Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | changed to native line ending encoding | Sean Dague | 2007-07-16 | 1 | -953/+953 | |
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* | * Terrain now uses the new StorageManager. | Adam Frisby | 2007-07-15 | 1 | -0/+26 | |
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* | * libterrain now builds again | lbsa71 | 2007-07-14 | 1 | -1/+1 | |
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* | * Optimized usings (the 'LL ate my scripts' commit) | lbsa71 | 2007-07-03 | 1 | -24/+25 | |
| | | | | | * added some licensing info | |||||
* | You can now substitute %name% in the filename argument for terrain save & ↵ | Adam Frisby | 2007-07-02 | 1 | -1/+3 | |
| | | | | load commands to input the sims name. Useful for sugilite regions where you are running multiple sims in a single instance and need to get them to load or save in a pattern. (Needs cleaning & expansion) | |||||
* | Attempted workaround for Mono's insistence on compiling BasicTerrain incorrectly | Adam Frisby | 2007-07-02 | 1 | -19/+11 | |
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* | * Added "HiRAW" mode export for generating as precise outputs as possible in ↵ | Adam Frisby | 2007-07-02 | 1 | -1/+80 | |
| | | | | the .RAW format. Ideal for exporting a heightmap to a simulator only capable of reading the RAW format. If you are exporting between OpenSim regions, use F64 instead. | |||||
* | * Added support for SL-style RAW export similar to the official simulators ↵ | Adam Frisby | 2007-07-02 | 1 | -0/+68 | |
| | | | | operation (low resolution) | |||||
* | *Moved VersionInfo.cs to its correct place in OpenSim.csproj | mingchen | 2007-06-27 | 1 | -1/+1 | |
| | | | | | | *Added OpenSim.Region.Caps *Updated prebuild.xml and ran prebuild | |||||
* | Some work on restructuring the namespaces / project names. Note this doesn't ↵ | MW | 2007-06-27 | 1 | -0/+786 | |
compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces. |