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path: root/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Editing/Flatten.cs (unfollow)
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2007-10-30* Optimized usingslbsa711-16/+13
* Shortened type references * Removed redundant 'this' qualifier
2007-09-25Terrain:Adam Frisby1-1/+1
* Attempted fix for lag/pause when doing lots of updates. * Some naming fixes to libTerrain. * Refactored terrain bitmap generation into a common call for both world map and export. General: * Switched some calls to Console.WriteLine to use MainLog.Warn/Verbose/Notice.
2007-09-10mass update of urls in source code to new websiteSean Dague1-1/+1
2007-07-25Start of the OpenSim library , for now only contains a few textures. MW1-148/+148
2007-07-25* Terrain now uses the older slower method again until the fast version can ↵Adam Frisby1-1/+1
be fixed.
2007-07-24* Terrain should now send just updated patches.Adam Frisby1-1/+1
2007-07-24* Terrain Fracture Generator now produces more appropriate results.Adam Frisby1-0/+50
* Terrain Flatten Brush has been optimised, now affects an appropriate sized section of terrain. * Navier-Stokes handler bounds issue partially fixed.
2007-07-23* Major style changes in libTerrain.Channel - now uses .NET-style naming syntax.Adam Frisby1-14/+14
* Issue#218 - Updated mySQL region table.
2007-07-21* Updated licensing headers on libTerrain imported components.Adam Frisby1-28/+25
2007-07-21* Deleted libTerrain-BSD.dllAdam Frisby1-0/+102
* Added libTerrain to BasicTerrain directly as a subfolder