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* Applied patch from mirceakitsune to fix #502 (lower land does the same as ↵Jeff Ames2008-02-091-1/+1
| | | | raise land)
* * Made some terrain functions faster computationally.Adam Frisby2008-02-082-16/+8
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* * Optimized usingslbsa712007-12-272-2/+2
| | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF
* saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames2007-12-102-4/+4
| | | | notice of doom
* * Optimized usingslbsa712007-10-302-24/+19
| | | | | | * Shortened type references * Removed redundant 'this' qualifier
* Terrain:Adam Frisby2007-09-251-1/+1
| | | | | | | | | | | * Attempted fix for lag/pause when doing lots of updates. * Some naming fixes to libTerrain. * Refactored terrain bitmap generation into a common call for both world map and export. General: * Switched some calls to Console.WriteLine to use MainLog.Warn/Verbose/Notice.
* mass update of urls in source code to new websiteSean Dague2007-09-102-2/+2
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* Start of the OpenSim library , for now only contains a few textures. MW2007-07-252-286/+286
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* * Terrain now uses the older slower method again until the fast version can ↵Adam Frisby2007-07-251-1/+1
| | | | be fixed.
* * Terrain should now send just updated patches.Adam Frisby2007-07-242-4/+4
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* * Terrain Fracture Generator now produces more appropriate results.Adam Frisby2007-07-241-0/+50
| | | | | | * Terrain Flatten Brush has been optimised, now affects an appropriate sized section of terrain. * Navier-Stokes handler bounds issue partially fixed.
* * Major style changes in libTerrain.Channel - now uses .NET-style naming syntax.Adam Frisby2007-07-232-21/+21
| | | | | * Issue#218 - Updated mySQL region table.
* * Updated licensing headers on libTerrain imported components.Adam Frisby2007-07-212-56/+50
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* * Deleted libTerrain-BSD.dllAdam Frisby2007-07-212-0/+244
* Added libTerrain to BasicTerrain directly as a subfolder