Fixed a typecasting issue with Navier-Stokes algorithms in libTerrain.Adam Frisby1-2/+19
2007-07-22* Aerobic erosion now uses Navier Stokes algorithms for wind calculations.Adam Frisby1-3/+3
2007-07-22* Added Navier Stokes computational fluid dynamics algorithms to ↵Adam Frisby1-1/+32
libTerrain.Channel.
2007-07-22* More navier-stokes fun. Will finish it later.Adam Frisby1-1/+15
2007-07-22* Ported Jos Stam's Navier Stokes algorithm from his GDC2003 Paper to C# and ↵Adam Frisby1-0/+214
included in libTerrain - May I never have to do that again.