Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Removing old libTerrainBSD and associated Plugin & Project. | Adam Frisby | 2008-04-23 | 2 | -332/+0 |
| | | | | | * Updated prebuild.xml accordingly. | ||||
* | * Optimised using statements and namespace references across entire project ↵ | Adam Frisby | 2008-04-21 | 1 | -2/+0 |
| | | | | (this took a while to run). | ||||
* | Comment out unused private methods. | Jeff Ames | 2008-03-25 | 1 | -42/+43 |
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* | Formatting cleanup. | Jeff Ames | 2008-03-18 | 2 | -56/+52 |
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* | From: Mike Pitman <pitman@us.ibm.com> | Sean Dague | 2008-02-29 | 1 | -0/+62 |
| | | | | | | | | | | | Below is a patch for the smooth tool. I factored out the essential computations and placed it in a channel method to work similar to raise and lower. It now performs about the same rate as raise and lower. | ||||
* | Applied patch from mirceakitsune to fix #502 (lower land does the same as ↵ | Jeff Ames | 2008-02-09 | 1 | -1/+1 |
| | | | | raise land) | ||||
* | * Made some terrain functions faster computationally. | Adam Frisby | 2008-02-08 | 2 | -16/+8 |
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* | * Optimized usings | lbsa71 | 2007-12-27 | 2 | -2/+2 |
| | | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF | ||||
* | saved OpenSim source code from the giant rampaging unterminated copyright ↵ | Jeff Ames | 2007-12-10 | 2 | -4/+4 |
| | | | | notice of doom | ||||
* | * Optimized usings | lbsa71 | 2007-10-30 | 2 | -24/+19 |
| | | | | | | * Shortened type references * Removed redundant 'this' qualifier | ||||
* | Terrain: | Adam Frisby | 2007-09-25 | 1 | -1/+1 |
| | | | | | | | | | | | * Attempted fix for lag/pause when doing lots of updates. * Some naming fixes to libTerrain. * Refactored terrain bitmap generation into a common call for both world map and export. General: * Switched some calls to Console.WriteLine to use MainLog.Warn/Verbose/Notice. | ||||
* | mass update of urls in source code to new website | Sean Dague | 2007-09-10 | 2 | -2/+2 |
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* | Start of the OpenSim library , for now only contains a few textures. | MW | 2007-07-25 | 2 | -286/+286 |
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* | * Terrain now uses the older slower method again until the fast version can ↵ | Adam Frisby | 2007-07-25 | 1 | -1/+1 |
| | | | | be fixed. | ||||
* | * Terrain should now send just updated patches. | Adam Frisby | 2007-07-24 | 2 | -4/+4 |
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* | * Terrain Fracture Generator now produces more appropriate results. | Adam Frisby | 2007-07-24 | 1 | -0/+50 |
| | | | | | | * Terrain Flatten Brush has been optimised, now affects an appropriate sized section of terrain. * Navier-Stokes handler bounds issue partially fixed. | ||||
* | * Major style changes in libTerrain.Channel - now uses .NET-style naming syntax. | Adam Frisby | 2007-07-23 | 2 | -21/+21 |
| | | | | | * Issue#218 - Updated mySQL region table. | ||||
* | * Updated licensing headers on libTerrain imported components. | Adam Frisby | 2007-07-21 | 2 | -56/+50 |
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* | * Deleted libTerrain-BSD.dll | Adam Frisby | 2007-07-21 | 2 | -0/+244 |
* Added libTerrain to BasicTerrain directly as a subfolder |